Scales of War #1 Rescue at Rivenroar IC

Ah-shahran looks at the blob, then at Spizz with an uneasy expression. Spizz, might want to have some of us between you and that thing. Just in case it's looking for food or otherwise has a bad attitude.

[sblock=Mechanics]Trying to identify the odd blob[/sblock]

The blob is a Grey Ooze, it seems to be making its way with alacrity towards the eastern doors...

GM: We could go in to combat mode but the blob is heading away from you guys...


Odd!

What next?
 

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Velani

"OK, that mirror gives me the creeps now... who knows what else might pop through... maybe Junior here starts thinking of his daddy or something... best leave it alone or destroy it or shut it down or something..."

"As for blob-o here, it doesn't seem to be hungry for us...so long as it's not headed to Von Jallick's then I'm fine with it sweeping the floors...shall we maybe follow it from a safe distance and see what it wants?"
 

I would quietly voice my disapproval at destroying such a powerful artifact, Velani. I understand your fear but destruction does not always solve problems. I shall, however, cease my attempts with it until a later date.

As for the creature, may I suggest we follow it? It seemed...interested...in us.
 

Velani

"OK, that mirror gives me the creeps now... who knows what else might pop through... maybe Junior here starts thinking of his daddy or something... best leave it alone or destroy it or shut it down or something..."

"As for blob-o here, it doesn't seem to be hungry for us...so long as it's not headed to Von Jallick's then I'm fine with it sweeping the floors...shall we maybe follow it from a safe distance and see what it wants?"

I would quietly voice my disapproval at destroying such a powerful artifact, Velani. I understand your fear but destruction does not always solve problems. I shall, however, cease my attempts with it until a later date.

As for the creature, may I suggest we follow it? It seemed...interested...in us.

The Grey Ooze, identified by Ah-shahran, continues to move away- at speed (for an Ooze)- it gets to the doors and begins to flow under them and through the small gaps in their join...

<PLOOOOOP!>

That's when the much larger Ooze splurges through the portal bringing with it a couple of hundred gallons of water, several flapping fish and a frog- which hops off quickly.

The much larger pulsating, exudes a pseudopod- like a periscope, it looks left, spots the smaller Ooze and... it looks ahead, spots you guys- it sighs and deflates a little making a soft farting noise, in the same instant three tentacles shoot out...

A light snack has just turned into a banquet...

[sblock=Combat]
Encounter #11 Slime

Turn: 1

Initiative (* = Next to play)

20 Big Ooze
17 Velani
17 Kyalia
17 Grey Ooze
11 Ah-shahran
8 Kali
7 Viator
2 Freggo

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/7
Freggo 27/26 Surges 9/4.
Kalimaru 25/25 Surges 8/6
Kyalia 26/26 Surges 8/8
Velani 28/28 (4 Temp HP) Surges 11/3.
Viator 26/26 Surges 8/7.
&
Spizz 31/11 Surges 1/0.

Monsters

Grey Ooze-
Big Ooze-

Actions To Date

Turn #1

Big Ooze-

Velani-

Kyalia-

Grey Ooze-

Ah-shahran-

Kali-

Viator-

Freggo-

[/sblock]

New Map- to follow.

Next up- Big Ooze.
 
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Big Ooze

The tentacles wave furiously- seemingly overjoyed with the wide variety of new foodstuffs available (you guys).

A tentacle reaches high and then comes down with full force- on Spizz...

<SPLATTT>

Spizz watches, and at the last minute steps aside- he giggles...

"Is it a game?" The Goblin turns to ask Viator.

Meanwhile, seemingly frustrated, the Big Ooze shakes all three of its tentacles furiously, then flows forward...

You notice the stone work behind the Ooze has been eaten away slightly- certainly the organic material is entirely gone...

Behind the creature the strange magical device continues to show an image of a pleasant evening in Fallcrest- several lights come on in the Nentir Inn- all is well with the rest of the world.

[sblock=Combat]
Encounter #11 Slime

Turn: 1

Initiative (* = Next to play)

20 Big Ooze
17 Velani
17 Kyalia
17 Grey Ooze
11 Ah-shahran
8 Kali
7 Viator
2 Freggo

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/7
Freggo 27/26 Surges 9/4.
Kalimaru 25/25 Surges 8/6
Kyalia 26/26 Surges 8/8
Velani 28/28 (4 Temp HP) Surges 11/3.
Viator 26/26 Surges 8/7.
&
Spizz 31/11 Surges 1/0.

Monsters

Grey Ooze-
Big Ooze-

Actions To Date

Turn #1

Big Ooze- Slam Spizz- Miss. Shift E7.

Velani-

Kyalia-

Grey Ooze-

Ah-shahran-

Kali-

Viator-

Freggo-

[/sblock]

New Map-

http://gallery.rptools.net/v/contri...Portal+Chamber-+The+Other+_Big_+Blob.jpg.html

Next up Velani and then Kyalia...
 
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OOC: Is the room we are in now to the left of where we are here?

Because, in that case, Kyalia would like to move down the corridor at the bottom of the current map, which will lead her outside the map, though. She doesn't really want or need to be close to that thing.

If that is not feasible, she will settle with the door on the top left of the current map.
 

Kyalia

“Yikes! What kind of ugly thing is that!?”

Kyalia carefully removes herself from the vincinity of the blob-thingie and fires a single arrow at it afterwards.


[SBLOCK=OOC]Minor: Hunter's Quarry on the Blob
Standard: Evasive Strike (Shift 4 before the attack -> to 'K7' (outside of the map)[/SBLOCK]
 
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Freggo would rather be wrong

It's like these new friends of his didn't read any of the old epics! How did they expect to be heroes if the don't know how it's done traditionally?

First his advice about not befriending strong enemies is ignored, and now this! It's the old magical-thing-that-you-could-probably-ignore-but-won't-because-of-heroic-hubris trick! He saw it a mile away! Oh why didn't they just creep on by it like he suggested?! Freggo resolves to begin telling his friends some of his favorite tales when they have a spare moment. He'll start with the dragon-slaying peasant... no no, the wandering ogre of the bridge really should come first...

Well, never mind that for now. Here's more trouble. *SIGH*

OOC: Freggo was paranoid with sword extended, ready for the trap to be sprung. That doesn't grant him a surprise round? :)
 

OOC: Is the room we are in now to the left of where we are here?

Because, in that case, Kyalia would like to move down the corridor at the bottom of the current map, which will lead her outside the map, though. She doesn't really want or need to be close to that thing.

If that is not feasible, she will settle with the door on the top left of the current map.

GM: New Map-

131 The Portal Chamber- YOU ARE HERE

This the new map- YOU ARE HERE in room 4 on the left.

I'll move you back down the corridor- plenty of room to stay safe down there.
 

Freggo leaps into action (before he looks, naturally) - DM Approved Surprise Round

Freggo watches the first blob with growing dismay, sure that it means their doom... somehow. When the second much large being slurps to the floor, he does not hesitate. His sword lights up, catching the attention of the wavy thingies. He slips forward and slashes with a shout. "Hah! Lure us in with your pretty pictures will you? Take that!" The slash lands, allowing his magic to take hold so that he may draw the creature forward and slip to the side. "I've drawn its ire, it's vulnerable behind!"

Freggo spares a moment to wonder if the thing has a behind and whether surrounding it will help... ah well too late now...

[sblock=Mechanics]
Standard: Luring Strike - First Shift to E:8, then shift to D:9 on a successful hit, drawing the blob to the same location it ended up moving to (but providing a flank for anyone that moves to D:6 or E:6).
[/sblock]
 
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