Scales of War #1 Rescue at Rivenroar IC

Velani - pt 2

Kicking in her Defensive Aura, Velani continues to bound up the stairs.

Double Move: either 7 squares if the stairs aren't difficult terrain, otherwise only 4.
 

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Velani - pt 2

Kicking in her Defensive Aura, Velani continues to bound up the stairs.

Double Move: either 7 squares if the stairs aren't difficult terrain, otherwise only 4.

Halfway up the stairs, the sounds of the Drake are more apparent, but the creature still cannot be seen.

[sblock=Combat]
Encounter #10 Rampaging Drakes

Turn: 1

Initiative (* = Next to play)

22 Drake #1
22 Drake #2
20 Viator*
19 Kyalia
14 Velani
12 Kalimaru*
7 Ah-shahran
5 Freggo

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/8
Freggo 27/27 Surges 9/5
Kalimaru 25/24 Surges 8/6
Kyalia 26/26 Surges 8/8
Velani 28/19 Surges 11/4. Combat Advantage for all.
Viator 26/26 Surges 8/7

Monsters

Drake #1-
Drake #2- 10 HP damage Taken.

Actions To Date

Turn #1 (Surprise)

Drake #1- Charge Von Jallach Crypt door- No effect.

Drake #2- Double Move to S8.

Viator- Move (Jump) first Pit- Success on to H9.

Kyalia- Quarry Drake #2. Twin Strike Drake #2- Hit & Hit 10 damage.

Velani- Move (Run) N9. Defensive Aura. Move (Run) Halfway up stairs.

Kali-

Ah-shahran-

Freggo-


[/sblock]

New Map- not needed.

Next up Viator (to finish off turn), then Kali.
 

Kali

"Lets see if we can keep it at a distance and feather it with arrows" Kali suggests, and with a nod to Kyalia "I suspect you might best me at this one, but lets see who gets the most arrows to stick in drake flesh."

OOC: Minor: Put away Axes
Minor: Draw longbow
Standard: SHOOT
 

"Lets see if we can keep it at a distance and feather it with arrows" Kali suggests, and with a nod to Kyalia "I suspect you might best me at this one, but lets see who gets the most arrows to stick in drake flesh."

OOC: Minor: Put away Axes
Minor: Draw longbow
Standard: SHOOT

Kali's arrow almost takes out the Drake's eye... spectacular shot.

The creature rages and bellows, now attempting to turn around in the corridor...

[sblock=Combat]
Encounter #10 Rampaging Drakes

Turn: 1

Initiative (* = Next to play)

22 Drake #1
22 Drake #2
20 Viator*
19 Kyalia
14 Velani
12 Kalimaru
7 Ah-shahran*
5 Freggo

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/8
Freggo 27/27 Surges 9/5
Kalimaru 25/24 Surges 8/6
Kyalia 26/26 Surges 8/8
Velani 28/19 Surges 11/4. Combat Advantage for all.
Viator 26/26 Surges 8/7

Monsters

Drake #1-
Drake #2- 25 HP damage Taken. Quarry (Kyalia).

Actions To Date

Turn #1 (Surprise)

Drake #1- Charge Von Jallach Crypt door- No effect.

Drake #2- Double Move to S8.

Viator- Move (Jump) first Pit- Success on to H9.

Kyalia- Quarry Drake #2. Twin Strike Drake #2- Hit & Hit 10 damage.

Velani- Move (Run) N9. Defensive Aura. Move (Run) Halfway up stairs.

Kali- Stow weapons. Draw Longbow. Longbow Drake #2- Hit 15 damage.

Ah-shahran-

Freggo-

[/sblock]

New Map- not needed.

Next up- Viator (finish round) and Ah-shahran, and then Freggo.
 


Sounds like a great game, you two, but I'm afraid I'm going to stack the odds! Ah-shahran makes a sweeping motion with his arm, pointing at the drake and yelling FIRE! as Gorm flickers in and out near the two archers, bolstering both and allowing Kali to take the lead in number of arrows launched.

