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D&D 4E Running player commentary on PCat's 4E Campaign - Heroic tier (finished)

How many sessions is this? I'm curious about the rate of advancement.

I'm opting for about 3 sessions per level.
 

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This was session #10. That puts advancement at every five runs, something I'm comfortable with. It means we'll rise 5 levels a year, and the campaign will be over in six years.

Perfect!
 

Ah, I hadn't thought it through that way. Well, from the perspective of one of your players, that sounds just about perfect.
 

This was session #10. That puts advancement at every five runs, something I'm comfortable with. It means we'll rise 5 levels a year, and the campaign will be over in six years.

Perfect!

I absolutely adore the fact that this is a "pretty brief campaign" for you guys.
 

Logan and Caldwell are both amateur alchemists, eager to brew up some trouble.
Excuse me. I didn't spend five years at university learning the arts of medicine to be called "amateur".

-Dr. Caldwell



The party's got pretty good niche protection when it comes to Alchemy; Logan, who has experience in an alchemist's shop and the Thievery skill, is eager to make things that go flash and boom. Dr. Caldwell, a physician with the Nature skill, wants to make healing poultices, clearsense powder, and the like. So stat-wise, they both have the Alchemy feat, but in-game, they're not making the same stuff, just sharing the laboratory equipment.

(Caldwell's also going to be taking Brew Potion as soon as he can, both to help cover the party's lack of cleric, and because it makes character sense.)
 
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This was session #10. That puts advancement at every five runs, something I'm comfortable with. It means we'll rise 5 levels a year, and the campaign will be over in six years.

Perfect!

Hey, don't just end it when we hit 30th level...give us a few runs to have fun with the level...

- Aravis
 

You misspelled "entirely." :D

According to the DMG, a party that has just hit 3rd level should have 1,760 GP worth of monetary treasure. And the lizardmen stole HALF OF IT. So, yeah, we feel a bit poor at the moment.

I like to view that as a minimum recommendation. As for Maximum...the sky's the limit.

- Aravis
 

The lizards’ ability to attack at range from the middle of a swift river made it impossible to flank them. I can see going forward that nested snipers are going to be one of the toughest kinds of fight for our 40%-rogue party.
Don't let the DM know this or he'll use it against you.

:erm:

... um, what?
 

Did we leave out one of the big RP highlights of the game? What about Doc attempting to convince Stron that it is female? What about Stron's venture into the world of stand-up comedy.

[I've been gradually "rediscovering" Stron's sense of humor, which is dry to say the least. Stron was working on smiling, and I had fun getting feedback from my colleagues about how to do it right. "More teeth! No, wait, less teeth than that!"
 

Into the Woods

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