Scales of War #1 Rescue at Rivenroar IC

"I'll take a closer look at where our prey went, and see what sort of guard they've left. Happy to have company by any other light of foot."

Yes Kali, scout ahead. I shall scout also. In my way.

Reaching out with his mind, he treads carefully, searching for any sign of traps of the arcane kind or rituals being held.

"Ah, she must have been a thing of beauty in her hay-day. Wish I knew more about her, though...."

I was imparted information about your lands during my training. Let me see...

Viator shuts his eyes and runs the paths of his mind. The memories fly by as if riding down corridors as he seeks the necessary information.
 
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Kyalia

“In the meantime, I will make myself useful and look for different ways to approach these ruins. Maybe there is some choice in what way we can take,” Kyalia offers before vanishing into the undergrowth. The elf moves in a healthy distance to the ruined castle to avoid detection, looking for possible approaches and possibly getting a better idea of the area.
 

Freggo is excited

Freggo hops from one foot to the other upon seeing the mysterious ruin before them. "We're HERE!" Freggo whispers quietly and exuberantly.

Freggo shrugs at the suggestion of a leader from Velani. "I guess we could use someone to negotiate with anyone we meet. I did a bit of that back at the inn, but ah, I'm a bit new at this." Freggo smiles companionably. "Is that something you think you could help with, Ms. Velani? Negotiating and whatnot? That'd be great, and I could learn from you too. I've had lots of teachers! Never lasts that long though... ah, never mind." Freggo blushes a bit at his inadvertent mention of past failures. Freggo mumbles, "See, there I go, always saying too much..."

Freggo is very interested in what Viator does with his magic. "Ooh, that's neat. Maybe I can help a bit..." Freggo tries to lend some of his own amateurish magical energy to Viator's efforts.

Freggo places his ever-burning torch into his lantern (at least the burning portion) and shutters it, ready to deploy a light as needed but not wanting to draw attention until they come up with a plan. "I say we go check it out tonight! I'm too excited to sleep anyways!"
 

"I'll take a closer look at where our prey went, and see what sort of guard they've left. Happy to have company by any other light of foot." Kali draws his cloak closer around him.

"Whilst I'm gone you guys can decide which of you is best placed to lead us, and let me know the outome when I return."

Kali turns to leave, but at the last moment looks back "That way I'll know whose orders I'll be ignoring!" Kali grins, even on the verge of a chuckle, then turns, serious again, and heads on using the thicker parts of the vegetation to conceal himself.

OOC: Enter Aspect of the Soaring Hawk to increase perception, and move slowly forward, aware that there may be more goblin guards or spotters around than those that might be close to the smoke.

Yes Kali, scout ahead. I shall scout also. In my way.

Reaching out with his mind, he treads carefully, searching for any sign of traps of the arcane kind or rituals being held.



I was imparted information about your lands during my training. Let me see...

Viator shuts his eyes and runs the paths of his mind. The memories fly by as if riding down corridors as he seeks the necessary information.

Freggo hops from one foot to the other upon seeing the mysterious ruin before them. "We're HERE!" Freggo whispers quietly and exuberantly.

Freggo shrugs at the suggestion of a leader from Velani. "I guess we could use someone to negotiate with anyone we meet. I did a bit of that back at the inn, but ah, I'm a bit new at this." Freggo smiles companionably. "Is that something you think you could help with, Ms. Velani? Negotiating and whatnot? That'd be great, and I could learn from you too. I've had lots of teachers! Never lasts that long though... ah, never mind." Freggo blushes a bit at his inadvertent mention of past failures. Freggo mumbles, "See, there I go, always saying too much..."

Freggo is very interested in what Viator does with his magic. "Ooh, that's neat. Maybe I can help a bit..." Freggo tries to lend some of his own amateurish magical energy to Viator's efforts.

Freggo places his ever-burning torch into his lantern (at least the burning portion) and shutters it, ready to deploy a light as needed but not wanting to draw attention until they come up with a plan. "I say we go check it out tonight! I'm too excited to sleep anyways!"