[sblock=Mechanics]Minor: Call Spirit Companion at C9, 4 temp HP to Kali
Standard: Spirit Infusion on Kali, enhanced RBA
Move-->Minor: Call Spirit Companion at C9, 4 temp HP to Kyalia
Action Point Standard: Spirit Infusion on Kali, enhanced RBA[/sblock]

[sblock=Combat Status]HP: 30/30 Surges: 8/8 Surge Value: 7
AC: 16 Fortitude: 11 Reflex: 14 Will: 16
Resist: 5 necrotic, 5 radiant Saving Throw mods: none
Speed: 6 Initiative: (+2) 7
Passive Insight: 19 Passive Perception: 19
Action Points: 3 2 [x][][] Usage this encounter
[] Second Wind

[][][] Failed Death Saves

Current Status:


Actions:
[x]Standard
[x]Move
[x]Minor
[]Immediate


Powers:
Spirit Infusion, Direct the Strike, Call Spirit Companion Twin Panthers, Memory of a Thousand Lifetimes, Healing Spirit, Inspiring Word, Speak with Spirits, Spirit of the Healing Flood

[/sblock]
 
Last edited:

Viator catches his balance and continues his momentum to take him to a corner view.

[sblock=Actions]Double Move to M7[/sblock]

Sounds like a great game, you two, but I'm afraid I'm going to stack the odds! Ah-shahran makes a sweeping motion with his arm, pointing at the drake and yelling FIRE! as Gorm flickers in and out near the two archers, bolstering both and allowing Kali to take the lead in number of arrows launched.

[sblock=Mechanics]Minor: Call Spirit Companion at C9, 4 temp HP to Kali
Standard: Spirit Infusion on Kali, enhanced RBA
Move-->Minor: Call Spirit Companion at C9, 4 temp HP to Kyalia
Action Point Standard: Spirit Infusion on Kali, enhanced RBA[/sblock]

[sblock=Combat Status]HP: 30/30 Surges: 8/8 Surge Value: 7
AC: 16 Fortitude: 11 Reflex: 14 Will: 16
Resist: 5 necrotic, 5 radiant Saving Throw mods: none
Speed: 6 Initiative: (+2) 7
Passive Insight: 19 Passive Perception: 19
Action Points: 3 2 [x][][] Usage this encounter
[] Second Wind

[][][] Failed Death Saves

Current Status:


Actions:
[x]Standard
[x]Move
[x]Minor
[]Immediate


Powers:
Spirit Infusion, Direct the Strike, Call Spirit Companion Twin Panthers, Memory of a Thousand Lifetimes, Healing Spirit, Inspiring Word, Speak with Spirits, Spirit of the Healing Flood

[/sblock]

Viator continues to trundle forward, meanwhile Ah-shahran and Gorm get to work- Kali fires two more arrows down the corridor, the Drake is struck once more, the second arrow narrowly missing the beast.

The creature roars and continues its slow turning manouever.

[sblock=Combat]
Encounter #10 Rampaging Drakes

Turn: 1

Initiative (* = Next to play)

22 Drake #1
22 Drake #2
20 Viator
19 Kyalia
14 Velani
12 Kalimaru
7 Ah-shahran
5 Freggo*

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/8
Freggo 27/27 Surges 9/5
Kalimaru 25/24 (4 Temp HP) Surges 8/6
Kyalia 26/26 (4 Temp HP) Surges 8/8
Velani 28/19 Surges 11/4. Combat Advantage for all.
Viator 26/26 Surges 8/7

Monsters

Drake #1-
Drake #2- 36 HP damage Taken. Quarry (Kyalia).

Actions To Date

Turn #1 (Surprise)

Drake #1- Charge Von Jallach Crypt door- No effect.

Drake #2- Double Move to S8.

Viator- Move (Jump) first Pit- Success on to H9. Move M7.

Kyalia- Quarry Drake #2. Twin Strike Drake #2- Hit & Hit 10 damage.

Velani- Move (Run) N9. Defensive Aura. Move (Run) Halfway up stairs.

Kali- Stow weapons. Draw Longbow. Longbow Drake #2- Hit 15 damage.

Ah-shahran- Call Spirit Companion- Kali 4 Temp HP. Spirit Infusion Kali RBA Drake #2- Hit 11 damage. Call Spirit Companion- Kyalia 4 Temp HP. Action Point. Spirit Infusion Kali RBA Drake #2- Miss.

Freggo-

Turn #2

Drake #1-

Drake #2-

Viator-

[/sblock]

New Map-

108 Drake in the corridor wants out

Freggo is up next... then the Drakes.
 

Freggo misses all the fun

What's this? Sounds of combat above! Arg, let's see if I can swing around and flank the beasts!

Freggo runs across across the fungy room in the footsteps of the fleeing beasts, looking for a chance to bring his sword to bear.

[sblock=Mechanics]
Minor: Sword
Move and Standard: Move south and up stairs, charging any enemies that may come into range.
[/sblock]

OOC: Going on vacation tomorrow. Will try to keep up via iPhone, but please play for me if I'm holding up the game too long.
 

