D&D 5E Orion Black No Longer a D&D Designer [UPDATED!]

WotC employee Orion Black announced yesterday that they were no longer working for the company or on D&D, citing the corporate culture at the company.

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WotC employee Orion Black announced yesterday that they were no longer working for the company or on D&D, citing the corporate culture at the company.

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"It's July 3th and I no longer work for Wizards of the Coast. I no longer work on D&D, the little that I did. This is going to be a long thread and my last for quite a while, so bear with me.

I took the job for two reasons. The first was for the dream. To escape poverty doing what I love, writing and making games. The second was to make D&D welcoming to the millions who are scorned by it.

A lot of people had hope for D&D that they carried with me. While some people were upset to see me work for a corporation that overshadows indie, others hoped that I would be able to make real change. I tried. I failed. And I lost a lot.

Liking a tweet or post, RTing, or even following people who speak ill of WotC can lose you your job in an instant. That's why you never see it happen. @Zbeg is 100% correct. It's a silencing tool. I can say more now.

Kindness doesn't replace respect. Working within your comfort zone doesnt support change. Most people in that group were not ready for me to be there, a nonbinary Black person who would actually critique their problems. Idk what they expected.

I worked hard for a very long time. I got a lot of smiles and vocal support, but it was followed by inaction and being ignored. My coworkers were frustrated for me, and still are now. I confided in them often, cried on shoulders on a few occasions.

I realized at one point that leadership had given me 2 assignments over about 5 months. It was mostly me asking project leads for work, searching out opportunities. Leadership didnt really care about me or my growth. I had to.

I firmly believe that I was a diversity hire. There was no expectation for me to do much of anything. I probably disrupted them by being vocal and following up. It didnt matter if I was supported by seniors and positive.

I think genuine people proposed me as an option and it was accepted because it would look like a radical positive change. It would help quiet vocal outrage. And because I had to stay silent, it was a safe bet.

I started to lose all of my confidence. I started to lose trust in myself. After finding out that I wasnt getting an extension or FTE, I resolved to just finish things out and take care of myself. To stop fighting and to just survive, quietly. But it just kept getting worse.

They would talk about how they're going to start working on treating staff better, retaining contractors, actually answering questions. How much they were invested in diversity and change even though they hired two cis white dudes into two big leadership positions during this. One of whom claimed that he doesnt know what he's doing. No naughty word. I never want to hear "maybe they just hire the best person for the job" again.

I found out that some of my work was stolen, which destroyed me. It lined up with a project they were going to do and I had sent it in to someone in leadership months ago. The project was announced and this person who contributed "forgot" that we had a meeting where I gave them my ideas, and then a follow up document the day after. I knew nothing was going to be done about it. Someone else told me that the person said sorry that they forgot. That's it.

I was really losing my ability to do much of anything. I have depression and anxiety and ADHD, all of which I manage pretty well. But those parts of me were under the pressure of being ignored, disrespected, "forgotten", and not being able to say a word to the world.

Then, as social unrest continued global due to BLM, the D&D team comes out with their statement. It was like a slap in the face. How much they care about people of color, how much changing things (that I and others had been pushing for months, if not longer) was just going to happen now. It took weeks of protesting across the globe to get D&D to do what people they hired have been already telling them to fix. You cannot, CANNOT say Black lives matter when you cannot respect the Black people who you exploit at 1/3rd your pay, for progressive ideas you pick apart until it's comfortable, for your millions of profit year over year. People of color can make art and freelance, but are never hired. D&D takes what they want from marginalized people, give them scraps, and claim progress.

I spent my time in that building worrying about how much people hated me for working there. I spent a lot of time thinking about how much it hurt to work there. I had and still have supporters, and many. Thanks to you all for being my voice and speaking out when I could not. But I felt so isolated and alone. If not for some coworkers who checked in on me, who were going through the same things? I would've quit. Every angry statement about D&D felt personal because I couldn't fix it. Because I failed, whether it was my fault or not. I felt like I was being trashed by everyone because I could not disconnect what I set as a personal responsibility from the state of the game. That part IS my fault.

But I wound up as I am now because of all of this and much, much more. I am depressed. I am unable to write. I constantly question if anything I create is worth anything. I feel like I let everyone down, and no matter how much people tell me I didnt, that doesnt change. I feel guilty for not being what y'all needed me to be, what I wanted to be, and betrayed for how I was treated at that company. It's an exceptionally kind place on the D&D team. People are very nice to each other in a very genuine way that I truly enjoyed. However, that doesnt replace respect. That doesnt delete how I was treated. It doesnt change the fact that I honestly never want to play a trpg again and am definitely not working in that field anymore.

