Scales of War #1 Rescue at Rivenroar IC

Yep, that was possibly the worst thing Velani could have done... at least if she was attempting to get on Sinruth's good side...

GM: I'll let you reconsider for Freggo, you may want to re-post.

OOC: Didn't pick him up, just grabbed him by the horns of his helmet and held him there. For sure wansn't trying to get on his good side - was trying to let him know that, while being intimidating, Velani is holding true to her word by sheathng her sword. But since an intim of 25 isn't enough to budge the little guy, I think Freggo's turn is all the more poignant as is. His tirade just re-inforces (what I think) Freggo was thinking all along.
 

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Velani

Taking the bull by the horns, so to speak, Velani reaches out to grab hold of the mighty Sinruth.

<in Goblin> "Listen here, my diminuitive friend: hold still, drop the chain, and we won't hurt you. Make one move otherwise, and I promise you, it's gonna hurt."

OOC:
Minor: drop Defender Aura
Move --> Minor: sheathe sword
Standard: grab Sinruth (Str vs. Ref) (use Heroic Effort if needed for +4)

Imm Interrupt prep: if Sinruth tries to attack Freggo, pop Guardian's Counter

Seeing Sinruth for the first time, his expectations wholly changed, Freggo is moved.

He's not unlike me. Trying to rise above his faults, trying to live up to the expectations of others, trying to prove he can be more than what's others think of him.

In his mind, he's a titan. He believes it at his core, he knows he's invincible. The others, they follow him because they believe in him as well. I'm...envious. No, not quite. Maybe a little awestruck. Empowered! We're so much alike, he and I. I wonder if now he can learn from me....

"Sinruth, hear me. Call off your attack. You have that power. You have no need to show us by fighting. Given the choice between pie and knees, I choose knees." And Freggo sheathes his blade as well, taking a knee in front of Sinruth so they might see eye-to-eye.

OOC: minor: sheathe sword
move(?): take a knee
standard: diplomacy, followed by an insight check to see how he's reacted to both Velani and his actions


OOC:
[MENTION=42968]Goken100[/MENTION] - I really hope I'm being true to Freggo's character! I apologize if I'm off the mark.... :)

OOC: Didn't pick him up, just grabbed him by the horns of his helmet and held him there. For sure wansn't trying to get on his good side - was trying to let him know that, while being intimidating, Velani is holding true to her word by sheathng her sword. But since an intim of 25 isn't enough to budge the little guy, I think Freggo's turn is all the more poignant as is. His tirade just re-inforces (what I think) Freggo was thinking all along.

GM: Your Intimidate worked. as you will come to see- you are a threat. Whether you picked him up, or just held on to his horns- grabbed is grabbed... The King of the Goblins- hence the scene with the Ogre in it- that's how he sees himself, is not happy to be touched, never mind 'grabbed'. Sinruth is scared of no-one... Forgive me but I've got to RP my guy as I imagine him to be- think Joe Pesci in Goodfellas ('Funny How?') that's Sinruth.

Don't stop playing your guy with the RP, but don't think that everything you meet is going to back down, or else see things your way. Monsters got personalities too...


Freggo kneels before Sinruth, sword sheathed, and offers honeyed words.

The Goblin, mid-thrash, looks at the young Swordmage and nods once- this is the kind of respect he is used to, the indignity of the hu-woman grabbing his horns, this must be punished.

"You may serve in me young hum-thing, now slay this angelspawn that is even now impeding my path, for I Sinruth declare it... to be, and such forth."

Sinruth indicates the one that should be slain- Velani, of course.

The Goblin King tries to wrestle himself free- but fails.

He turns again to Freggo-

"Arise Sir Freggo, if you should succeed in your task then I may see fit to promote you to general in my great army which will stomp fiercingly with big-bootedness across the Nentir. I will allow you first choice of the fatted-swine, a hundred bushels of peasants and a front row seat at the great feast when we burn Fallcrest and its inhabitants to the ground. What say you? Do we have a deal?"

Sinruth finishes...

Although all the time still fighting to be free of Velani.

[sblock=Combat]

Encounter #15 The Descent

Turn: 3

Initiative (* = Next to play)

25 Kyalia
25 Velani
22 Freggo
20 Drake #1*
17 Viator
16 Kali
14 Sinruth
5 Hobgoblin #4
4 Ah-shahran

HP & Conditions

PCs
Ah-shahran 35/35 Surges 8/8.
Freggo 33/33 (+4 Temp HP) Surges 9/9.
Kalimaru 30/30 Surges 8/8.
Kyalia 31/31 Surges 8/8.
Velani 39/25 (+4 Temp HP) Surges 10/10.
Viator 30/30 Surges 8/8.

