Neonchameleon
Legend
This is the complex one. They're having another bite at Wild Shape.
- Uses statblocks not templates
- You know 2+ Druid level/2 (rounding up) forms - so no dumpster diving through the MM in play. A decent compromise
- Gain THP equal to your druid level when you wildshape (I see this pleasing no one - it's irritating for those who hate the mechanic and a ribbon for those who like it)
- No base form racial traits - but keep mental stats.
- 2 uses/day, recover 1 on short rest
- Moon Druid has tweaks
- They've finally used the sensible math everyone knew they would for the CR calculation
- AC 13+Wis when wildshaped so no longer suicidalA
- 3 thp (not 1) per druid level when shapeshifting
- Spellcasting only off the Moon list (Cure Wounds + 1 spell per spell level) when transformed
- Some sort of Misty Step obsession (wis times/day free at L10 - and can Misty Step two people with each use at L14)