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Solace is running on adrenaline, invigorated by her encounter with Kago, and challenged by the opportunity to get a shot off at Asha. She reloads and >boom<.
Her ears pop as she is blown backward, and her last conscious memory is smashing into the stone wall.
[sblock=Solace 0/21]
[size=+1]Solace[/size], Aasimar Rogue Tanner 3 (Swashbuckler)
Initiative: +5; AC: 15; HP: 0/21 (3d8); Speed: 30 ft; Inspiration: No.
In Hand: dagger-like shard.
Str -1 Dex +2 (save+4) Con +1 Int +1 (save +3) Wis +2 Cha +3
Skills: Acrobatics (expert), Perception, Stealth, Deception, Persuasion (expert), Insight, Thieves' Tools
Racial Abilities: resistance to necrotic and radiant; Light (cantrip); Lesser Restoration (1/long).
Rogue: +2d6 Sneak Attack; bonus action to Hide, Disengage, or Dash; Fancy Footwork (no opportunity attack from someone I've melee attacked that turn).
[/sblock]
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