Monsters

Hobgoblin #1- 11 HP damage taken- DEAD!
Hobgoblin #2- 2 HP damage taken- DEAD!
Hobgoblin #3- 5 HP damage taken- DEAD!
Hobgoblin #4-
Drake #1- 21 HP damage taken- Bloodied. Hunter's Quarry (Kyalia).
Drake #2- 44 HP damage taken- DEAD.
Sinruth-

Actions To Date

Turn #1 (Surprise)

Kyalia- Twin Strike CA Hobgoblin #1 Crit & Miss- 11 damage- DEAD.

Velani- Move (Run) G14.

Freggo- Move H15.

Viator- Move H16.

Kali- Move H14. Assassin's Shroud Drake.

Ah-shahran- Move G16 and Gorm G17.

Turn #2

Kyalia- Move H13. Twin Strike Hobgoblin #2- Hit 2 damage- DEAD & Hobgoblin #3- Hit 5 damage- DEAD. Hunter's Quarry Drake.

Velani- Move G9. Readied Action Valiant Strike Drake...

Freggo- Move F9. Readied Action Luring Strike Drake...

Drake #1- Caustic Spit Freggo- Miss.

Drake #2- Move L5. Caustic Spit Velani- Hit 14 Acid damage.

Viator- Move K13. Dimensional Scramble Drake #2- Miss.

Kali- Assassin's Shroud Drake #1. Longbow Drake #1- Hit (with 2 Shrouds) 17 damage. Drop Bow. Shift I12. Draw Battleaxe & Hand axe. Action Point. Charge Drake #1- Hit (with Power Strike) 18 damage & Shift L4 & Dual Weapon Attack- Hit 9 damage- Bloodied. Shift N4.

Sinruth- Open doors. Move G8. Chain Whirlwind Velani- Miss & Freggo- Miss.

Hobgoblin #4- Draw Longsword. Charge Kali- Miss.

Ah-shahran- Move G14 & Gorm H14. Spirit Infusion Kyalia Longbow Drake #2- Hit 10 damage. Action Point. Direct the Strike Kyalia Longbow Drake #2- Hit 7 damage- DEAD. Call Spirit Companion G10 +4 Temp HP Velani.

Turn #3

Kyalia- Twin Strike Drake #1- Miss & Hit 4 damage- Bloodied. Move K6.

Velani- Drop Defender Aura. Sheathe Longsword. Grab Sinruth (with Heroic Effort)- Success. Intimidate- Nope. You just made him angry.

Freggo- Sheathe sword. Kneel before Sinruth. Diplomacy check- Success.

Drake #1-

[/sblock]

New Map- not needed, same as before.
 

Drake #1

To punctuate the conversation the remaining Drake hiccups and coughs a moment and then launches an acid loogie the nearest target- that's Sir Freggo.

Alas the Swordmage is hit in his side- acid burns and eats through his robes, clothes and armour- his skin is on fire.

OOC: Unless you want to jump in with a Righteous Shield Velani?


The Drake otherwise stays where it is, as far away from the nasty people (you guys), and the even nastier person (Sinruth).

[sblock=Combat]

Encounter #15 The Descent

Turn: 3

Initiative (* = Next to play)

25 Kyalia
25 Velani
22 Freggo
20 Drake #1
17 Viator*
16 Kali
14 Sinruth
5 Hobgoblin #4
4 Ah-shahran

HP & Conditions

PCs
Ah-shahran 35/35 Surges 8/8.
Freggo 33/24 Surges 9/9.
Kalimaru 30/30 Surges 8/8.
Kyalia 31/31 Surges 8/8.
Velani 39/25 (+4 Temp HP) Surges 10/10.
Viator 30/30 Surges 8/8.

Monsters

Hobgoblin #1- 11 HP damage taken- DEAD!
Hobgoblin #2- 2 HP damage taken- DEAD!
Hobgoblin #3- 5 HP damage taken- DEAD!
Hobgoblin #4-
Drake #1- 21 HP damage taken- Bloodied. Hunter's Quarry (Kyalia).
Drake #2- 44 HP damage taken- DEAD.
Sinruth-

Actions To Date

Turn #1 (Surprise)

Kyalia- Twin Strike CA Hobgoblin #1 Crit & Miss- 11 damage- DEAD.

Velani- Move (Run) G14.

