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5E Reworking Spell Lists (Reducing "Sameyness")

Does the spell-tree of: Inflict Wound -> Blight -> Contagion -> Harm feels more druidic or cleric-y to you?
"Reversed" spells like that scream EHP, to me. So Cleric.

The whole destroy life/cycle of life thing speaks Primal to me, but the reverse-Jesus thing also says ''dark cleric'' to me. Conundrum.
Sure, accelerate (or slow) healing or aging or disease (recover or succumb), for instance. But negative energy & necromancy are strongly associated with Undeath, which is antithetical.

Wizards defy nature more than Cleric or Druid. Though I'm strongly of the 'Druids are not Hippies!' persuasion (even though RL neo-pagan Druids often were exactly that), Druids have always seemed to work more nearly with nature (and, sadly, have no particular power to stop undead, beyond burning them), Clerics to claim divine dominion over nature (but not defy it perversely, unless Eeeeevil), and Wizards to embrace the outright unnatural with enthusiasm (witness all those monsters they seem to make!).
 

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tetrasodium

Hero
Supporter
Joining this a bit late & figured I'd throw in some complications to interesting up the list since it's just moving the same deckchairs around & doesn't seem to be changing flavor too much. those marked with an * don't seem to be on swordmeow's reddit for whatever reason but since I didn't see a pattern it's probably oversight or failed googlefu

I was able to devote some time to finish getting these all linked up for swordmeow/meowmagic's spells cantrip to tenth level for folks to pad out the spell lists with so lists feel different and complete rather than different but lacking
 

vincegetorix

Jewel of the North
Here's 7th level, almost there.

Arcane
Delayed Blast Fireball
Etherealness
Finger of Death (Could be Divine)
Forcecage
Mordenkainen's Magnificent Mansion
Mordenkainen's Sword
Planeshift
Prismatic Spray
Reverse Gravity
Simulacrum
Teleport

Divine
Conjure Celestial
Divine Word
Power Word Pain
Project Image (4e had a power where you projected your image with godly feature)
Resurrection
Symbol (Arcane?)
Temples of the Gods

Primal
Crown of star (I know, astrology means wizard, but this one feels Primal to me)
Firestorm
Mirage Arcana (false terrain, fey thing)
Regenerate
Sequester (Reminds be of the druidic seal in Eberron)
Whirlwind
 

TwoSix

Unserious gamer
Supporter
Here's 7th level, almost there.

Arcane
Delayed Blast Fireball
Etherealness
Finger of Death (Could be Divine)
Forcecage
Mordenkainen's Magnificent Mansion
Mordenkainen's Sword
Planeshift
Prismatic Spray
Reverse Gravity
Simulacrum
Teleport

Divine
Conjure Celestial
Divine Word
Power Word Pain
Project Image (4e had a power where you projected your image with godly feature)
Resurrection
Symbol (Arcane?)
Temples of the Gods

Primal
Crown of star (I know, astrology means wizard, but this one feels Primal to me)
Firestorm
Mirage Arcana (false terrain, fey thing)
Regenerate
Sequester (Reminds be of the druidic seal in Eberron)
Whirlwind
I think I would swap Finger of Death and Symbol, but other than that I agree with everything.
 







vincegetorix

Jewel of the North
8th level spells DONT YOU GIVE UP ON ME!
(way harder than the previous one IMO)
Arcane
Abi-Dalzim's Horrid Wilting (could be Primal for its plant killing feature)
Clone
Demiplane
Dominate Monster
Feeblemind
Mighty Forteress
Maze
Telepathy

Divine
Antipathy/Sympathy
Firestorm
Glibness
Holy Aura
Maddening Darkness
Mind Blank
Power Word Stun

Primal
Animal Shape
Antimagic Field (reclaim the natural world)
Control Weather
Earthquake
Illusory Dragon
Sunburst
 
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TwoSix

Unserious gamer
Supporter
8th level spells DONT YOU GIVE UP ON ME!
(way harder than the previous one IMO)
Arcane
Abi-Dalzim's Horrid Wilting (could be Primal for its plant killing feature)
Clone
Demiplane
Dominate Monster
Illusory Dragon (Maybe primal?)
Mighty Forteress
Maze (Fey ?)
Telepathy


