Raza Thulcandra

Raza tilted her head back and narrowed her eyes; a posture the others had come to know was the old halfling woman studying intensely something or someone.
"No schools of angry fish-men on your tail?  Well, then, perhaps I've overestimated them.  You left the goblin on guard?"  She nodded as if she thought it were a wise decision and one that she expected to have been made.
[sblock=Raza, in brief]
[size=+1]
Raza Thulcandra[/size], halfling Druid 4
Initiative: +3; 
Inspiration: No
AC: 14, 
Current: 14; 
HP: 30/31; 
Speed: 25 ft
 Str 8 (-1), 
Dex 16 (+3) , 
Con 14 (+2), 
Int 11 (+0), 
Wis 16 (+3), 
Cha 12 (+1)
Conditions: Darkvision
Saves:  Intelligence +2, Wisdom +5
Skills: Insight +5, Perception +5, Religion +2, Stealth +5
Senses: passive Perception 15
In Hand:
Spells Prepared: (7) 
(Grimoire)
- 2nd level: 1/2; Darkvision, Flame Blade*, Lesser Restoration, Spider Climb (circle), Spike Growth (circle)
- 1st level: 0/4; Absorb Elements*, Cure Wounds*, Faerie Fire, Goodberry
- Cantrips: Druidcraft, Mold Earth, Produce Flame, Guidance
* can be cast at higher level
Spell Attack: +5; Spell save DC 13
Special:
Lucky, Brave, Halfling Nimbleness, Naturally Stealthy, Natural Recovery 0/2
Wild Shape 0/2 (2 hour duration)
Hit Dice 3/4 (1/2 total HD restored at long rest)
Stuff:
Kuo-toa pack, 1/2 ration, 1/2 full waterskin, focus (obsidion)
Driftglobe: light (at will); 1/1 daylight
[/sblock]