[Saga] Star Wars: Rebels with Style OOC

At the moment Invisible castle is down so none of us are doing our own rolls.

Ah...well then.

On another note, I have mixed feelings on Knights of the Old Republic. Its a bit power creepish, and I really am not a fan of putting stuff in a book that has to wait until another book comes out to fully understand (scum and Villiany), but those references aren't too bad.

I'm mixed on the idea of the whole references to other books thing. There's the obvious annoyance when only one is out, but once that's solved I do like that the books don't exist in a vacuum. Course, it does no good if one doesn't get both books, but I will so that doesn't bother me. A bit selfish, but hey.

As for Power Creep, it fits the era. I'm actually surprised there wasn't MORE. I know drothgery knows my love for the Tales of the Jedi comics, and those things are insane when it comes to Jedi power compared to the more recent games and comics.

If anything, my real complaints stem from that. There was so much focus on the new stuff, that the wonderful pieces from the older comics were just left out. Got a couple nice things from them and some stats, but the Great Sith War, old school pre-KotOR games Sith, and other things like that were mostly ignored. Sadly, that means one of my favourite ship designs was left out(as far as I can tell...), the Delaya-class cruiser. http://starwars.wikia.com/wiki/SunGem

Then other minor little things that have bothered me for a while now. Cathar getting a 'subspecies' based on Juhani in KotOR, who looked nothing at all like the Cathar in any previous work for some odd reason that they never explained and just got lumped into a bad excuse. Arkanian's have the same issue, but its been around for so much longer that I just try not to look too hard at the non-three-clawed variant.

I'm happy that there is finally an ability to create Illusions, but needing to spend a force points to do it is pretty painful, I think that it should have just allowed you to spend your mind trick power on the illusion.

I think it could work with both, actually. Minor illusions using Mind Trick. But when I think of Illusions from this book, I saw some old school Illusions from the Krath that actually killed people. Those kinds of things I'd definitely say need a Force Point for.

Primitive Block is good and bad, good in that it acknowledges that anyone who can use the force can have the same reflexes a jedi has, but horrible in that you have to be at least level 10 to take a talent that has a pre-req that the jedi base-class can take without a pre-req at level 1. Given the fact its a talent with a pre-req and a fairly high level requirement I think it should have folded in the ability to deflect as well.

If I have one major complaint that has still remained since I first picked up the Saga book, its the way non-Jedi Force Users are treated. They just seem to get the bad end of the stick on all ends. Maybe I'm just odd in that I used the old Force Adept class a ton.

I am also really liking the breadth of talents and powers that they added. They will allow a lot of differentiation in force users.

I like that they added a few non-combat feats. I really like that they added a feat to let melee combatants qualify for Elite Trooper without having to buy Point Blank Shot or dip into Scoundral.

For me, as I'm pretty familiar with the lore and such already, these were the gems of the book for me. The talents and feats are pretty much great on all ends.
 

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A deadly or damaging Illusion I could see as being worth a FP, but I was thinking of Illusions more along the lines of the constant stream of illusions Corran Horn was using in I, Jedi on Courkas. He was using 4 to 5 seperate illusions in a gven night depending on what he was doing. The ease with ehich he did it just doesn't scream force points to me as he'd have run out in the first night. Its not like the opponents he was facing were really even a threat to him at that point since he was probably around level 14-15 by that point.

If I have one major complaint that has still remained since I first picked up the Saga book, its the way non-Jedi Force Users are treated. They just seem to get the bad end of the stick on all ends. Maybe I'm just odd in that I used the old Force Adept class a ton.

You aren't the only one, I much prefer non-jedi to jedi, though its kind of a drag to be forced to play second string or to be a non-jedi in name only after being forced to take 3 levels in Jedi.
 

Finally got my KotOR book today (because UPS was silly; if they'd given me correct tracking info, I'd've had it on Friday). Mmm... KotOR :D

Things that look intresting for Istara

Noble Talent
- Reactionary Attack (Leadership tree; she might actually take this with an Officer talent slot)

Feat
- Gearhead

Prestige Class that would have been interesting had a I gone a different way with Istara
- Corporate Agent

Equipment (currently Istara has 5800 credits unspent)
- Computer Interface Visor (if the equipment bonus stacks with the one she usually gets from using her computer)
- Mechanical Interface Visor (if the equipment bonus stacks with the one she usually gets from using her tools)
- Improved Energy Cell weapon accessory
 

Things that look intresting for Istara

Noble Talent
- Reactionary Attack (Leadership tree; she might actually take this with an Officer talent slot)

Feat
- Gearhead

Those are fine by me. Gotta say, the second I saw Reactionary Attack I wondered if someone would go for that. Its definitely nice, even if its only once per encounter.

