Smiling as his team mates move into a helpful formation, Viator attempts to help them in their attack.
He focusses once more...
...and he finds a pocket of power floating in the room. Snatching out suddenly, the air explodes around Sinruth with a loud *snap*, the crackle of static and the smell of ozone. The air whips around Sinruth, juddering his body before sending aftershock spasms through him.
[sblock=Actions]Standard = Dishearten at E9: Sinruth - HIT CRITICAL - 13 dmg and -2 to all attacks[/sblock]
[sblock=Viator Combat Stats]AC: 15 Fort: 13 Ref: 15 Will: 16
Init: +1 PI: 18 PP:18
HP: 30/30
Surges: 8/8
Power Points: 3/3
[sblock=Powers]
Dimensional Scramble (+7 vs Fort, 1d6+5 dmg and teleport)
Dishearten (+7 vs Will, 1d6+5 psychic dmg and -2 to attack)
Fey Step
Far Hand
Forceful Push
Transport Self
Adept’s Insight
Living Missile (+7 vs Fort, immobilized/slowed (save ends); +7 vs Ref, 2d6+5 dmg and prone - half for primary target and prone)
[/sblock][sblock=Rituals]Sending
Tenser’s Floating Disk
Unseen Servant
[/sblock][sblock= Skills]Acrobatics +1
Arcana +14
Athletics +0
Bluff +2
Diplomacy +2
Dungeoneering +3
Endurance +3
Heal +3
History +12
Insight +8
Intimidate +2
Nature +3
Perception +8
Religion +5
Stealth +1
Streetwise +7
Thievery +1
[/sblock]
[sblock=Interactive Char Sheet]
Viator at iplay4e[/sblock][/sblock]
Sinruth's whole body suddenly sags, his shoulders slump forward, his head down...
"I don't know why I bother... The treasure's were rubbish- nothing magical, nothing of power... I can't seem to find my focus anymore- I mean, I mean..."
Sinruth flounders trying to find the right words.
"I mean I want to slay you an' all- the 'Red Hand' and that but..."
The Goblin Lord shrugs his shoulders some more.
"I mean- what's it all for? Why are we here? Is this all Maglubiyet idea of a joke? My life's a mess, I find myself spending a lot more of my time on my own, brooding, an' that..."
Sinruth looks up at Velani, at Freggo, at anyone...
"... Is that normal?"
He sighs heavily.
"Sorry about this..."
And half-heartedly goes about trying to slay you all.
Sinruth is disheartened.
[sblock=Combat]
Encounter #15 The Descent
Turn: 4
Initiative (* = Next to play)
25 Kyalia
22 Freggo
Velani
17 Viator
16 Kali*
14 Sinruth
4 Ah-shahran
HP & Conditions
PCs
Ah-shahran 35/35 Surges 8/8.
Freggo 33/24 Surges 9/9.
Kalimaru 30/30 Surges 8/8.
Kyalia 31/31 Surges 8/8. +4 damage (end next turn).
Velani 39/26 Surges 10/9.
Viator 30/30 Surges 8/8.
Monsters
Hobgoblin #1- 11 HP damage taken- DEAD!
Hobgoblin #2- 2 HP damage taken- DEAD!
Hobgoblin #3- 5 HP damage taken- DEAD!
Hobgoblin #4- 6 HP damage taken- DEAD!
Drake #1- 39 HP damage taken- DEAD.
Drake #2- 44 HP damage taken- DEAD.
Sinruth- 34 HP damage taken. Fury +2/+2. Aegis of Ensnarement (Freggo). Dazed (Velani). Disheartened -2 to attacks (Viator).
Actions To Date
Turn #1 (Surprise)
Kyalia- Twin Strike CA Hobgoblin #1 Crit & Miss- 11 damage- DEAD.
Velani- Move (Run) G14.
Freggo- Move H15.
Viator- Move H16.
Kali- Move H14. Assassin's Shroud Drake.
Ah-shahran- Move G16 and Gorm G17.
Turn #2
Kyalia- Move H13. Twin Strike Hobgoblin #2- Hit 2 damage- DEAD & Hobgoblin #3- Hit 5 damage- DEAD. Hunter's Quarry Drake.
Velani- Move G9. Readied Action Valiant Strike Drake...
Freggo- Move F9. Readied Action Luring Strike Drake...
Drake #1- Caustic Spit Freggo- Miss.
Drake #2- Move L5. Caustic Spit Velani- Hit 14 Acid damage.
Viator- Move K13. Dimensional Scramble Drake #2- Miss.
Kali- Assassin's Shroud Drake #1. Longbow Drake #1- Hit (with 2 Shrouds) 17 damage. Drop Bow. Shift I12. Draw Battleaxe & Hand axe. Action Point. Charge Drake #1- Hit (with Power Strike) 18 damage & Shift L4 & Dual Weapon Attack- Hit 9 damage- Bloodied. Shift N4.
Sinruth- Open doors. Move G8. Chain Whirlwind Velani- Miss & Freggo- Miss.
Hobgoblin #4- Draw Longsword. Charge Kali- Miss.
Ah-shahran- Move G14 & Gorm H14. Spirit Infusion Kyalia Longbow Drake #2- Hit 10 damage. Action Point. Direct the Strike Kyalia Longbow Drake #2- Hit 7 damage- DEAD. Call Spirit Companion G10 +4 Temp HP Velani.
Turn #3
Kyalia- Twin Strike Drake #1- Miss & Hit 4 damage- Bloodied. Move K6.
Velani- Drop Defender Aura. Sheathe Longsword. Grab Sinruth (with Heroic Effort)- Success. Intimidate- Nope. You just made him angry.
Freggo- Sheathe sword. Kneel before Sinruth. Diplomacy check- Success.
Drake #1- Caustic Spit Freggo- Hit 13 Acid damage.
Viator- Dishearten Drake #1- Hit 7 Psychic damage and -2 To Hit.
Kali- Longsword Hobgoblin #4- Miss & Shift O5. Acrobatic Shift P4- Success.
Sinruth- Move Escape Grab- Miss. Bloody Rage- Two Attacks. Chain Yank Velani- Miss. Chain Yank Velani- Hit 11 damage & Impaled on Armour Spikes for 7 damage = 18 damage- Bloodied.
Hobgoblin #4- Shift N4. Charge Kyalia- Miss.
Ah-shahran- Inspiring Word +4 HP Velani. Hand of Radiance Hobgoblin #4- Hit 6 Radiant damage- DEAD & Sinruth- Hit 6 Radiant damage & Drake #1- Miss. Adaptive Stratagem Kyalia- +4 to damage.
Turn #4
Kyalia- Move G6. Twin Strike Drake #1- Miss & Miss with Elven Accuracy Hit- 11 damage- DEAD.
Velani- Delay until after Freggo.
Freggo- Stand. Luring Strike Shift F8 Sinruth- Hit 4 damage & Shift to E7 & Sinruth to F8. Aegis of Ensnarement Sinruth. Action Point. Sword of Sigils Sinruth- Miss.
Velani- Valiant Strike CA Sinruth- Hit 6 damage with Holy Strike +5 Radiant damage = 11 damage & Dazed.
Viator- Dishearten CA Sinruth- Crit 15 Psychic damage -2 to all attacks.
Kali-
Sinruth-
[/sblock]
New Map to follow.
Next up Kali.