Mistwell
Crusty Old Meatwad
Rogues start with 4 skills and expertise in 2 skills, from level 1. They get 2 more expertise at 6th level and then reliable talent at 7th. Their subclasses then further boost their skills, with Arcane Trickster getting cantrips and spells which can boost skills and other out of combat elements, Assassin getting bonus proficiencies and Infiltration Expertise, Thief gets loads of out of combat skills and abilities, and Swashbuckler is the only subclass that doesn't have out of combat abilities from the subclass.If the Fighter changes go live as they are, then that will be the skillful class. Rogue does okay once they hit lv7 and have expertise+reliable talent, but any true skill person will have 2 levels of Fighter in there.
I think (ranged) Rogue is okay with the Cunning Strikes giving them a support niche, but any kind of a support role should get compared to what the Bard is bringing, and that's a full caster who just locks down whole groups.
Compare this to the fighter, which gets 2 skills to start, Action Surge, Second Wind to ability checks a very limited number of times per day. For Subclasses, Battlemaster gets you 1 skill, Brawler was nixed, Champion gets you Remarkable Athlete, and Eldritch Knight gets you cantrips and spells.
In the end, Rogue clearly outclasses the Fighter for out of combat stuff. Fighter got a boost in that realm but it's still not close to Rogue.