What's this? Sounds of combat above! Arg, let's see if I can swing around and flank the beasts!

Freggo runs across across the fungy room in the footsteps of the fleeing beasts, looking for a chance to bring his sword to bear.

[sblock=Mechanics]
Minor: Sword
Move and Standard: Move south and up stairs, charging any enemies that may come into range.
[/sblock]

OOC: Going on vacation tomorrow. Will try to keep up via iPhone, but please play for me if I'm holding up the game too long.

GM: Have a great holiday- will get someone to bot you if 24 hours elapses, any volunteers... note only if 24 hours elapses mind, Freggo is still Goken's to play.


Freggo grabs out his sword and chases after Velani, up the stairs and towards the Entrance Chamber- where the pair can hear a Drake doing some damage to a door, although not smashing through it yet.

Alas you only get halfway up the stairs- still a way to go...

[sblock=Combat]
Encounter #10 Rampaging Drakes

Turn: 2

Initiative (* = Next to play)

22 Drake #1*
22 Drake #2
20 Viator
19 Kyalia
14 Velani
12 Kalimaru
7 Ah-shahran
5 Freggo

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/8
Freggo 27/27 Surges 9/5
Kalimaru 25/24 (4 Temp HP) Surges 8/6
Kyalia 26/26 (4 Temp HP) Surges 8/8
Velani 28/19 Surges 11/4. Combat Advantage for all.
Viator 26/26 Surges 8/7

Monsters

Drake #1-
Drake #2- 36 HP damage Taken. Quarry (Kyalia).

Actions To Date

Turn #1 (Surprise)

Drake #1- Charge Von Jallach Crypt door- No effect.

Drake #2- Double Move to S8.

Viator- Move (Jump) first Pit- Success on to H9. Move M7.

Kyalia- Quarry Drake #2. Twin Strike Drake #2- Hit & Hit 10 damage.

Velani- Move (Run) N9. Defensive Aura. Move (Run) Halfway up stairs.

Kali- Stow weapons. Draw Longbow. Longbow Drake #2- Hit 15 damage.

Ah-shahran- Call Spirit Companion- Kali 4 Temp HP. Spirit Infusion Kali RBA Drake #2- Hit 11 damage. Call Spirit Companion- Kyalia 4 Temp HP. Action Point. Spirit Infusion Kali RBA Drake #2- Miss.

Freggo- Double Move up stairs towards Entrance Chamber after Velani.

Turn #2

Drake #1-

Drake #2-

Viator-

[/sblock]

New Map to follow.

Next the Drakes...
 

Drake #1

As Velani and Freggo rush to save the prisoners they suddenly realise... the sound has stopped, the sound of Drake against metal doors- the pair share a glance, mentally re-order the last ten, twenty seconds worth of messages to their brain.

They don't remember the sound of doors being broken open...

Something strange is afoot, or else the Drake has grown bored with failure and... well, who knows- the only way is to find out...

[sblock=Combat]
Encounter #10 Rampaging Drakes

Turn: 2

Initiative (* = Next to play)

22 Drake #1
22 Drake #2*
20 Viator
19 Kyalia
14 Velani
12 Kalimaru
7 Ah-shahran
5 Freggo

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/8
Freggo 27/27 Surges 9/5
Kalimaru 25/24 (4 Temp HP) Surges 8/6
Kyalia 26/26 (4 Temp HP) Surges 8/8
Velani 28/19 Surges 11/4. Combat Advantage for all.
Viator 26/26 Surges 8/7

Monsters

Drake #1-
Drake #2- 36 HP damage Taken. Quarry (Kyalia).

Actions To Date

Turn #1 (Surprise)

Drake #1- Charge Von Jallach Crypt door- No effect.

Drake #2- Double Move to S8.

Viator- Move (Jump) first Pit- Success on to H9. Move M7.

Kyalia- Quarry Drake #2. Twin Strike Drake #2- Hit & Hit 10 damage.

Velani- Move (Run) N9. Defensive Aura. Move (Run) Halfway up stairs.

Kali- Stow weapons. Draw Longbow. Longbow Drake #2- Hit 15 damage.

Ah-shahran- Call Spirit Companion- Kali 4 Temp HP. Spirit Infusion Kali RBA Drake #2- Hit 11 damage. Call Spirit Companion- Kyalia 4 Temp HP. Action Point. Spirit Infusion Kali RBA Drake #2- Miss.

Freggo- Double Move up stairs towards Entrance Chamber after Velani.

Turn #2

Drake #1- Move?

Drake #2-

Viator-

[/sblock]

New Map to follow...
 

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