Freggo- Move H15.

Viator- Move H16.

Kali- Move H14. Assassin's Shroud Drake.

Ah-shahran- Move G16 and Gorm G17.

Turn #2

Kyalia- Move H13. Twin Strike Hobgoblin #2- Hit 2 damage- DEAD & Hobgoblin #3- Hit 5 damage- DEAD. Hunter's Quarry Drake.

Velani- Move G9. Readied Action Valiant Strike Drake...

Freggo- Move F9. Readied Action Luring Strike Drake...

Drake #1- Caustic Spit Freggo- Miss.

Drake #2- Move L5. Caustic Spit Velani- Hit 14 Acid damage.

Viator- Move K13. Dimensional Scramble Drake #2- Miss.

Kali- Assassin's Shroud Drake #1. Longbow Drake #1- Hit (with 2 Shrouds) 17 damage. Drop Bow. Shift I12. Draw Battleaxe & Hand axe. Action Point. Charge Drake #1- Hit (with Power Strike) 18 damage & Shift L4 & Dual Weapon Attack- Hit 9 damage- Bloodied. Shift N4.

Sinruth- Open doors. Move G8. Chain Whirlwind Velani- Miss & Freggo- Miss.

Hobgoblin #4- Draw Longsword. Charge Kali- Miss.

Ah-shahran- Move G14 & Gorm H14. Spirit Infusion Kyalia Longbow Drake #2- Hit 10 damage. Action Point. Direct the Strike Kyalia Longbow Drake #2- Hit 7 damage- DEAD. Call Spirit Companion G10 +4 Temp HP Velani.

Turn #3

Kyalia- Twin Strike Drake #1- Miss & Hit 4 damage- Bloodied. Move K6.

Velani- Drop Defender Aura. Sheathe Longsword. Grab Sinruth (with Heroic Effort)- Success. Intimidate- Nope. You just made him angry.

Freggo- Sheathe sword. Kneel before Sinruth. Diplomacy check- Success.

Drake #1- Caustic Spit Freggo- Hit 13 Acid damage.

Viator-

Kali-

Sinruth-

[/sblock]

New Map- same as previous.

Next up Viator and then Kali.
 
Last edited:

Trusting in Kali, Viator decides to try to lessen the threat of the drake, hoping that the "negotiations" going on in the middle of the room are being handled well enough by his team mates.

Reaching out, then tightening his hands into fists, he watches as the air crackles around the drake. The air seems to shudder and crush the creature, fighting against its movements.

Raising his voice, he calls out.

Jellisa?! We're here from Fallcrest! Stay calm and out of the way! We'll help you.

[sblock=Actions]Standard = Dishearten at C5: Drake #1 - HIT for 7 dmg and -2 to all attacks[/sblock]
[sblock=Viator Combat Stats]AC: 15 Fort: 13 Ref: 15 Will: 16
Init: +1 PI: 18 PP:18
HP: 30/30
Surges: 8/8
Power Points: 3/3
[sblock=Powers]Dimensional Scramble (+7 vs Fort, 1d6+5 dmg and teleport)
Dishearten (+7 vs Will, 1d6+5 psychic dmg and -2 to attack)
Fey Step
Far Hand
Forceful Push
Transport Self
Adept’s Insight
Living Missile (+7 vs Fort, immobilized/slowed (save ends); +7 vs Ref, 2d6+5 dmg and prone - half for primary target and prone)
[/sblock][sblock=Rituals]Sending
Tenser’s Floating Disk
Unseen Servant
[/sblock][sblock= Skills]Acrobatics +1
Arcana +14
Athletics +0
Bluff +2
Diplomacy +2
Dungeoneering +3
Endurance +3
Heal +3
History +12
Insight +8
Intimidate +2
Nature +3
Perception +8
Religion +5
Stealth +1
Streetwise +7
Thievery +1
[/sblock]
[sblock=Interactive Char Sheet]Viator at iplay4e[/sblock][/sblock]
 
Last edited:

Kali to the rescue?

OOC: Just noticed, a few posts back you have Kyalia's arrows attributed to Kali


Kali attempts a reassuring grin for Jelissa as he slashes at the hobgoblin and slips to the side for a better look at the chamber. Unfortunately, the grin is more macabre than reassuring, and Kali's wavering attention causes him to miss his target. Silver and ashes! he swears, grin slipping toward a snarl. Kali returns his full attention to the hobgoblin as he seeks to vault the corner of the crypt, placing himself between the monster and the prisoner.

