Wiseblood
Adventurer
One of the odd things about rangers is that the abilities they get negate certain obstacles. It does so without a check. I feel that this is a disservice to the concept of rangers being at their best in the wilderness. Forgive the hyperbole but it would be like not having to fight enemies because you have a fighter in the party. ( and they automatically handled it )
I think the mechanics of the warlock might make more sense for the ranger class. Features being:
*spell recovery on a short rest
*reskinned invocations that grant ranger-y boons like favored enemy bonus or (insert spell effect here) when in terrain.
*some invocations would not need any change at all (beast speech)
What do you think?
I think the mechanics of the warlock might make more sense for the ranger class. Features being:
*spell recovery on a short rest
*reskinned invocations that grant ranger-y boons like favored enemy bonus or (insert spell effect here) when in terrain.
*some invocations would not need any change at all (beast speech)
What do you think?