[sblock=OOC]
It's not hard for Rhole to get to within 5 of Ironheart as the choker can't make OA's with a grabbed target.
Ah, that changes my tactics and makes the situation a bit less grim, thanks.

[/sblock]
A snappy riff from the Great Ultra-Intense Thundering Audio Ripper instills a sudden surprising urge in Haruka to tap-dance a few feet around, stretching the limits of the choker’s grip on her. Rhole darts between the two nearby combatants, limbo-dances under the choker’s taut limb, and ends up striking a pose before the hag in preparation for his next performance.
“You know how it goes, Mamajama. If a tree dude falls in the forest, does it make a sound? Well, I gots the answer right here!”
The snazzy bard plays off a surprisingly calm and melodic tune with toned down amplification, stirring Ironheart to rise from his slumber and feel the rhythm moving him about. The wood woad finds inexplicable small lemon seeds sprouting on him upon his awakening.
Finally, Rhole spins about and instills a hypnotic pitch to the music, focusing it on the choker he just slid under. The monster feels its resolve weaken while being lured closer and ceases its grip on Haruka.
[sblock=Actions]
Free: Upon the hag missing Haruka, Rhole uses Virtue of Cunning to slide Haruka to I13.
Move: To L12
Minor: Majestic Word on Ironheart to heal him a surge and slide him to N12 or another square of his choice.
Standard: Cutting Words on Monster 1. On a hit of
Will 21 it deals 8 psychic damage and Rhole pulls it to J10, thus ending its grab on Haruka.
Invisible Castle is down, so I rolled on the OOTS site which has an uneditable and undeletable thread section for this purpose.
I pulled Ironheart back to put him in range of the hag and draw us towards mainland. Alternatively, he could stay at his current position, since the creeper probably can be taken out faster than the hag and it deals extra damage on CA while using this:
Dark Step (move; at-will)
The dark creeper moves up to 4 squares, gains a +4 bonus to AC against opportunity attacks, and gains combat advantage against any target that it ends its move adjacent to.
Oh yeah, a virtual high-five to the first who catches the music reference.
Rhole – Gnome Bard 1
Passive Perception 15, Passive Insight 11
AC 17, Fort 11, Reflex 15, Will 16
Resist 5 fire
HP 24/24, Bloodied 12, Surge Value 6, Surges 7/8
Speed 5, Initiative +1
Action Points: 1,
Second Wind
Powers:
Cutting Words, Vicious Mockery;
Focused Sound, Majestic Word: 1/2, Words of Friendship; Fade Away, Ghost Sound;
Stirring Shout
[/sblock]