[sblock=mechanics]Standard: MBA on Yiago (H#4)
Free: shift to O:5 with AotCF
Move: Acrobatic stunt to shift across the crypt/table to P:4[/sblock]
[sblock=Stance]Aspect of the Cunning Fox[/sblock]
[sblock=Kali quick reference]For my convenience:
HP: 30 Surge value: 7 Surges left: 8/8

MBA (battleaxe): +9 vs. AC; 1d10+9
DWA (handaxe): +9 vs. AC; 1d6+7

Power Strike, Razorclaw Shifting, Invigorating Stride
Assassin's Shroud [x][x]
Action Points [x]
[/sblock]
 
Last edited:

Trusting in Kali, Viator decides to try to lessen the threat of the drake, hoping that the "negotiations" going on in the middle of the room are being handled well enough by his team mates.

Reaching out, then tightening his hands into fists, he watches as the air crackles around the drake. The air seems to shudder and crush the creature, fighting against its movements.

Raising his voice, he calls out.

Jellisa?! We're here from Fallcrest! Stay calm and out of the way! We'll help you.

[sblock=Actions]Standard = Dishearten at C5: Drake #1 - HIT for 7 dmg and -2 to all attacks[/sblock]
[sblock=Viator Combat Stats]AC: 15 Fort: 13 Ref: 15 Will: 16
Init: +1 PI: 18 PP:18
HP: 30/30
Surges: 8/8
Power Points: 3/3
[sblock=Powers]Dimensional Scramble (+7 vs Fort, 1d6+5 dmg and teleport)
Dishearten (+7 vs Will, 1d6+5 psychic dmg and -2 to attack)
Fey Step
Far Hand
Forceful Push
Transport Self
Adept’s Insight
Living Missile (+7 vs Fort, immobilized/slowed (save ends); +7 vs Ref, 2d6+5 dmg and prone - half for primary target and prone)
[/sblock][sblock=Rituals]Sending
Tenser’s Floating Disk
Unseen Servant
[/sblock][sblock= Skills]Acrobatics +1
Arcana +14
Athletics +0
Bluff +2
Diplomacy +2
Dungeoneering +3
Endurance +3
Heal +3
History +12
Insight +8
Intimidate +2
Nature +3
Perception +8
Religion +5
Stealth +1
Streetwise +7
Thievery +1
[/sblock]
[sblock=Interactive Char Sheet]Viator at iplay4e[/sblock][/sblock]

The Drake in the corner suddenly snarls and scratches at the floor- chases its tail for a moment- it looks like it has had enough of the fight... or else is suffering some internal crisis.

[sblock=Combat]

Encounter #15 The Descent

Turn: 3

Initiative (* = Next to play)

25 Kyalia
25 Velani
22 Freggo
20 Drake #1
17 Viator
16 Kali*
14 Sinruth
5 Hobgoblin #4
4 Ah-shahran

HP & Conditions

PCs
Ah-shahran 35/35 Surges 8/8.
Freggo 33/24 Surges 9/9.
Kalimaru 30/30 Surges 8/8.
Kyalia 31/31 Surges 8/8.
Velani 39/25 (+4 Temp HP) Surges 10/10.
Viator 30/30 Surges 8/8.

Monsters

Hobgoblin #1- 11 HP damage taken- DEAD!
Hobgoblin #2- 2 HP damage taken- DEAD!
Hobgoblin #3- 5 HP damage taken- DEAD!
Hobgoblin #4- Fury +2/+2.
Drake #1- 28 HP damage taken- Bloodied. Hunter's Quarry (Kyalia). Fury +2/+2. -2 To Hit (Viator).
Drake #2- 44 HP damage taken- DEAD.
Sinruth- Fury +2/+2.

Actions To Date

Turn #1 (Surprise)

Kyalia- Twin Strike CA Hobgoblin #1 Crit & Miss- 11 damage- DEAD.

Velani- Move (Run) G14.

Freggo- Move H15.

Viator- Move H16.

Kali- Move H14. Assassin's Shroud Drake.

Ah-shahran- Move G16 and Gorm G17.

Turn #2

Kyalia- Move H13. Twin Strike Hobgoblin #2- Hit 2 damage- DEAD & Hobgoblin #3- Hit 5 damage- DEAD. Hunter's Quarry Drake.

Velani- Move G9. Readied Action Valiant Strike Drake...

Freggo- Move F9. Readied Action Luring Strike Drake...

Drake #1- Caustic Spit Freggo- Miss.

Drake #2- Move L5. Caustic Spit Velani- Hit 14 Acid damage.

