[Saga] Star Wars: Rebels with Style OOC


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So, I had a thought about something and wanted to see what you guys thought.

I've recently gotten back into grabbing up the Star Wars miniatures. Between the stuff I had before and ones I'm constantly getting, I've got a hell of a stock of them. Part of me wonders if it would be easier to use those in some form for battle-maps and such for THIS game. My only thought on that, though, is that it would require either constant pictures(which I can do) or maybe taking on initial and then editing from there.

What do you guys think of that? And any ideas on a way to make it more viable?
 

Sounds really interesting and it will relieve some of the tactical issues that may come up.

Of course, it is easy for us to say... "Sure, you go ahead and put in some extra work!"

=)

Perhaps the initial picture with editing would be easier.
 

I've recently gotten back into grabbing up the Star Wars miniatures. Between the stuff I had before and ones I'm constantly getting, I've got a hell of a stock of them. Part of me wonders if it would be easier to use those in some form for battle-maps and such for THIS game. My only thought on that, though, is that it would require either constant pictures(which I can do) or maybe taking on initial and then editing from there.

What do you guys think of that? And any ideas on a way to make it more viable?

If you're having fun with it, then go ahead and do it. Though I could be wrong, but I think there's a distinct lack of blonde, blue-eyed, short human female noble minis :).
 

I gotta say no, unfortunately. I've got a 56k modem and the constant pictures (every GM update during combat, likely) would be too much for me, in my opinion.
 

I gotta say no, unfortunately. I've got a 56k modem and the constant pictures (every GM update during combat, likely) would be too much for me, in my opinion.
Hm.

Well, part of the desire to do this is to find a medium between the sketched-but-vague layouts of areas and the very primitive maps I was using for the space combat. Mainly because the former is not something I want to have to do to the detail of squares(i.e. the ranges will be fuzzy) and the latter is going to be hell to do with terrain/walls/etc.

Of course, the sketched maps give the same problem to 56k as any images would. I'm not sure how to work around that, as the maps just using the dashes and letters can be insanely confusing. If you guys get inside of a place and are fighting in more complicated areas, I'd much rather get some kind of clear and concise map to go with descriptions so it can be seen where things actually are.

It is possible that attaching the files rather than direct linking them might reduce that load time problem, though.
 


Having the pics be attachements would be fine for me. I just don't want to have to worry about loading about 5-6 large pictures everytime I enter the thread.
 

Hm.

Well, part of the desire to do this is to find a medium between the sketched-but-vague layouts of areas and the very primitive maps I was using for the space combat. Mainly because the former is not something I want to have to do to the detail of squares(i.e. the ranges will be fuzzy) and the latter is going to be hell to do with terrain/walls/etc.

FWIW, I usually do combat maps in Excel. You fuss with the column widths until you've got square cells, mostly use background colors to distinguish cells, then cut and paste into a picture editing program, crop it, and save as .gif.
 

FWIW, I usually do combat maps in Excel. You fuss with the column widths until you've got square cells, mostly use background colors to distinguish cells, then cut and paste into a picture editing program, crop it, and save as .gif.
Yeah, I used that a very long time ago...sadly, though, I don't have Excel anymore, though I think I may have some kind of basic spreadsheet program somewhere on this computer. Either way, it would still require uploading an image...but if attachments are going to be okay, that should make things simple enough.

I think what I'll try to do is see how the miniatures work, then if that's a problem at all just go to the spreadsheet thing.
 

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