Prestige Class that would have been interesting had a I gone a different way with Istara
- Corporate Agent

Honestly, it almost looked like it was built directly for Istara before you decided on the Officer direction.

Equipment (currently Istara has 5800 credits unspent)
- Computer Interface Visor (if the equipment bonus stacks with the one she usually gets from using her computer)
- Mechanical Interface Visor (if the equipment bonus stacks with the one she usually gets from using her tools)
- Improved Energy Cell weapon accessory

I could be wrong, but I've got it in my head that equipment bonuses don't stack. I'll look into it more just to make sure, though.

Only thing about the Improved Energy Cell is, as you guys have probably noticed, I don't keep track of individual blaster shots. It feels like too much of a hassle for too little gain...though a thought occurs. Could possibly make a natural 1 for a blaster indicate that the energy cell is depleted. With that, could rule that the Improved Energy Cell allows the blaster to keep firing until a second 1 is rolled.
 

Only thing about the Improved Energy Cell is, as you guys have probably noticed, I don't keep track of individual blaster shots. It feels like too much of a hassle for too little gain...though a thought occurs. Could possibly make a natural 1 for a blaster indicate that the energy cell is depleted. With that, could rule that the Improved Energy Cell allows the blaster to keep firing until a second 1 is rolled.

Really, I wasn't interested in the mod for the extra shots per power pack (since I don't track that either). Istara's blaster pistol is modded for extra damage, and an improved energy cell makes that +3 instead of +2.
 

Really, I wasn't interested in the mod for the extra shots per power pack (since I don't track that either). Istara's blaster pistol is modded for extra damage, and an improved energy cell makes that +3 instead of +2.

I could get behind this mod as well.

The computer interface visor should allow Kay to be a Communications officer in space as well, and that fits into her being fairly social, not that I think that running the comms should require someone to be trained in computers. They'd also allow her to help out with the shields as well if it is needed.

As a commando group we could probably go for one each of the visors: Mechanical, Medical, and Computer.
 

Ignoring the extra ammo, I'd say its still fine to use that mod. Its definitely helpful.

That and the visors are all good...but on getting a hold of those, I'd say you have to actually track down a seller. Most basic equipment I'm willing to just say you have aboard the Vortex, at least in limited supplies, but the visors aren't really all that basic.
 

So I'm not dead. Gave it until today to wait on a reply, and will get an IC post in after this is up. Sorry for the delays, but we're definitely not dead(at least, if I have anything to do with it).

Also, got a hold of the Force Unleashed guide yesterday. There's some great stuff in here and I'm pretty open to most of it in this game. Only thing I'd definitely say no to right now are the Unleashed feats. Don't want to up things to that point...at least not yet.

But it does bring up a thought. Up until now, I had kind of glossed over and ignored the idea of Destinies and Destiny Points. However, I think it'd probably be good to get this moving if you guys are up for it. I'm definitely willing to work with each of you on destinies if you want to go that route, and it wouldn't be required. Thoughts?
 

But it does bring up a thought. Up until now, I had kind of glossed over and ignored the idea of Destinies and Destiny Points. However, I think it'd probably be good to get this moving if you guys are up for it. I'm definitely willing to work with each of you on destinies if you want to go that route, and it wouldn't be required. Thoughts?

I rather like the destiny mechanic, but I can't see any of the stock destinies working well for Istara. Maybe Discovery (perhaps of a strategy or tactic), but that's the only one that almost works.
 

I rather like the destiny mechanic, but I can't see any of the stock destinies working well for Istara. Maybe Discovery (perhaps of a strategy or tactic), but that's the only one that almost works.
If you don't see anything really working, that's fine. I'm not sure I want to push something on characters at this point, or use hidden destinies, so it would really be left up to you guys and I can kind of help tweak things to work, as it were.

Also, since we've been a bit...slow the last couple of weeks, want to make sure everyone's still around. I know FreeXenon seems to be a bit missing, but is everyone else still alive/kicking/etc?
 

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