Viator- Move K13. Dimensional Scramble Drake #2- Miss.

Kali- Assassin's Shroud Drake #1. Longbow Drake #1- Hit (with 2 Shrouds) 17 damage. Drop Bow. Shift I12. Draw Battleaxe & Hand axe. Action Point. Charge Drake #1- Hit (with Power Strike) 18 damage & Shift L4 & Dual Weapon Attack- Hit 9 damage- Bloodied. Shift N4.

Sinruth- Open doors. Move G8. Chain Whirlwind Velani- Miss & Freggo- Miss.

Hobgoblin #4- Draw Longsword. Charge Kali- Miss.

Ah-shahran- Move G14 & Gorm H14. Spirit Infusion Kyalia Longbow Drake #2- Hit 10 damage. Action Point. Direct the Strike Kyalia Longbow Drake #2- Hit 7 damage- DEAD. Call Spirit Companion G10 +4 Temp HP Velani.

Turn #3

Kyalia- Twin Strike Drake #1- Miss & Hit 4 damage- Bloodied. Move K6.

Velani- Drop Defender Aura. Sheathe Longsword. Grab Sinruth (with Heroic Effort)- Success. Intimidate- Nope. You just made him angry.

Freggo- Sheathe sword. Kneel before Sinruth. Diplomacy check- Success.

Drake #1- Caustic Spit Freggo- Hit 13 Acid damage.

Viator- Dishearten Drake #1- Hit 7 Psychic damage and -2 To Hit.

Kali-

Sinruth-

[/sblock]

New Map- and still no-one has moved, so still good.

Next up Kali.
 

OOC: Just noticed, a few posts back you have Kyalia's arrows attributed to Kali


Kali attempts a reassuring grin for Jelissa as he slashes at the hobgoblin and slips to the side for a better look at the chamber. Unfortunately, the grin is more macabre than reassuring, and Kali's wavering attention causes him to miss his target. Silver and ashes! he swears, grin slipping toward a snarl. Kali returns his full attention to the hobgoblin as he seeks to vault the corner of the crypt, placing himself between the monster and the prisoner.

[sblock=mechanics]Standard: MBA on Yiago (H#4)
Free: shift to O:5 with AotCF
Move: Acrobatic stunt to shift across the crypt/table to P:4[/sblock]
[sblock=Stance]Aspect of the Cunning Fox[/sblock]
[sblock=Kali quick reference]For my convenience:
HP: 30 Surge value: 7 Surges left: 8/8

MBA (battleaxe): +9 vs. AC; 1d10+9
DWA (handaxe): +9 vs. AC; 1d6+7

Power Strike, Razorclaw Shifting, Invigorating Stride
Assassin's Shroud [x][x]
Action Points [x]
[/sblock]

Kali cuts hard at the Hobgoblin, who at the last moment ducks and dodges to avoid the blow. Frustrated the Shifter is on the move, the big man vaults and spins on his backside over the sarcophagi- positioning himself between the Hobgoblin and the prisoner- Jelissa.

[sblock=Combat]

Encounter #15 The Descent

Turn: 3

Initiative (* = Next to play)

25 Kyalia
25 Velani
22 Freggo
20 Drake #1
17 Viator
16 Kali
14 Sinruth*
5 Hobgoblin #4
4 Ah-shahran

HP & Conditions

PCs
Ah-shahran 35/35 Surges 8/8.
Freggo 33/24 Surges 9/9.
Kalimaru 30/30 Surges 8/8.
Kyalia 31/31 Surges 8/8.
Velani 39/25 (+4 Temp HP) Surges 10/10.
Viator 30/30 Surges 8/8.

Monsters

Hobgoblin #1- 11 HP damage taken- DEAD!
Hobgoblin #2- 2 HP damage taken- DEAD!
Hobgoblin #3- 5 HP damage taken- DEAD!
Hobgoblin #4- Fury +2/+2.
Drake #1- 28 HP damage taken- Bloodied. Hunter's Quarry (Kyalia). Fury +2/+2. -2 To Hit (Viator).
Drake #2- 44 HP damage taken- DEAD.
Sinruth- Fury +2/+2.

Actions To Date

Turn #1 (Surprise)

Kyalia- Twin Strike CA Hobgoblin #1 Crit & Miss- 11 damage- DEAD.

Velani- Move (Run) G14.

Freggo- Move H15.

Viator- Move H16.

Kali- Move H14. Assassin's Shroud Drake.

Ah-shahran- Move G16 and Gorm G17.

