[OOC] The Endless Falls Character Discussion Thread

Well, I tried to shore up what I thought were her major weaknesses when I made the item suggestions.

I still think she is low on hit points, the unfortunate part about that is it is extremely difficult to get her hit points. It is one of the prices you pay to have all those cool immunities. Her saves, particularly her reflex save could use some work, even taking half damage against some of these things is going to hurt.

I think you will be okay with your will save, not a lot is going to effect you there, but a lot of epic casters like disintigrate (40d6 damage, go figure).

So were I you, I would try and wrangle up some more hit points, and a few more points in saves. Since you are not in the game yet, let me make another suggestion or two:

You have a keen scimitar, a scabbard of keen blades (I think I know what this does), and improved critical: Scimitar. In 3.5 none of these abilities stack. I would lose Improved Critical: Scimitar, maybe go with Greater Weapon Focus: Scimitar.

I would add:

Victor's Belt: +6 Enhancement Bonus to Strength and Dex, +5 Luck bonus to saves, +5 Insight Bonus to Reflex save. (195,500)

The Cult of War was an ancient organization founded by Valthrog, who was thought to be an avatar of the god of war. Even Hundred and sixteen years, seven months, three days, they held a great contest. All who wished to come would gather in Valthrog's great arena and would fight until only one being was left standing. The winner would be granted a prize.

The Empress decided it would be nice to have a new belt and ordered her champion to participate. Three days later, Tsunami was the last contestant standing. The Empress ordered her to wear it so she could display it.

(Predicated on the idea that a item that only adds to one save costs half as much)

Edit: Blah, blah, blah must read closer
 
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Ferrix - :eek:

~~~~~~

Dang, I wish I'd thought of that percentage range thing. :cool: Pondering that, and I'll get back to you later...

Rikandur - It's the classic undead problem. You're immune to a lot of things, but very vulnerable to what you aren't immune to. I think you come out okay, perhaps too low on saves (and I certainly wouldn't ask you to lower them). Anything that corner-cases you will be a huge problem. Baleful polymorph is NOT YOUR FRIEND.

There's also another thing, and this is the one that really bothers me: you cannot be ressurected. If you die, you are dead, and that's the end of Tsunami. Even true resurrection doesn't work on contructs.

Also, where is this fast healing coming from? Did I miss something? Please tell me you aren't just thinking the Maug rapid repair ability? Please? Because that's only one point an hour, by my Fiend Folio. For total rest. We each get more than that (in 24-hour blocks) just through natural healing. And when the buff caster has 5 heal spells prepared, any fast healing below the double digits tends to be pretty extraneous. I mean, any one of us could have taken the Fast Healing epic feat for 3/hp/round fast healing...
 
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Kelleris said:
Ferrix - :eek:

~~~~~~

Dang, I wish I'd thought of that percentage range thing. :cool: Pondering that, and I'll get back to you later...

Rikandur - It's the classic undead problem. You're immune to a lot of things, but very vulnerable to what you aren't immune to. I think you come out okay, perhaps too low on saves (and I certainly wouldn't ask you to lower them). Anything that corner-cases you will be a huge problem. Baleful polymorph is NOT YOUR FRIEND.

There's also another thing, and this is the one that really bothers me: you cannot be ressurected. If you die, you are dead, and that's the end of Tsunami. Even true resurrection doesn't work on contructs.

Having played with Tsunami's items a little, the Fast Healing comes from one of her rings (only works on Constructs, good item choice considering)

Yeah, you are right about the Ressurection thing. Probably could do it with a wish or the psionic version there of...
 

Maybe, but it would be more powerful than true res, and therefore in the "DM gets to mess with you" range of effects.

How fast is the fast healing?
 


Kelleris said:
Rikandur - It's the classic undead problem. You're immune to a lot of things, but very vulnerable to what you aren't immune to. I think you come out okay, perhaps too low on saves (and I certainly wouldn't ask you to lower them). Anything that corner-cases you will be a huge problem. Baleful polymorph is NOT YOUR FRIEND.

