Okayso...
Fast Hands lets you make a sleight of hand check as a bonus action.
That's you getting the manacles out without the other person seeing it.
Then you use your action to make a Grapple check using Dexterity against the target.
If you succeed, you can handcuff the target to a nearby object, to yourself, or just cuff their wrists together.
Slapping manacles on both of someone's wrists gives them disadvantage to one-handed actions, as they have to pull both hands over to do whatever the thing is.
It applies no penalty to the Grapple or Attack Action when using a Two Handed Weapon (Or a Versatile Weapon in both hands).
Binding them to an object or yourself instead applies the Restrained condition, limiting their movement considerably, and makes using two-handed actions impossible. One handed actions are made as normal.
Fast Hands lets you make a sleight of hand check as a bonus action.
That's you getting the manacles out without the other person seeing it.
Then you use your action to make a Grapple check using Dexterity against the target.
If you succeed, you can handcuff the target to a nearby object, to yourself, or just cuff their wrists together.
Slapping manacles on both of someone's wrists gives them disadvantage to one-handed actions, as they have to pull both hands over to do whatever the thing is.
It applies no penalty to the Grapple or Attack Action when using a Two Handed Weapon (Or a Versatile Weapon in both hands).
Binding them to an object or yourself instead applies the Restrained condition, limiting their movement considerably, and makes using two-handed actions impossible. One handed actions are made as normal.