Divine
Antipathy/Sympathy
Feeblemind
Holy Aura
Maddening Darkness
Mind Blank
Power Word Stun

Primal
Antimagic Field (reclaim the natural world)
Control Weather
Earthquake (could be divine, sound biblical)
Incendiary Cloud (same)
Sunburst
I think I'd move:

Feeblemind - Primal (ultimate curse)
Maze could be Primal, but I think it's probably got enough, so leave it Arcane.
Animal Shapes and Tsunami should also be Primal.
Glibness should be Arcane.
 

vincegetorix

Jewel of the North
I think I'd move:

Feeblemind - Primal (ultimate curse)
Maze could be Primal, but I think it's probably got enough, so leave it Arcane.
Animal Shapes and Tsunami should also be Primal.
Glibness should be Arcane.
uh, seems like my filter were off on my list, I missed some.

EDIT: Added Feeblemind and Animal Shape to Primal, added Glibness to Arcane.
The Divine Sphere is a little thin, I think we should swap some stuff.

EDIT 2: Maybe give Glibness to Divine? or Demiplane, is it godly enough?

EDIT 3: Or maybe I'll give Earthquake and Firestorm to the cleric (biblical spells) and take Illusory Dragon for Primal?
 
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TwoSix

Unserious gamer
Supporter
uh, seems like my filter were off on my list, I missed some.

EDIT: Added Feeblemind and Animal Shape to Primal, added Glibness to Arcane.
The Divine Sphere is a little thin, I think we should swap some stuff.

EDIT 2: Maybe give Glibness to Divine? or Demiplane, is it godly enough?
Glibness could certainly be some sort of divine gift of communication, like an elevated Tongues. I can see it moving.
 

EDIT: Added Feeblemind and Animal Shape to Primal, added Glibness to Arcane.
The Divine Sphere is a little thin, I think we should swap some stuff.
Glibness fits Arcane (or by the tenuous Fey-association, Primal - also Druids & Bards, keepers of an oral tradition, were hella glib).
Feeblemind is (y'all must be sick of hearing me say this) a classic magic-user spell there's a bit of (IDK, irony?) to it, that it hit the MUs able to cast it the hardest.

Or maybe I'll give Earthquake and Firestorm to the cleric (biblical spells) and take Illusory Dragon for Primal?
While the legendary Druid (or Celtic sorcerer, if there was a difference) was associated with illusions, the D&D Druid/Primal source not so much. Firestorm, OTOH, was originally a Druid spell, and fire has always been a theme for them.
 


vincegetorix

Jewel of the North
While the legendary Druid (or Celtic sorcerer, if there was a difference) was associated with illusions, the D&D Druid/Primal source not so much. Firestorm, OTOH, was originally a Druid spell, and fire has always been a theme for them.

I think the idea of creating the pinnacle of Primal creatures (dragons; the apex-non-tarasque-predator) made from the stuff of Shadowfell (as a Prime's echo) can be cool if we are to balance the Sphere's numbers.

I also prefer my druid to replicate natural phenomenon for blast spells instead of doing un-or-super-natural things. So I think Earthquare could stay as Primal but Firestorm should go in the Divine, be it just for number balance.
 

I think the idea of creating the pinnacle of Primal creatures (dragons; the apex-non-tarasque-predator) made from the stuff of Shadowfell (as a Prime's echo) can be cool if we are to balance the Sphere's numbers.
I wouldn't consider dragons Primal creatures, and shadow->undeath->ick.

I also prefer my druid to replicate natural phenomenon for blast spells instead of doing un-or-super-natural things. So I think Earthquare could stay as Primal but Firestorm should go in the Divine, be it just for number balance.
Fair, but the reverse of how it originally was, IIRC. (Druid might've also gotten Earthquake, but it was a Cleric spell first; Firestorm was a Druid spell.)

UPDATE: 7-9th Level spells have been added for review/continued discussion.
And 8th, it looks like?
 


vincegetorix

Jewel of the North
Fair, but the reverse of how it originally was, IIRC. (Druid might've also gotten Earthquake, but it was a Cleric spell first; Firestorm was a Druid spell.)
Yeah, I got confused between Firestorm and Incendiary CLoud. Earthquake could go to Divine and Incendiary Cloud to Primal.
 

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