Horwath
Legend
Horrible addition.
1: Fighting style feats:
Who will ever take those feats as full feats?
Now they are gated by having a fighting style already, so I do not see and martial giving up +2 to their primary(or secondary) for a redundant/backup fighting style.
Even the "overpowered" Archery style is not worth giving up +2 DEX.
I.E.
5th level character with extra attack.
with 18 in your attack stat(dex) you are expected to have 60% hit rate on average.
without +2 dex and with Fighting style you have 65% chance as your dex is 16/17, same as at 1st level.
now you have 2 attacks with 1d8+3, 60%hit, 5% crit: that is on average 10,2 damage per round
with 18 dex and no Archery you get on average 10,65 damage per round.
That means that you lose DPR when taking this feat instead of +2 dex. Not to mention other benefits of DEX(or other abilities) outside of just attacking.
This feat should be a half-feat, and even then it would be a wash if it's worth it. Sure 4th level with 17 stat so you can patch up that "17" is nice, but if you have your primary Fighting style, how bad do you need a second one?
And it should be available to all.
2: Ability score improvement.
now we have option to raise our ability to 22 at 19th level.
Or better said, now you lose an option, because anything except raising your primary stat to 22 is a trap option.
They have just taken away Epic Boon from 20th level and showed it down our throats at 19th level ASI "option".
How about a reverse?
We cap abilities at 18 and in next MM rework numbers from CR8 forward with that in mind.
This would leave room for more feats and raising secondary abilities.
1: Fighting style feats:
Who will ever take those feats as full feats?
Now they are gated by having a fighting style already, so I do not see and martial giving up +2 to their primary(or secondary) for a redundant/backup fighting style.
Even the "overpowered" Archery style is not worth giving up +2 DEX.
I.E.
5th level character with extra attack.
with 18 in your attack stat(dex) you are expected to have 60% hit rate on average.
without +2 dex and with Fighting style you have 65% chance as your dex is 16/17, same as at 1st level.
now you have 2 attacks with 1d8+3, 60%hit, 5% crit: that is on average 10,2 damage per round
with 18 dex and no Archery you get on average 10,65 damage per round.
That means that you lose DPR when taking this feat instead of +2 dex. Not to mention other benefits of DEX(or other abilities) outside of just attacking.
This feat should be a half-feat, and even then it would be a wash if it's worth it. Sure 4th level with 17 stat so you can patch up that "17" is nice, but if you have your primary Fighting style, how bad do you need a second one?
And it should be available to all.
2: Ability score improvement.
now we have option to raise our ability to 22 at 19th level.
Or better said, now you lose an option, because anything except raising your primary stat to 22 is a trap option.
They have just taken away Epic Boon from 20th level and showed it down our throats at 19th level ASI "option".
How about a reverse?
We cap abilities at 18 and in next MM rework numbers from CR8 forward with that in mind.
This would leave room for more feats and raising secondary abilities.
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