Thanee said:
I know what you mean, Nail, but I think you are very wrong there.
Control is only, if you can actually direct actions, otherwise there is no control, and ongoing control is, if you can do that throughout the duration, quite obviously. Dominate allows this, but none of the other spells really do. Some don't even allow control of any kind (i.e. charm).
With most of those spells you give the target a command or a course of action, which it follows, but you cannot change it later, thus no
ongoing control.
Also, only dominate (from what I can recall) actually lists
control in the spell description.
And I'm pretty sure, that's exactly how it is meant.
Otherwise it would be insanely powerful, you are right there!
Bye
Thanee
I think Thanee is on the right track with regard to the the workings of
protection from chaos/evil/good/law (hereafter referred to as
protection from alignment).
The protection provided against summoned creatures can be useful but it is not guaranteed. Granted it will be fairly effective as the spell resistance of summoned creatures (of those that have it, anyway) is generally low enough that it will not allow the summoned creature to bypass the
protection from alignment effect. I wouldn't go so far as to say it makes summoned creatures useless, though.
Regarding
protection from alignment being overpowered on the basis of the protection it provides versus mental control I think we first need to get a solid understanding of what "mental control" actually is to see what it protects against.
1) From the
protection from evil descriptive text:
the barrier blocks any attempt ... to exercise mental control over the creature (including enchantment (charm) effects and enchantment (compulsion) effects that grant the caster ongoing control over the subject, such as dominate person). The protection does not prevent such effects from targeting the protected creature, but it suppresses the effect for the duration of the protection from evil effect. If the protection from evil effect ends before the effect granting mental control does, the would-be controller would then be able to mentally command the controlled creature.
2) From the 3.0 FAQ, which should still be relevant for this issue:
MainFAQv06272003 said:
"Mental control" includes all spells of the school of Enchantment that have the Charm subschool ... also includes some Enchantment spells of the Compulsion subschool if those spells grant the caster ongoing control over the subject; such spells include dominate person and dominate monster.
Compulsions that merely dictate the subject's action at the time the spell takes effect are not blocked. Such spells include command, hold person, geas/quest, hypnotism, insanity, Otto's irresistible dance, random action, suggestion, and zone of truth.
So rather than concentrating on the subschools of Charm and Compulsion the important distinction seems to be "mental control". All of the spells in question have the Mind-Affecting descriptor so that may seem like a flimsy distinction to make, but it does seem to be a valid distinction unless you want to extend the range of spells subject to blocking by
protection from alignment to all Compulsions or even all Mind-Affecting spells, which would obviously be a mistake.
Based on items 1 and 2, then, here's my understanding of the scope of protection versus mental control provided by
protection from alignment in the form of two examples.
***
Example
Tom thinks I'm a jerk so I cast
charm person on him and now he thinks I'm a champ. I then cast
dominate person on Dick and give him a command to do one thousand pushups, and then I cast
suggestion on Harry and suggest that he do one thousand pushups. Dick and Harry both drop and start doing pushups while Tom fetches me a beer.
Next I cast
protection from alignment on Tom, Dick, and Harry. The charm is suppressed by
protection from alignment so Tom goes back to thinking I'm a jerk and gives the beer he just fetched for me a good shake up before handing it over. The compulsions are not suppressed by
protection from alignment, so both Dick and Harry should keep doing pushups. If I try to mentally command Dick to do something else, though, he'd be protected from that control by
protection from alignment. When the
protection from alignment expires Tom will apologize for shaking up my beer, I'll be able to mentally command Dick to do something else, and Harry will just keep on doing pushups.
***
Example
I cast
protection from alignment on Tom, Dick and Harry. Then I cast
charm person on Tom,
dominate person on Dick and mentally command him to do one thousand pushups, and
suggestion on Harry with the suggestion being that he do one thousand pushups.
Tom will be charmed but
protection from alignment will suppress the charm effect and so he will tell me where to stick my beer, Dick will be protected from my control by
protection from alignment although he is dominated, while Harry - who of the three is the only one who has not been subjected to mental control - will drop and start doing pushups. When
protection from alignment expires Tom will apologize and go grab me a beer, I will be able to mentally command Dick to do his pushups, while Harry just keeps toiling away on the pushups.
***
Assuming my understanding and the examples are correct
protection from alignment does not seem overpowered against mental control effects, particularly considering the short duration of the spell (1 min./level, or 10 min./level for
magic circle against alignment) relative to the long durations (typically hours or days) of the spells it protects against.