pogre
Legend
Sunless Citadel Dungeon Pieces
I have run the Sunless Citadel by Bruce R. Cordell a few times. It was the module that launched 3rd edition D&D and was recently converted to 5th edition in Tales from the Yawning Portal. It is fun dungeon crawl and I recommend it highly. However, there are a few parts of the dungeon that are difficult to represent with Master Maze. I decided to use my Hirst Arts molds to create some practical pieces to fill a few voids in the Dwarven Forge stuff.
Here is one of the problematic rooms (#20):

Sorry, for the blurry map picture, but it gives you an idea of the problem. That big semi-circular part of the room is tough to represent. I have used the older resin cavern curve pieces in the past, but this really was not satisfactory. So using Bruce Hirst’s 8″ circular tower field stone mold, I made these:


Here is room 20 using these new tiles:


The paint scheme is much darker than the old Master Maze, but it is much closer to the newer Dwarvenite. The picture below is a comparison with the newer stuff:

Not perfect, but there is a wide variation in the Dwarven Forge paint schemes too, and it certainly looks decent on the table. The piece was built on a piece of cheap vinyl tile and I gave it a felt backing:

The room’s dimension’s do not exactly match my build. My build is 40 scale feet across and the map depicts a room 45 scale feet across. I could insert a few 5 feet pieces to match, but I wanted a practical piece I could use in lots of dungeons.
These pieces will also serve as the basis for building some of those darn circular rooms that dungeon designers seem to insist on using.
I have run the Sunless Citadel by Bruce R. Cordell a few times. It was the module that launched 3rd edition D&D and was recently converted to 5th edition in Tales from the Yawning Portal. It is fun dungeon crawl and I recommend it highly. However, there are a few parts of the dungeon that are difficult to represent with Master Maze. I decided to use my Hirst Arts molds to create some practical pieces to fill a few voids in the Dwarven Forge stuff.
Here is one of the problematic rooms (#20):

Sorry, for the blurry map picture, but it gives you an idea of the problem. That big semi-circular part of the room is tough to represent. I have used the older resin cavern curve pieces in the past, but this really was not satisfactory. So using Bruce Hirst’s 8″ circular tower field stone mold, I made these:


Here is room 20 using these new tiles:


The paint scheme is much darker than the old Master Maze, but it is much closer to the newer Dwarvenite. The picture below is a comparison with the newer stuff:

Not perfect, but there is a wide variation in the Dwarven Forge paint schemes too, and it certainly looks decent on the table. The piece was built on a piece of cheap vinyl tile and I gave it a felt backing:

The room’s dimension’s do not exactly match my build. My build is 40 scale feet across and the map depicts a room 45 scale feet across. I could insert a few 5 feet pieces to match, but I wanted a practical piece I could use in lots of dungeons.
These pieces will also serve as the basis for building some of those darn circular rooms that dungeon designers seem to insist on using.
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