Turn #2

Kyalia- Move H13. Twin Strike Hobgoblin #2- Hit 2 damage- DEAD & Hobgoblin #3- Hit 5 damage- DEAD. Hunter's Quarry Drake.

Velani- Move G9. Readied Action Valiant Strike Drake...

Freggo- Move F9. Readied Action Luring Strike Drake...

Drake #1- Caustic Spit Freggo- Miss.

Drake #2- Move L5. Caustic Spit Velani- Hit 14 Acid damage.

Viator- Move K13. Dimensional Scramble Drake #2- Miss.

Kali- Assassin's Shroud Drake #1. Longbow Drake #1- Hit (with 2 Shrouds) 17 damage. Drop Bow. Shift I12. Draw Battleaxe & Hand axe. Action Point. Charge Drake #1- Hit (with Power Strike) 18 damage & Shift L4 & Dual Weapon Attack- Hit 9 damage- Bloodied. Shift N4.

Sinruth- Open doors. Move G8. Chain Whirlwind Velani- Miss & Freggo- Miss.

Hobgoblin #4- Draw Longsword. Charge Kali- Miss.

Ah-shahran- Move G14 & Gorm H14. Spirit Infusion Kyalia Longbow Drake #2- Hit 10 damage. Action Point. Direct the Strike Kyalia Longbow Drake #2- Hit 7 damage- DEAD. Call Spirit Companion G10 +4 Temp HP Velani.

Turn #3

Kyalia- Twin Strike Drake #1- Miss & Hit 4 damage- Bloodied. Move K6.

Velani- Drop Defender Aura. Sheathe Longsword. Grab Sinruth (with Heroic Effort)- Success. Intimidate- Nope. You just made him angry.

Freggo- Sheathe sword. Kneel before Sinruth. Diplomacy check- Success.

Drake #1- Caustic Spit Freggo- Hit 13 Acid damage.

Viator- Dishearten Drake #1- Hit 7 Psychic damage and -2 To Hit.

Kali- Longsword Hobgoblin #4- Miss & Shift O5. Acrobatic Shift P4- Success.

Sinruth-

[/sblock]

New Map to follow.

Next up Sinruth.
 

Sinruth

The Goblin Lord fumes, and not silently, he screams random threats and admonitions- all directed at Velani. Then, with a final flurry he wrenches himself free... almost, alas Velani grips tight.

"Noooooooooooooooooooooooooooooooooooooo!"

Sinruth screams enraged at his capture, the indignity of it all.

The Goblin swirls his chain in to action... lashing it out like a lasso in an attempt to flick at Velani's back and draw her in to his jagged and pointy armour. Velani is much to quick, she dodges aside and entirely avoids the lashing chain- so irate is the Goblin King he tries the manouevre again... the second time is a charm.

Velani doesn't have time to dodge the second lashing stroke- the chain clonks her on the back of the head, she stumbles forward and briefly impales herself, at least her knees, on the myriad sharp edges of the Goblin Lord's armour.

Velani wrenches herelf free, and yet still manages to cling on to Sinruth's horned helm.

"I'll kill ya... I'll bite yer knees off. I'll nibble my way up..."

The Goblin continues to curse.

Velani meanwhile gasps- she's lost a lot of blood, and is considerable pain- death by a thousand cuts, or at least a dozen or so. Sinruth's armour is it seems particularly spikey.

[sblock=Combat]

Encounter #15 The Descent

Turn: 3

Initiative (* = Next to play)

25 Kyalia
25 Velani
22 Freggo
20 Drake #1
17 Viator
16 Kali
14 Sinruth
5 Hobgoblin #4*
4 Ah-shahran

HP & Conditions

PCs
Ah-shahran 35/35 Surges 8/8.
Freggo 33/24 Surges 9/9.
Kalimaru 30/30 Surges 8/8.
Kyalia 31/31 Surges 8/8.
Velani 39/11 Surges 10/10.
Viator 30/30 Surges 8/8.

Monsters

Hobgoblin #1- 11 HP damage taken- DEAD!
Hobgoblin #2- 2 HP damage taken- DEAD!
Hobgoblin #3- 5 HP damage taken- DEAD!
Hobgoblin #4- Fury +2/+2.
Drake #1- 28 HP damage taken- Bloodied. Hunter's Quarry (Kyalia). Fury +2/+2. -2 To Hit (Viator).
Drake #2- 44 HP damage taken- DEAD.
Sinruth- Fury +2/+2.