I know that I'm probably losing a ton of opportunities writing elsewhere because of what I've said here, as well as what I've sent in internally. It may mean that I will return to poverty, which makes me feel like a failure to my race, my family, and my partner who I want to provide the world. But under all these things, I have my integrity. I worked my ass off. I did my best for as long as I could. And I didnt let them treat me like that without telling the world what needs to be said.

Trust actions, not words. Not "look at how much we freelance so and so", because freelancing is exploitation of diversity with no support for the freelancer. Not "here we finally did what we KNOW we should've done a long time ago", because they only care about how optics turn to dollars. EVERYTHING involving D&D will continue to farm marginalized people for the looks and never put them in leadership. They wont be put on staff. They will be held at arms length. I hope they prove me wrong.

A lot of BIPOC and other marginalized people are trying to make their way by using D&D. Dont shame them for that. Think about how much, and when you wield your anger, that it is done righteously.

That said, I dont recommend to anyone, working for the D&D department of Wizards of the Coast."


Orion's Tweet about this. They also cite this statement, The Wizards I Know, by Zaiem Beg.

WotC's PR person, Greg Tito, commented publicly on the issue.

This should not have happened the way it did & I'll continue to fight so it does not happen again. I'm sorry if I let you down, Orion. You deserve better.


In response to an observation that this required more than just a PR statement or donation, and that it required diversity at the executive level he continued:

I have said almost these exact words for years, and more recently to executives put in charge of a community they don't understand. I am in the awful position of saying things I believe without the company making even a single, simple action of real change.


UPDATE! WotC has issued a short statement:

We sincerely apologize to Orion Black for the negative experiences they had as a contractor with the D&D franchise team. Their statement is being taken seriously and is an opportunity for us to improve the experiences of all those who contribute to our company and community. We're not perfect and we know there is more work to do. The ongoing dialogue with our community is critical to make meaningful change. We remain committed to making D&D a more inclusive community by supporting voices from people of all backgrounds.
 

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Count_Zero

Adventurer
Trashing one's former employer publicly carries with it all manner of consequences. You've the right to freely speak it, naturally (short of libellous/slanderous statements or breaking NDA's and things of that sort)...but it does make potential future employers more wary of what you may say of them should your employment there not work out to your personal satisfaction. A

As I mentioned earlier - Orion does make clear in his post that he's not just done working with WotC, he's also done writing TRPGs and with the whole Tabletop Gaming hobby as a whole. So any potential TRPG employer that he's alienating isn't actually a potential employer.
 

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MGibster

Legend
As I mentioned earlier - Orion does make clear in his post that he's not just done working with WotC, he's also done writing TRPGs and with the whole Tabletop Gaming hobby as a whole. So any potential TRPG employer that he's alienating isn't actually a potential employer.

Orion's announcement didn't read to me as a well thought out and meticulously planned statement. Rather it read to me like someone who was in the throes of of an emotionally difficult time. I think we've all said things without thinking while stressed out that wasn't really true. It's certainly possible Orion won't be working in RPGs any time soon, but I wouldn't be surprised to find they were working on another project for a different company a few months down the road.
 

ZeshinX

Adventurer
As I mentioned earlier - Orion does make clear in his post that he's not just done working with WotC, he's also done writing TRPGs and with the whole Tabletop Gaming hobby as a whole. So any potential TRPG employer that he's alienating isn't actually a potential employer.

Indeed, and I feel for them in that regard. That very much sucks (massive understatement).

However, future employers outside of TRPGs will have access to view that post just as easily as the TRPG industry. Whether or not they will, or if it will have as significant an impact on those potential future employers as on the TRPG industry is absolutely debatable, but it will no doubt have some level of impact.

Some of those potential future employers may certainly be forgiving of such things (and I hope Orion does land on their feet successfully and in a way meaningful to them), but it will doubtlessly add an extra element to the decision process of hiring Orion that did not need to be a factor at all.

I do hope for the best for Orion, but it's likely going to be a more difficult road for them for the next few years, at least (which is unfortunate given it sounds like it's already been an enormously difficult road for them as it is).
 
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Consider me corrected then, thx.
No worries at all. Not everyone keeps up minute to minute with everyone's work history :)

Yeah he's been with them for several years now. Came over from his position as EIC of The Escapist in early 2015 when that site imploded during The Video Game Garbage Fire That Will Not Be Named of late 2014. He's been their senior comms manager for like three years now. Basically, he's been on staff for pretty much almost the whole lifespan of 5e and has done a damn good job IMO of helping with brand outreach and growth. So it's not shocking that he'd be frustrated or upset for feeling like higher-ups making Orion feel devalued or disillusioned would be a thing. As I said upthread, Tito is pretty well liked in the online community from what I've seen.
 

