Ray Resources

hazmat

First Post
I'm playing a gnome necromancer that want's to use ray spells.

I recall reading a dragon magazine article about rays but I can't remember the issue.

Does any one know the issue?

Is there a feat out there that makes range touch spells into rays?

- hazmat
 

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Reach Spell, DoF p.20

EDIT: I assume you mean change a Touch spell into a Ray.

Andargor
 
Last edited:

Source: Dragon Annual 2000

 Ray Burst [Metamagic]

 Ray Coning [Metamagic]

 Ray Extension [Metamagic]

 Ray Focus [General]

 Ray Splitting [Metamagic]

not sure if any of these are in the Tome of Magic
 


Ouch. Reach Spell is +2 spell levels.

I was thinking it would be only one.

my necromancer just reached 3rd level.

So he could cast spectral hand, a second level spell to give all of my touch spells(<5 level) a greater range. Or I could wait 2 more levels so I can waste a precious 3rd level spell to give just one spell a greater range.

The feat seems to be waste.
 

I think you are thinking of Dragon Annual 5. There is a whole article (Rays of Light) that outlines a bunch of rays:

Ray of Clumsiness
Ray of Flame
Ray of Light
Stun Ray
Trageting Ray
Distracting Ray
Ray of Dizziness
Ray of Sickness
Ray of Ice
Ray of Stupidity
Rust Ray
Sting Ray
Ray of Weakness
Ray of Deanimation
Ray of Entropy

and there are a few other defensive spells and a few feats

its the 2000 issue
 

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