So here goes-

Kali moves silently forward, through the long grass, only from above could anyone hope to see him- thirty or so yards in he comes to a stop.Waits a while- nothing stirs. Ahead and to his side areas of fallen masonry- the side walls of the Castle in fact- however much of the stone and ancient mortar has been eroded by time, but that's not the interesting thing, slightly ahead the tall grass ends, or else the grass is bent down and trampled- a clearing, in the centre of which is a set of ancient stone steps that lead down, a whisp of smoke escapes from the opening.

[sblock=Kali]
A Perception check needed for anything further, the above info courtesy of your passive perception.
[/sblock]

Viator (with help from Freggo) stand statue and scan the area ahead for magical forces and/or traces, alas even their combined efforts are not enough... but wait, a trickle of power- the source and type you are unable to detect comes from some where straight ahead (latter when Kali reports you will work out that it comes from the direction of the opening). The pair are too far away to detect anything other than a sizeable source of magic, the opening is still over 150 feet away after all.

Still perhaps this skill could be of use a little closer, there's certainly something there...

Viator's historical knowledge is much easier to recollect- the Castle is indeed ancient, a relic of the Nerath Empire- a sprawling empire that covered the Nentir Vale and most of the known lands. Rivenroar was, in its hayday, home to Lords and Dukes- rulers of the Vale, this when Fallcrest was only a muddy settlement by the Nentir Falls. Viator recollects that a number of families have ruled the surrounding lands from Rivenroar, holding court there. Alas the names of the families escape him however (higher History check needed), they were however martial rulers- not tyrants, but men and women of action, used to fighting the myriad humanoids, and other factions, to keep their place in power.

Kyalia completes a circuit of the ruin, keeping to the shadows and the vegetation- there are few signs of activity, or even of creatures passing- a few half-hearted trails perhaps that swiftly peter out and lead to nowhere much.

The Elf deduces that the Goblins have not been in the ruins long, or else they are particularly lax at posting guards- the place appears to her to be abandoned, another ruin- inadvertantly the Goblins with their lazy ways have not been detected, mostly, by not venturing far from their lair.

Returning to her start point Kyalia also spots the clearing (but not Kali), she edges forward and confirms the details so far provided by Kali above.

[sblock=Kali]
Another Perception check specifically in this area may garner new insights.
[/sblock]

Freggo helps Viator of course, but also strains to see ahead, if there are lights then they are well disguised- or else hidden beneath the ground (down the stairs), Freggo can make out little from where he is alas.

And so twenty or so minutes pass with you creeping about, watching, waiting- straining to see or hear, which leaves only ten minutes of half-light left.

[sblock=In conclusion]
The only thing of note is the clearing and the stairs down, the rest is woodlands and mostly ruins and fallen stone. Any checks you make in the last ten minutes would be best made close to the clearing, and it seems there are no enemies to impede your progress to the area.

A few more checks and RP please (if you wish), and then an answer to the question- what are you doing next, enter now or wait until tomorrow?

Excellent play, I'd award XP but it keeps telling me I have to spread some around before it will let me award any more to you guys.

You've got Freggo nailed- top work, big dog in a small room, I think before the end of the adventure things are going to get knocked over and Freggo is going to stick his nose somewhere it doesn't belong. Excellent.
[/sblock]
 

Kyalia

Kyalia returns just in time to hear about Freggo's excitement. The elf nods to him, smiling.

“I am not too tired yet, and as our adventurous friend here, I am in favor of entering the goblin's lair now and do not let them come to rest. They might have had a rougher journey with the prisoners in tow, so we would give up a potential advantage in fighting them, if we rest until tomorrow.”


[SBLOCK=OOC]The new Perception Check is in case you meant Kyalia and not Kali with that spoiler right under the "Kyalia paragraph". ;)[/SBLOCK]
 

Velani

"So, the coast is clear, you say? Lax security either means surety or stupidity. Given their disregard for covering their tracks here, I believe it would be the latter. However, they may think that the night is worth posting a guard. My vote is to make our way to the entrance now before the final moments of daylight fall."