Not so much, Tsunami stll have OC that any Drow would kill to have. Character lvl plus 14, and currently it is 40. I feel rather safe from casters of my CR. :)

Kelleris said:
There's also another thing, and this is the one that really bothers me: you cannot be ressurected. If you die, you are dead, and that's the end of Tsunami. Even true resurrection doesn't work on contructs.

Also, where is this fast healing coming from? Did I miss something? Please tell me you aren't just thinking the Maug rapid repair ability? Please? Because that's only one point an hour, by my Fiend Folio. For total rest. We each get more than that (in 24-hour blocks) just through natural healing. And when the buff caster has 5 heal spells prepared, any fast healing below the double digits tends to be pretty extraneous. I mean, any one of us could have taken the Fast Healing epic feat for 3/hp/round fast healing...

Like Wrahn pointed out My Fast Healing 3 is from item. Dang ... Extremly slow rate of Rapid Repair is alos bothering me greatly. Even with someone helping and Periapt of Wound Closure it is still 4 HP/h. I may look forward towards Faster Healing from "Masters of the Wild". Tweak it somewhat to suit it to constructs ... And it would give restless and helpless healing of 2 HP/hour, and 6 HP/hour if I manage to rest and get some care. :)

As for dying. I'm certainly not intending to die ! Besides, if there could be Raise Outsider from 6 lvl divine, I could hire wizard to make Reconstruction from 7 lvl ... If Isida would allow. And for now, if You would want to reconstruct Tsunami and have some spare gold ... contact Thulkarr, leaders/fathers of the Maugs. Maugs certainly have their representative in Sigil. :)
 
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Wrahn said:
Well, I tried to shore up what I thought were her major weaknesses when I made the item suggestions.

I still think she is low on hit points, the unfortunate part about that is it is extremely difficult to get her hit points. It is one of the prices you pay to have all those cool immunities. Her saves, particularly her reflex save could use some work, even taking half damage against some of these things is going to hurt.

I think you will be okay with your will save, not a lot is going to effect you there, but a lot of epic casters like disintigrate (40d6 damage, go figure).

So were I you, I would try and wrangle up some more hit points, and a few more points in saves. Since you are not in the game yet, let me make another suggestion or two:

You have a keen scimitar, a scabbard of keen blades (I think I know what this does), and improved critical: Scimitar. In 3.5 none of these abilities stack. I would lose Improved Critical: Scimitar, maybe go with Greater Weapon Focus: Scimitar.

What ? In scabbard description states clearly that its spell stack with feat or keening of the weapon. And why take Greater Weapon Focus ? THese feats don't stack ... I belive.

Disintegrate ... Guess why my most expensive item is a shield, wich may help me with all those nasty touch attack spells. :] ;)

And I belive that wizbangs could toss no more than one spell per round ... new haste hiders them in this field. :)

O course there alvays is Time Stop ... Byt it is one Meteor Swarm less to soak.

Low on HP ? Perhaps Yes ... but Rhavon have just about half as much, and can loose them even faster than Tsunami. I checked with my wizard ... ;)
3 x demon skulls ( unholy wersion of meteor swarm ) and he looses half of his HP. Averagely. Key is to aim these that first wictim is hit with unsavable part, then some blasts cover him additionally. Rhaveon needs some OC ! Desperately and minimum 40 ! :uhoh: :(

Wrahn said:
I would add:

Victor's Belt: +6 Enhancement Bonus to Strength and Dex, +5 Luck bonus to saves, +5 Insight Bonus to Reflex save. (195,500 gp)

*The Cult of War was an ancient organization founded by Valthrog, who was thought to be an avatar of the god of war. Even Hundred and sixteen years, seven months, three days, they held a great contest. All who wished to come would gather in Valthrog's great arena and would fight until only one being was left standing. The winner would be granted a prize.

The Empress decided it would be nice to have a new belt and ordered her champion to participate. Three days later, Tsunami was the last contestant standing. The Empress ordered her to wear it so she could display it.*

(Predicated on the idea that a item that only adds to one save costs half as much)

Aii ! With such wonderful description ... You are mean Wrahn. :p :lol:

Then what to drop ? Mirror, Tsunami never liked it. But its just 175 k. And Orb of storms, sigh no controlled weather then. And pay up for improvement of Longbow. 0.3k.
 

