EzekielRaiden
Follower of the Way
People like to say, rather frequently, that players just need to trust their DM/GM. That it is strange, foolish, or self-sabotaging to play in a game where you "don't trust the DM," usually without clarifying whether that means "trust in all possible situations no matter what" or a more general "overall trusting DM/GM judgment" sense.
What about the other way around? I'm curious about whether folks around here think that there is a burden of trust in the other direction, or if this trust is absolutely one-sided. So: Do DMs/GMs need to trust their players?
Note that this does not imply strictly distrusting. "Never" simply means the DM has no need to trust any player's intentions or motivations, for whatever reason--that might be because trust is irrelevant, or it might be because DMs should distrust players.
What about the other way around? I'm curious about whether folks around here think that there is a burden of trust in the other direction, or if this trust is absolutely one-sided. So: Do DMs/GMs need to trust their players?
Note that this does not imply strictly distrusting. "Never" simply means the DM has no need to trust any player's intentions or motivations, for whatever reason--that might be because trust is irrelevant, or it might be because DMs should distrust players.