I would certainly prefer playing the dwarf fighter. And his MBA will be good
Some ranged sorcere at-wills also count as RBA. Direct the Strike could trigger these, too.
Well, I'd like to throw out that I'm not new to DnD, but relatively new to 4E. I haven't played a warlord before, so if you guys have any helpful hints or ideas before we start let me know.
For example, 'Commander's Strike' ( MBA +1 to hit with feat and +2 damage) versus 'Direct the Strike' (+1 to hit if target adjacent to me, RBA or MBA).
So any input, let me know.
Theroc said:====== Created Using Wizards of the Coast D&D Character Builder ======
Alain, level 1
Human, Sorcerer
Spell Source: Storm Magic
Background: Society - Noble (+2 to Insight)
FINAL ABILITY SCORES
Str 10, Con 13, Dex 14, Int 11, Wis 12, Cha 18.
STARTING ABILITY SCORES
Str 10, Con 13, Dex 14, Int 11, Wis 12, Cha 16.
AC: 12 Fort: 12 Reflex: 13 Will: 17
HP: 25 Surges: 7 Surge Value: 6
TRAINED SKILLS
Insight +8, Arcana +5, Intimidate +9, Bluff +9, Diplomacy +9
UNTRAINED SKILLS
Acrobatics +2, Dungeoneering +1, Endurance +1, Heal +1, History, Nature +1, Perception +1, Religion, Stealth +2, Streetwise +4, Thievery +2, Athletics
FEATS
Human: Tempest Magic
Level 1: Arcane Reserves
POWERS
Bonus At-Will Power: Blazing Starfall
Sorcerer at-will 1: Acid Orb
Sorcerer at-will 1: Lightning Strike
Sorcerer encounter 1: Whirlwind
Sorcerer daily 1: Howling Tempest
ITEMS
Dagger, Adventurer's Kit, Cloth Armor (Basic Clothing)
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
Appearance: Alain was a handsome young man, with long black hair which reached to his shoulders. His eyes were a piercing blue, which seemed to pull in knowledge. His garb was composed of a simple, blue silk robe he'd acquired from his father, with a pair of cotton white breeches. His shoes were a solid pair of walking boots, cleanly polished. The youth looked no more than 19 years of age.
Brief History: Sired by a Bretonnian Lord, Alain grew up mired in the intrigues of court life, educated in proper conduct and the like. He did not particularly enjoy it, but it seemed the only thing he was good at, for he was merely average with a sword and his father was ill-pleased with his second-born son's proficiency, particularly due to his propensity for strange events to occur around him, such as blazing light falling from the skies around him, or lightning striking near him. After he reached adulthood, he snatched a robe and boots and simply walked out, adventuring on his own to get away from the petty court life and to hopefully better harness the strange powers he seemed to have.
====== Created Using Wizards of the Coast D&D Character Builder ======
Garold Riechenberg, level 1
Human, Warlord
Build: Resourceful Warlord, Battlefront Leader
Background: Borderland Nobility (+2 to History)
FINAL ABILITY SCORES
Str 18, Con 13, Dex 10, Int 14, Wis 8, Cha 14.
STARTING ABILITY SCORES
Str 16, Con 13, Dex 10, Int 14, Wis 8, Cha 14.
AC: 18 Fort: 15 Reflex: 15 Will: 14
HP: 25 Surges: 8 Surge Value: 6
TRAINED SKILLS
Athletics +5, Heal +4, Endurance +3, History +9, Diplomacy +7
UNTRAINED SKILLS
Acrobatics -3, Arcana +2, Bluff +2, Dungeoneering -1, Instight -1, Nature -1, Perception -1, Religion +2, Stealth -3, Streetwise +2, Thievery -3
FEATS
Human: Lend Might
Level 1: Inspired Defense
POWERS
Bonus At-Will Power: Wolf Pack Tactics
Warlord at-will 1: Direct the Strike
Warlord at-will 1: Rousing Assault
Warlord encounter 1: Shielded Assault
Warlord daily 1: Lead by Example
ITEMS
Longsword, Chain Mail, Heavy Shield, Adventurer's Kit
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.