"Well done, my friends, well done, I applaud your skills!"

OOC: Perception to be made along the way to the enterance when party moves out


OOC: LAWL... "ahem, so Velani notices, for the first time today, the sun......."
 
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Kyalia returns just in time to hear about Freggo's excitement. The elf nods to him, smiling.

“I am not too tired yet, and as our adventurous friend here, I am in favor of entering the goblin's lair now and do not let them come to rest. They might have had a rougher journey with the prisoners in tow, so we would give up a potential advantage in fighting them, if we rest until tomorrow.”


[SBLOCK=OOC]The new Perception Check is in case you meant Kyalia and not Kali with that spoiler right under the "Kyalia paragraph". ;)[/SBLOCK]

[SBLOCK=OOC]Sorry first time I wrote your reply I put Kali throughout, went through and changed them all and forgot to do the last one... I'm a fool.[/SBLOCK]

Alas Kyalia hears no sound from down below, although she's certain there's a light down there...

The stairs down-

042 Stairs Down

[sblock=Read This]
Anyone can move forward (safely) to the clearing and make a Perception (or any other) check, of course.
[/sblock]
 

Freggo tip-toes

"Rivenroar, Rivenroar, where have I heard that..." Freggo tries to remember any specific histories he's been told about past rulers of this castle. "Nope, I don't remember any names either, sorry."

"Oo, an opening ahead, going into the ground you say? It's just like a story! I gotta see this!" Freggo does his darndest to sneak forward noiselessly, trusting his friends' assurances that no enemies are about more than his own prowess at staying quiet. In one hand he holds his sword, in the other an odd-looking shuttered lantern with the handle of a torch sticking out of the smoke-hole.

"Hmmm, let's see if I can detect any more of that magic we sensed before..." Freggo peers into the darkness and extends his senses as he was taught by old Schmendrick.

OOC: DM: Thanks for the props! By the way, I loved the pic of the castle, nice touch!
 
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Freggo, I also am eager to get in after our prey. I fear for those kidnapped...

Viator's ice blue eyes, usually so cold, melt slightly for just a second.

But may I advise caution? We sensed a strong magic from down those stairs. If I could just...

Moving closer to the stairs, he extends his senses. Reaching out, he finds the resonance and lets it engulf his mind. His eyes shine and his stands up straight.

I feel it...

Fingers twitching, holding on to the sense, he compartmentalises the feeling and tries to work out the link between the location and the powers being used.


[sblock=Viator Combat Stats]AC: 14 Fort: 12 Ref: 14 Will: 15
Init: 0 PI: 17 PP:17
HP: 26/26
Surges: 8/8
Power Points: 2/2
[sblock=Powers]Dimensional Scramble (+4 vs Fort, 1d6+4 dmg)
Force Punch (+4 vs Fort, 1d8+4 force dmg)
Fey Step
Far Hand
Forceful Push
Living Missile (+4 vs Fort, immobilized/slowed (save ends); +4 vs Ref, 2d6+4 dmg and prone - half for primary target and prone)
[/sblock][sblock=Rituals]Sending
Tenser’s Floating Disk
[/sblock][sblock= Skills]Acrobatics +0
Arcana +13
Athletics -1
Bluff +1
Diplomacy +1
Dungeoneering +2
Endurance +2
Heal +2
History +11
Insight +7
Intimidate +1
Nature +2
Perception +7
Religion +4
Stealth +0
Streetwise +6
Thievery +0
[/sblock][/sblock]
 
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Ah-shahran quietly follows the party, seemingly distracted by the view of the castle, and gazing abstractedly around the clearing. As his glance absorbs every detail of the area, he softly mumbles Down, down, down the stairs, the goblins and the captives. Whither light, in dead of night, beneath the bones of earth? His face stretches in a manic grin just short of his standard cackle. I agree. Let's follow now, and deny them time to feed the captives to whatever undead lurk in these "katykoombs".

With a glance at Freggo as a few twigs snap under his exaggeratedly cautious step, he adds A subtle approach is a good idea, even if some of us are terrible at it. Should we try for quiet?
 

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