Actions To Date

Turn #1 (Surprise)

Kyalia- Twin Strike CA Hobgoblin #1 Crit & Miss- 11 damage- DEAD.

Velani- Move (Run) G14.

Freggo- Move H15.

Viator- Move H16.

Kali- Move H14. Assassin's Shroud Drake.

Ah-shahran- Move G16 and Gorm G17.

Turn #2

Kyalia- Move H13. Twin Strike Hobgoblin #2- Hit 2 damage- DEAD & Hobgoblin #3- Hit 5 damage- DEAD. Hunter's Quarry Drake.

Velani- Move G9. Readied Action Valiant Strike Drake...

Freggo- Move F9. Readied Action Luring Strike Drake...

Drake #1- Caustic Spit Freggo- Miss.

Drake #2- Move L5. Caustic Spit Velani- Hit 14 Acid damage.

Viator- Move K13. Dimensional Scramble Drake #2- Miss.

Kali- Assassin's Shroud Drake #1. Longbow Drake #1- Hit (with 2 Shrouds) 17 damage. Drop Bow. Shift I12. Draw Battleaxe & Hand axe. Action Point. Charge Drake #1- Hit (with Power Strike) 18 damage & Shift L4 & Dual Weapon Attack- Hit 9 damage- Bloodied. Shift N4.

Sinruth- Open doors. Move G8. Chain Whirlwind Velani- Miss & Freggo- Miss.

Hobgoblin #4- Draw Longsword. Charge Kali- Miss.

Ah-shahran- Move G14 & Gorm H14. Spirit Infusion Kyalia Longbow Drake #2- Hit 10 damage. Action Point. Direct the Strike Kyalia Longbow Drake #2- Hit 7 damage- DEAD. Call Spirit Companion G10 +4 Temp HP Velani.

Turn #3

Kyalia- Twin Strike Drake #1- Miss & Hit 4 damage- Bloodied. Move K6.

Velani- Drop Defender Aura. Sheathe Longsword. Grab Sinruth (with Heroic Effort)- Success. Intimidate- Nope. You just made him angry.

Freggo- Sheathe sword. Kneel before Sinruth. Diplomacy check- Success.

Drake #1- Caustic Spit Freggo- Hit 13 Acid damage.

Viator- Dishearten Drake #1- Hit 7 Psychic damage and -2 To Hit.

Kali- Longsword Hobgoblin #4- Miss & Shift O5. Acrobatic Shift P4- Success.

Sinruth- Move Escape Grab- Miss. Bloody Rage- Two Attacks. Chain Yank Velani- Miss. Chain Yank Velani- Hit 11 damage & Impaled on Armour Spikes for 7 damage = 18 damage- Bloodied.

Hobgoblin #4-

[/sblock]

New Map to follow.

Next up Hobgoblin #4.
 
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Hobgoblin #4

The creature abandons the woman, and the Shifter- shuffles forward and then launches itself at Kyalia- hoping to make quick work of the Elf so it can race to its master's side.

Alas the creature's execution of the plan is a comedy of errors, starting with the Hobgoblin slipping on the remains of its dead fellow, and ending with the creature juggling its longsword from hand to hand and only just staying upright. Nevertheless Kyalia has a new friend...

[sblock=Combat]

Encounter #15 The Descent

Turn: 4

Initiative (* = Next to play)

25 Kyalia
25 Velani
22 Freggo
20 Drake #1
17 Viator
16 Kali
14 Sinruth
5 Hobgoblin #4
4 Ah-shahran*

HP & Conditions

PCs
Ah-shahran 35/35 Surges 8/8.
Freggo 33/24 Surges 9/9.
Kalimaru 30/30 Surges 8/8.
Kyalia 31/31 Surges 8/8.
Velani 39/11 Surges 10/10.
Viator 30/30 Surges 8/8.

Monsters

Hobgoblin #1- 11 HP damage taken- DEAD!
Hobgoblin #2- 2 HP damage taken- DEAD!
Hobgoblin #3- 5 HP damage taken- DEAD!
Hobgoblin #4- Fury +2/+2.
Drake #1- 28 HP damage taken- Bloodied. Hunter's Quarry (Kyalia). Fury +2/+2. -2 To Hit (Viator).
Drake #2- 44 HP damage taken- DEAD.
Sinruth- Fury +2/+2.

Actions To Date

Turn #1 (Surprise)

Kyalia- Twin Strike CA Hobgoblin #1 Crit & Miss- 11 damage- DEAD.

Velani- Move (Run) G14.

Freggo- Move H15.

