Ironheart roars in pain as his bark begins to catch fire. He throws himself to the earth and rolls over and over, beating at the flames with his upper branches and shrieking. When he comes to his feet again, the sly glow in his eyes has vanished to be replaced by burning red of terror and agony.
Ironheart bellows a wordless roar and sways back and forth, lashing its burnt branches about as if tossed by a storm. A few ivy-like tendrils whip across the dragon's snout and bury themselves in the cracks between its scales. But Ironheart pays no attention to the great creature. Ripping itself free, it turns its back on the dragon and charges back across the battlefield towards its tormentor, leaping over the river once again, bellowing incoherantly and brandishing its bloody axe...
[sblock=Actions]
Sweet.
Wait, no, I'm still prone so I can't shift anyway. Fine, I'll eat an OA.
Move: stand
Free: mark the dragon with Nature's Wrath
Standard: charge to K2, leaping the river (
Athletics (1d20+10=24)) and attacking with Warden's Lunge (
Warden's Lunge vs Bowman (attack: +2 combat advantage, +1 charge) (1d20+9+2+1=15, 1d10+10=13)). Forgot the +2 to charge from Form of the Fearsome Ram, so that hits AC 17 for 13 damage. Whether that hits or not, the bowman is marked until end of my next turn.
[/sblock]
[sblock=Ironheart stat block]
Ironheart- Wood Woad Warden 3
Passive Perception: 11 (13 in wooded feywild), Passive Insight: 11
AC:18, Fort:17, Reflex:11, Will:13 -- Speed:
68
HP:37/49, Bloodied:24, Surge Value:12, Surges left:10/13
Initiative +1
Action Points:
1, Second Wind:
used
Powers:
Warden's Fury,
Warden's Grasp,
Strength of Stone,
Warden's Lunge,
Wood Woad Resolve,
Earth Spikes,
Earthgrasp Strike,
Fearsome Ram Attack,
Form of the Fearsome Ram,
Nature's Abundance
[/sblock]