D&D 5E (OOC) Vault of the Dracolich 5E (Full)

Yup, sorry for the edit but my question was leading nowhere, Fitz will make a description anyway. I first asked if Lorenn noticed the 2 casting made in front of him so he can react accordingly.

Lorenn didn't cast in front of Udit, he took some mesures to avoid detection. It doesn't make a lot of sense to cast charm person in front of someone and then play a game.
We have pleased the GM :D


Sent from my SM-G930W8 using EN World mobile app
 

log in or register to remove this ad


Sorry DM I am waiting for that and then you awoke the next morning post, unless we are going to RP with the map before bed, then I will certainly give Zander's two cents
 






I'm all for keeping the groups roughly the way they were. Not seeing a lot of need for a super subtle group at this point. At this point, Mord is basically voing to play one last psyche maneuver. Maybe. Without a way to direct the teleports, or at least figure out where they lead, it's hard to qualify using them.

Squirrels are evil!
 

BTW... just for bragging rights: There were 52 Cultists and Mercs (and 2 wolves) in the Temple area (not including the ones in the Vaults, at the Watchtower or at the Gatehouse) when the Dispensables started their big defensive fight. This is AFTER killing Silakul and his Golem and killing everyone in the Altar-room.

There are 20 left alive there. So you killed 32 of them, I believe. Unfortunately, there are also the ones from those other areas I mention above, and a few other things they have up their sleeves...
 

Remove ads

Top