Viator- Move H16.

Kali- Move H14. Assassin's Shroud Drake.

Ah-shahran- Move G16 and Gorm G17.

Turn #2

Kyalia- Move H13. Twin Strike Hobgoblin #2- Hit 2 damage- DEAD & Hobgoblin #3- Hit 5 damage- DEAD. Hunter's Quarry Drake.

Velani- Move G9. Readied Action Valiant Strike Drake...

Freggo- Move F9. Readied Action Luring Strike Drake...

Drake #1- Caustic Spit Freggo- Miss.

Drake #2- Move L5. Caustic Spit Velani- Hit 14 Acid damage.

Viator- Move K13. Dimensional Scramble Drake #2- Miss.

Kali- Assassin's Shroud Drake #1. Longbow Drake #1- Hit (with 2 Shrouds) 17 damage. Drop Bow. Shift I12. Draw Battleaxe & Hand axe. Action Point. Charge Drake #1- Hit (with Power Strike) 18 damage & Shift L4 & Dual Weapon Attack- Hit 9 damage- Bloodied. Shift N4.

Sinruth- Open doors. Move G8. Chain Whirlwind Velani- Miss & Freggo- Miss.

Hobgoblin #4- Draw Longsword. Charge Kali- Miss.

Ah-shahran- Move G14 & Gorm H14. Spirit Infusion Kyalia Longbow Drake #2- Hit 10 damage. Action Point. Direct the Strike Kyalia Longbow Drake #2- Hit 7 damage- DEAD. Call Spirit Companion G10 +4 Temp HP Velani.

Turn #3

Kyalia- Twin Strike Drake #1- Miss & Hit 4 damage- Bloodied. Move K6.

Velani- Drop Defender Aura. Sheathe Longsword. Grab Sinruth (with Heroic Effort)- Success. Intimidate- Nope. You just made him angry.

Freggo- Sheathe sword. Kneel before Sinruth. Diplomacy check- Success.

Drake #1- Caustic Spit Freggo- Hit 13 Acid damage.

Viator- Dishearten Drake #1- Hit 7 Psychic damage and -2 To Hit.

Kali- Longsword Hobgoblin #4- Miss & Shift O5. Acrobatic Shift P4- Success.

Sinruth- Move Escape Grab- Miss. Bloody Rage- Two Attacks. Chain Yank Velani- Miss. Chain Yank Velani- Hit 11 damage & Impaled on Armour Spikes for 7 damage = 18 damage- Bloodied.

Hobgoblin #4- Shift N4. Charge Kyalia- Miss.

Ah-shahran-

Turn #4

Kyalia-

Velani-

Freggo-

[/sblock]

New Map-

http://gallery.rptools.net/v/contri...Sinruth+strikes.jpg.html?g2_imageViewsIndex=1

Next up Ah-shahran, then Kyalia, then Velani and Freggo.
 
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Ah-shahran shakes his head as Velani is introduced to Sinruth's spikes. Buck up, Sergeant! he cries, sending forth healing energy. Quit messing around and bring him down! Raising his staff, he fires a trio of sizzing beams across the chamber, one for each enemy. He holds his other hand out, palm towards Kyalia, and a pulse of energy wraps itself around her bow. Kyalia, finish off that drake!

[sblock=Mechanics]Minor: Inspiring Word on Velani, heals a surge + 1d6 HP
Standard: Hand of Radiance on the hobgoblin, Sinruth, and the drake (cover)
Move-->Minor: Adaptive Stratagem on Kyalia.[/sblock]
[sblock=Kyalia]Gain a +4 power bonus to damage rolls until the end of Ah-shahran's next turn[/sblock]
[sblock=Combat Status]HP: 35/35 Surges: 8/8 Surge Value: 8
AC: 17 Fortitude: 12 Reflex: 15 Will: 17
Resist: 6 necrotic, 6 radiant Saving Throw mods: none
Speed: 6 Initiative: (+3) 4
Passive Insight: 20 Passive Perception: 20
Action Points: 1 0 [x] Usage this encounter
[] Second Wind

[][][] Failed Death Saves

Current Status:


Actions:
[]Standard
[]Move
[]Minor
[]Immediate


Powers:
Spirit Infusion, Direct the Strike, Call Spirit Companion Twin Panthers, Hand of Radiance, Adaptive Stratagem, Memory of a Thousand Lifetimes, Healing Spirit, Inspiring Word, Speak with Spirits, Cast Fortune, Spirit of the Healing Flood, Potion of Healing

[/sblock]
 

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