WotC now needs to address the issues of race as presented in the game to help its increasingly diverse and idealistic fan base feel welcome. This means more diversity among its content creators and more sensitivity to the needs of players of color. It’s not liberal Puritanism. It’s inclusiveness.

We don't actually know if that's true, do we? It's an article of faith that representation in artwork significantly affects sales, and that there's a huge untapped RPG market that more inclusive artwork and characters will tap into. But there's no data to support that belief.
 

People have to come to grips that large corporations are out to sell product/services and make money.And in modern capitalism,that sales and money has to curve upwards if you are beholden to shareholders who want constant increases. So corporations at a certain point must expand the customer base..

That's simply not true. There are very few entertainment and leisure products whose target audience is 'everyone.' Even the biggest entertainment properties, such as the Marvel films, skew to certain demographics (young and nerdy, in this case). How much resources should Disney put into getting more of the high school educated 60+ crowd into Marvel films? I'd suggest very little.

Romance fiction is a far, far larger market than the RPG industry. Around 90 per cent of the buyers are women. Is the romance publishing industry leaving loads of money on the table by not tailoring their products more to men? I doubt it. Could changes they make to characters, story, and artwork to make romance novels more appealing to men lose them women readers? Probably.

If the market for your products is demographic A, and 5 per cent of people in demographic A currently buy your product, you may be far better served trying up increase the market share of demographic A to 10 per cent than to try to appeal to demographic B or C.

Which isn't to say a diversity of audience is a bad thing. But it's neither a moral imperative, nor always good for business.
 

y
But at what point do WotC and those of us who host or DM games decide it’s time to make changes to our games? When 25% of minorities take issue with orcs? 50%? 75%? And who are any of us who have not personally dealt with daily prejudice to say these voices that find orcs problematic are wrong?

Numbers matter. A not insignificant number of people steer clear of games like D&D because of their occult and demonic associations (including, presumably, religious people of colour). Same with violent content. If the tolerance of making people uncomfortable with RPG fantasy content is 'zero', our games and books will look very, very different.
 

whimsychris123

Adventurer
We don't actually know if that's true, do we? It's an article of faith that representation in artwork significantly affects sales, and that there's a huge untapped RPG market that more inclusive artwork and characters will tap into. But there's no data to support that belief.
I’m not sure your point. That we shouldn’t try to increase diversity through diverse representation in the game?

Anyway, there’s plenty of data that suggests diverse representation leads to new participants. Commercials now show more diverse participants. You think companies just do this for a warm, fuzzy feeling? No. Market research shows the effects in sales of greater representation. I’m in education. Plenty of research shows that when teachers offer more diverse texts, more students, particularly minority students, achieve higher levels of literacy.

There may be no direct research that you and I know of that shows whether diverse representation in rpg artwork leads to more diverse audiences, but I’ll let the mass amount of evidence in psychology, marketing and education convince me that diverse artwork and characters would help in TRPGs too.
 
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Minigiant

Legend
Supporter
That's simply not true. There are very few entertainment and leisure products whose target audience is 'everyone.' Even the biggest entertainment properties, such as the Marvel films, skew to certain demographics (young and nerdy, in this case). How much resources should Disney put into getting more of the high school educated 60+ crowd into Marvel films? I'd suggest very little.

Romance fiction is a far, far larger market than the RPG industry. Around 90 per cent of the buyers are women. Is the romance publishing industry leaving loads of money on the table by not tailoring their products more to men? I doubt it. Could changes they make to characters, story, and artwork to make romance novels more appealing to men lose them women readers? Probably.

If the market for your products is demographic A, and 5 per cent of people in demographic A currently buy your product, you may be far better served trying up increase the market share of demographic A to 10 per cent than to try to appeal to demographic B or C.

Which isn't to say a diversity of audience is a bad thing. But it's neither a moral imperative, nor always good for business.

I never said that many entertainment industries were marketed and designed for everyone.

I said the complete opposite: the many industries were marketed and designed for smaller niche audiences.

What I said is that works... for a time. However it is easy to run out of people to sell new product to. Especially if you already have a huge market share and a virtual monopoly in that industry. And shareholders don't want to hear that.

There are only so many white male gamer in the UK who can and are willing to drop several hundred pounds on a Warhammer army.
When GW got close to that limit, they had to either
  1. Convince their old fans to buy spend hundreds on more armies
  2. Diversify and find new fans in the UK who will spend hundreds on their first army
  3. Expand and find new fans outside the UK who will spend hundreds on their first army
  4. Lower costs of armies and find new fans in the UK who will spend less on their first army
It's all about the money.
Cash. Rules. Everything. Around. Me.
C.R.E.A.M.
Get the money
Dollar, dollar bill y'all

Shareholders and top investors want their promised profits.
 

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