[Planescape] Squaring the Circle Redux - OOC (Full)

Sephiroth no Miko said:
Everyone, after some consideration on how I want to start the adventure and on party dynamics, I've decided that you will all know each other and have been adventuring together for some time, though not necessarily from the very beginning, and not necessarily always with the same people. You would be part of a larger group of friends and comrades-in-arms that work with each other, half of whom are off doing various things on their own at any one time. This allows the party to trust each other to watch their backs and care about each other, while giving me fluidity to insert new characters or whatever in the course of the adventure if need be. Hopefully, if you already have a background done, this won't interfere too much with it. I've got your most recent adventure covered (the one prior to this), so your histories should end before that.

Works for me, too. I will have a finished background up sometime tomorrow during the day, or, at the latest, Tuesday AM.

Nick
 

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Isida Kep'Tukari said:
I updated the Hound Master again, incorporating Ferrix's suggestions. :)
I took a look at this PrC a few days ago, and thought it fairly reasonable (with one hound companion every 2 levels, not every level) but I took a look at the 2nd version today after Isida posted that she updated it and whoa! it's gotten a lot buffer. :eek:

I don't have an issue with the bonded hound being +4 hound master level, though I do fret a little at the buffness of each of the hound companions at hound master = druid level. I understand your argument about how lower HD creatures don't present a whole lot of threat to powerful creatures at higher levels, Ferrix, but they are certainly still quite a bit more useful than mere normal riding dogs! If nothing else, they can occupy and hurt minions that would otherwise be harassing the Hound Master or the party. However, since it a core concept to the Hound Master, and I'm only borderline ambivalent about it, I think we can just leave it the way it is.

OTOH, I do think that Isida should have taken out an ability when she switched Hound's Bound for Full Mounted Attack (which IMO is stronger the former, since you don't even have to charge to get the benefits of a full-attack action) and added Baying of the Pack. The Hound Master already gets the benefit of a special mount, plus up to 5 companions, that a whole lot of special abilities on top seems a little... excessive.

In this case, could I request that the Hound Master lose the Pin and Tear ability (which doesn't seem to fit as well with the rest of the theme), and change the Baying of the Hounds to the equivalent of a fear spell (30 ft. cone, 14 + Cha mod), at least for the purposes of this campaign?

Also, a question on the One Pack, One Mind ability. It says that the Hound Master has to be within 10 feet of his bonded mount or a pack member for this to function. Does that mean it only works for the the Hound Master and the dogs he is near? Or does it include all this other dogs, no matter how far away? Why not change it to something more rules-friendly, like saying all dogs within a certain radius (20 feet maybe?) of the Hound Master are not flanked unless they all are (more in line with the Hive Mind ability, which I assume this is based off of)? Any dog outside that radius can be flanked as usual (as can the Hound Master if none of his dogs are closeby).
 


I'm fine with dropping the Full Mounted Attack, and I also just updated the prereqs as well to make them more challenging. Your suggestions for clarifying the One Pack, One Mind, sound pretty good as well. The modifications for the Baying of the Pack sound good too. Pin and Tear was a specific request; think of the mental image of the Hound Rider using his spear to pin an enemy to the ground so that his pack could devour him.
 

Cool, will have character info up tomorrow probably since I'll ahve to copy Isida's version to disk then bring it home. Any revisions to the class can always be changed in my character once we get moving.
 


Ok, I added it a little very general history between Blade and the others. She basically thinks the rest of you are a bunch of crazy people mostly lacking in a moral compass, but you're not all bad.

I'm the only lawful person in the group... :eek:
 

Serpenteye said:
My character is done, I think. Please let me know if there's anything that doesn't seem correct.
Ehr, nope. Not much that I can see. Just two clarifications: 1) Kiaros' home plane would still be Toril, not the Outlands. That's where he's buried (and will reform if destroyed). But if he's banished, he'll get sent to Toril. And 2) he gets a 50% miss chance against any damage from corporeal sources (except for positive energy, negative energy, force effects, and attacks made with ghost touch weapons). However, if the spell does no damage, it affects him normally (no miss chance), if it is of a type that can affect him, such as halt undead. You may already be aware of that, but I wanted to let you know in case you weren't.
 

Isida Kep'Tukari said:
I'm fine with dropping the Full Mounted Attack, and I also just updated the prereqs as well to make them more challenging. Your suggestions for clarifying the One Pack, One Mind, sound pretty good as well. The modifications for the Baying of the Pack sound good too. Pin and Tear was a specific request; think of the mental image of the Hound Rider using his spear to pin an enemy to the ground so that his pack could devour him.
Gah!! Which version of the Hound Master are we using? :confused: I see the changes in the prereqs for Hound Master II, but not the mods you mentioned above (or it that for this campaign only and hence not changed in the other versions)? Though Ferrix is right, we can fiddle with the particulars later since a number of them are higher-level abilities that Donner wouldn't have anyhow at this point.
 

Isida Kep'Tukari said:
Ok, I added it a little very general history between Blade and the others. She basically thinks the rest of you are a bunch of crazy people mostly lacking in a moral compass, but you're not all bad.

I'm the only lawful person in the group... :eek:
Well, there's Vlad the paladin. He's LG... so you're not entirely surrounded by lunatics. :p

I see everyone has their background and description up. W00t! :D We will get started as soon as Ferrix is done with character creation (don't feel bad, Ferrix, we can wait).
 

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