D&D 5E (OOC) Vault of the Dracolich 5E (Full)

Nod - it's just a big challenge with such a large group... it's definitely worth trying. How to handle initiative is one of the big challenges of PBP
 

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[MENTION=6855204]tglassy[/MENTION] Did you mean to jump into my darkness of evil badness? Or into the fog cloud? The darkness of evil badness is indiscriminate in what it evil bads.

Squirrels are evil!
 

[MENTION=6855204]tglassy[/MENTION] Did you mean to jump into my darkness of evil badness? Or into the fog cloud? The darkness of evil badness is indiscriminate in what it evil bads.

It does turn out, as far as I can tell, that Fradak decided not to do the fog cloud, and instead renewed his Mage Armour.
 

Speaking of which... [MENTION=6855204]tglassy[/MENTION] Even if you DID mean to jump into Mord's horrible blackness... it's like 60 or 70 feet away from you. You'd have to double-move to get there. I'm just about always wondering - Can you see the maps?
 

I can see the maps. Terrus' leap and Auraia's Step of the wind are 20 ft per psi point spent, and I can spend up to 5 psi points on an ability.

Second, I forgot it was evil badness instead of just Darkness. In that case, let's have them land outside of the darkness. They need to be close enough to "See' them through their tremorsense, so 3 psi points each should be enough to get to the edge of the field. They'll have Advantage, since they can see the guys, but the guys can't see them. There's a guy right on the edge, and that's who Terrus will hit. Who they all will hit, actually. That way, the Genasi don't go into the darkness.
 


I really, really like resolving stuff in bite-sized chunks.

That said, it looks like it's time for a round-change and map-post.

Actually, we're missing Drako. I've got time now, so I'm going to post it anyway.
[MENTION=6808932]eayres33[/MENTION] feel free to take TWO actions for Drako when you get the chance.
 

Question. If Auraia made herself weightless using her Racial ability to Levitate, how far across the river could Terrus throw her? She is the only one who can regenerate Psi Points, but she has to kill someone with her psi blades to do it. I just don't want to use a bunch more psi points to get her across the river to attack the Mercs.


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If throwing doesn't work, Auraia can levitate to the ceiling of the cavern and then pull herself along the ceiling across to the mercs. Slower but it would work. Watch out for stirges, though!
I'm thinking SnorLoska can walk north along the shore, cross over the stream and then attack the mercs from the north. Also slow but it should work. Maybe 3-4 rounds, I think. He should also be able to check that there are no enemies coming from the north!
Not a good idea to just stand there as a dummy for target shooting! Alternatively, he could run back and lick his wounds …


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