LuisCarlos17f
Legend
What is this? a half beholder half othyug drow werewolf?
That was the totemist, a new class from "Magic of the incarnum".
Here you have an excerpt from the book.
What is this? a half beholder half othyug drow werewolf?
An even better way to lose the good will of your customers. Not everyone wants a setting book. How do you think players who only ever play homebrew will feel about being FORCED to buy a setting book in order to access core rules, including the beastmaster fix?!Good way to boost sales for a Setting book, honestly.
An even better way to lose the good will of your customers. Not everyone wants a setting book. How do you think players who only ever play homebrew will feel about being FORCED to buy a setting book in order to access core rules, including the beastmaster fix?!
As Crawford goes into, these are not "Core Rules," these are options that are meant to be balanced with the PHB options.
There are already rules in the Setting books that require they be purchased (or parts purchased on Beyond), such as the Group Patrons, the Artificer Class, extended magic items rules, the extended faction material in Ravnica, etc. If the book is, for instance, Planescape, that shouldn't be a major concern since the tables that use Homebrew and buy books tend to stick with the core cosmology (that's why they assume the cosmology in the Adventures).
I think any claim that the ranger changes are not "core rules" will be met with the derision it deserves.
I'm guessing that you are someone who like campaign settings, irrespective of if you intend to use them or not, and therefore do not empathise with that great many people who will see something labelled a campaign setting and therefore refuse to buy it, even if it does contain something they can use. As with Ravnica, the only thing people actually wanted was the spore druid, but they didn't want it so much that they could afford to spend £30 of their limited funds on a hardback full of stuff they don't want, so they got angry instead.
If WotC want to keep their customers (at least those who don't have unlimited funds and unlimited shelf space) sweet they need to republish the subclasses from Ravnica and the spells from the Sword Coast book in a general rule book.
We get that you want a setting book. No one is saying there won't be a setting book in 2020 as well as a general rule book.
I do not mean to invalidate your feelings, but Ravnica was a big success for WotC.
The Subclasses may or may not be in future books, but it isn't particularly clear that "people" are mad about it, or that the Class material was all that "people" wanted, since the book sold like hot cakes.
You are mistaken. For content we can have:The more important point right now is, we have ~34 pages of materials, much of which might not make it into a book, and no new PC options in the pipeline for this round of testing. Whatever the product is, it is not going to be as option heavy as XGtE.
I can tell you for a fact that there are people in this category.
That's plenty of content to assemble a Xanthar's sized book.
No worries @Parmandur I certainly know that I was advocating for a long shot possibility that would have reflected a major shift in just how far WotC is willing to push it's evergreen strategy.@OB1 I wanted dto apologize if I came off as grouchy about the PHB extension idea before: I don't think it will happen, ever, but I'm sorry for being a bit forceful about it.
In the bee YouTube videos today from D&D Beyond interviewing Jeremy Crawford, he wanted to emphasize that these options are not Errata to the PHB, and are designed with the purpose of not supplanting them, and being useable alongside each other. The way he talked made it sound very much like this is all for a book. What's more, he indicated that they are done with Subclasses for the time being, and that the variant options cap off the PC rules on existing Classes for the purposes of whatever product is in the works. Given that, and the small amount of rules tested in terms of page count (the words per page match what is in the printed books, though art will extend it slightly, we are still talking a fraction of a book). I'm still leaning heavily towards Setting book.
No worries @Parmandur I certainly know that I was advocating for a long shot possibility that would have reflected a major shift in just how far WotC is willing to push it's evergreen strategy.
I saw the notes on the Crawford interview, and unless he's being deliberately cagey, agree that a setting book is the most likely place these rules will appear. Crossing my fingers that it's a Guide to the Multiverse/Planescape/Spelljammer mash up, as I've been waiting for that since day 1 of 5e.
Could see the rules being introduced something like this, "Throughout the Multiverse, the classic archetypes of adventurers come in many variations. The following list of options, when permitted by your DM, reflect some of those possibilities."