Rikandur Azebol said:
What ? In scabbard description states clearly that its spell stack with feat or keening of the weapon. And why take Greater Weapon Focus ? THese feats don't stack ... I belive.

They used to, in 3.0, but in 3.5 no ability that increases the critical threshold stack. (I looked specifically at the scabbard, it cast Keen Edge 3/day, Keen Edge has this line: Multiple effects that increase a weapon’s threat range (such as the keen edge spell and the Improved Critical feat) don’t stack. You can’t cast this spell on a natural weapon, such as a claw. sorry :\ )

Disintegrate ... Guess why my most expensive item is a shield, wich may help me with all those nasty touch attack spells. :] ;)

Good point, I had forgotten about that particular effect.

And I belive that wizbangs could toss no more than one spell per round ... new haste hiders them in this field. :)

For non-epic spell casters that is close to being true (they can throw a quickened spell in there too, but are limited to 1 quickened spell per round)

With Automatic Quickened Spell and Multispell, this become a lot more complicated. Conceivable, a dedicated wizard could have Automatic Quicken Spell (0-9) and Multispell (x4) at 30th level, meaning he could throw 5 quickened spells and 1 normal spell in a single round.

O course there always is Time Stop ... Byt it is one Meteor Swarm less to soak.

Low on HP ? Perhaps Yes ... but Rhavon have just about half as much, and can loose them even faster than Tsunami. I checked with my wizard ... ;)
3 x demon skulls ( unholy wersion of meteor swarm ) and he looses half of his HP. Averagely. Key is to aim these that first wictim is hit with unsavable part, then some blasts cover him additionally. Rhaveon needs some OC ! Desperately and minimum 40 ! :uhoh: :(

In 3.5 for meteor swarrm, to make someone ground zero from a meteor swarm (and thus deny them a reflex save) you have to make a ranged touch attack. 6 meteor swarms, even making the save is a lot of damage, considering chances are they will be anything but fire and if someone was really interested in removing my character from the playing field, a meta magic rod of maximize in each hand could make things reall ugly (assuming they miss the ranged touch attack and I make all my saves it is still 432 points of damage)

Aii ! With such wonderful description ... You are mean Wrahn. :p :lol:

Sorry :( :p :lol:

Then what to drop ? Mirror, Tsunami never liked it. But its just 175 k. And Orb of storms, sigh no controlled weather then. And pay up for improvement of Longbow. 0.3k.

That is your decision. It will increase your reflex save by 13 and everything else by 5. I was suprised you didn't have an enhancement bonus to your strength.
 

Mmmm... You can't stack metamagic feats anymore. Also, NPC gold is only 540,000 at 30th level. They can't really afford to dual-wield greater metamagic rods, unless that's almost all they have.
 

Kelleris said:
Mmmm... You can't stack metamagic feats anymore. Also, NPC gold is only 540,000 at 30th level. They can't really afford to dual-wield greater metamagic rods, unless that's almost all they have.

:scatches head:

You can not stack metamagic feats of the same type in 3.5 (no double empowered fireballs) but you can stack other types (quickened, widened fireballs for instance are fine). SRD link If you are talking about metamagic rods not stacking, it specifically says in their description that they can be used with caster known metamagic feats. SRD link

2 metamagic rods of greater maximize cost 243k, less than half the money they have available. Need to get to 36 Int to get the 6th meteor swarm which is barely doable (standard 25 point buy, 8 Str, 10 Dex, 14 Con, 18 Int, 9 Wis, 8 Cha) +7 from level +5 from book +6 Enhancement items = 36 and an additional 173,500, but we were going to buy those anyway.

29th level Wizard, 1st level Archmage (for mastery of elements), making him a hobgoblin and buying off the ECL for +2 Dex and Con will nicely round him out. If I get really bored at work today I will stat out Thrizilgreep, the Master of Green Rock Tower
 
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