I don't understand the argument some have that a PHB2 or revised PHB type book would be too soon. 2E had its second version of the PHB 6 years after release. PHB 3rd had its revised PHB 3 years after release, then PHB2 3 years after that. 4th edition PHB2 came in the second year of the game, and PHB3 the year after that. It could be argued that the fundamental systems of 5E allows for longer periods before a second or revised PHB needs to be released, but I'd argue that 6 years is plenty of time for it to make sense.
Of course, if these new rules aren't intended to be fully incorporated into the base classes, then I could see this being more like a Xanathar's type book full of more granular options than what came before.
I do not mean to invalidate your feelings, but Ravnica was a big success for WotC. The Subclasses may or may not be in future books, but it isn't particularly clear that "people" are mad about it, or that the Class material was all that "people" wanted, since the book sold like hot cakes.
The more important point right now is, we have ~34 pages of materials, much of which might not make it into a book, and no new PC options in the pipeline for this round of testing. Whatever the product is, it is not going to be as option heavy as XGtE. The closest equivalent we have so far is the Setting books: this is more in line with SCAG for page count.
I definitely think that a setting book is possible, but I still find it less likely than a setting book (unless it is a meta-setting, most likely Planescape).
You're citing how there's only 34 pages of rules so far, but Xanathar's actually only has 66 pages of rules for PCs, the rest of the book being tools for the DM and spells. It's technically less than 66 if you don't include art and side-bars.
And I see no reason why the UA content is going to stop getting released today; we could see more subclasses or even more out-of-the-box material released over the next couple of months. If that's the case, a Xanathar's becomes even more likely.
Of course, the "DM's material," may technically be "meta-setting material" for Magic the Gathering or Planescape (or even Spelljammer). So this could technically be a setting book and a Xanathar's at the same time.
I think any claim that the ranger changes are not "core rules" will be met with the derision it deserves.
@Paul Farquhar
That WotC could compile all of the scattered character options into a single book (or a single pdf), seems plausible.
It makes the Core +1 rule remain viable.
Also, they clearly want these options to be freely available to all players, but without changing the Players Handbook itself. A compilation can achieve both goals.
Gathering all the scattered rules into one book doesn't make the +1 rule viable, it makes the +1 rule meaningless. The entire point of the rule is so you CANNOT use all the rules from all the different books on one PC for those playing under that rule.
It was not just a "protect people from having to shell out so much money" rules. As specified in the rule, "makes it easier for DMs to know how all the characters in the campaign work. Since a DM in a shared campaign must deal with a broad range of characters, rather than the same characters each week, it can be difficult to track all the interactions and abilities possible through mixing options freely. "
Man I really hope they don't gather all the scattered rules under one book - that invalidates the purpose of the rule, and would be kinda a hit to those who did buy those books.
As Crawford goes into, these are not "Core Rules," these are options that are meant to be balanced with the PHB options. Their goal for the final product is that two Rangers can be in the same party, one using the PHB material, one using these options, and not have it make a difference to gameplay balance. If they aren't quite at that balance in this document, that is their stated goal for the final product.
There are already rules in the Setting books that require they be purchased (or parts purchased on Beyond), such as the Group Patrons, the Artificer Class, extended magic items rules, the extended faction material in Ravnica, etc. If the book is, for instance, Planescape, that shouldn't be a major concern since the tables that use Homebrew and buy books tend to stick with the core cosmology (that's why they assume the cosmology in the Adventures). A bunch of new player options, and a bunch of Planar monsters, is sufficient to entice a significant number of people. The philosophy they developed for Xanathar's Guide, which served them well, was to make books that don't appeal entirely to targeted groups of people, but have enough for a larger audience to want enough of the material to buy it.
Anyways, time will tell: but apparently we are done with material for the existing Classes now, so the new product has a robust but fairly contained section on Classes.
Maybe we could see a future UA about variant racial traits. (I am wishing to see the gnomes).