And now I've encased myself in burning rock. What was I thinking, trying to be a hero... Freggo's despondent thoughts continue, but he looks up as Ah-shahran and Viator lend him their aid. He looks around at his allies as if seeing them for the first time.
Could it be that I've had this wrong...
Butting aside his doubts, Freggo assesses the situation with renewed vigor and determination. His eyes widen at the new arrivals, and he calls over his shoulder (unable to face them directly due to his sticky situation).
"Brave and fooling gnomes, we are here to rescue you from yourselves... and probably beat you soundly first!"
Turning back to the giant fire bug, a smirk now on his face, Freggo formulates a plan. A very bad plan... his favorite kind. He raises his sword aloft with a shout, its light blazing to catch the creature's eye. Concentrating on maintaining his link with the blade, he sweeps down with it to plant it firmly in his enemy but the bug's pincers are in his path! Not giving up, Freggo grabs a pincer with his bare hand, thrusts the creature's head toward the earth, and plants his sword in the creature's neck! And then he hands on! When the creature rears back, Freggo counts on his Swordbond to hold true and insure his grip does not fail. With a wrench, the creature's own momentum tears Freggo free of the lava, and Freggo finds himself sailing through the air. He twists as he flies, and pulls on the sword to wrench his body down... right on top of the creature. Freggo is riding the fire bug!
OOC:
|
So I know this is totally ridiculous, but I figure it's worth a shot. As if that wasn't enough, what I'd really like to do now is use an Action Point to make a second Luring Strike that doesn't actually cause any damage... but instead waves the lure in front of the creatures face in order to get it to charge it's own ally. Eh EH? (It would of course be entirely reasonable for Freggo to take damage from riding a lava creature, saying nothing about getting it to attack.)
|
|
[sblock=Mechanics]
Minor: Arcana to use Swordbond hold tight and stick to the enemy
Standard: Luring Strike, using the distraction to plant his sword firmly and get a good grip, with the later shift to follow the creature as it lurches back from his attack. 12 will clearly miss; will use Heroic Effort to make it 16; if that misses, will add Brawling Warrior to make it 17.
Move: Vault free of the lava and land on top of the creature with Athletics
[/sblock]
Freggo is at it again- he first off prepares his swordbond, although that doesn't go that well. Then lashes at the Fiery Insect before him managing to slam the blade of his longsword in to the beast- although it takes a heroic effort to do so. Using his momentum he grips tight to his sword and leaps-
<SCHLEEERP>
He's out of the burning goo- and sailing towards the Fiery Insect, which sees Freggo coming and attempts to Claw the young hero, although caught by surprise it rushes its attack...
Alas, for Freggo, it's aim is true- almost deadly...
GM: | Crit for 16 damage + 6 Fire damage = 22 HP = Freggo on 0 HP and Dying. | |
Freggo is grabbed by the leg and yanked back and slammed in to the floor, the same square as he started his move from- he lies there, unconscious- dying.
The Fiery Insect hisses and drips molten lava, bloodied and battered.
[sblock=The Gnomes- read this all]
Yelling things at the Gnomes is good- particularly if you want them to stop attacking you, you of course need to accompany your yells, talk or whatever with a skill check. Obviously chatter is a free action- use Bluff, Diplomacy or Intimidate. If you want to do something else to make the Gnomes see sense then that would be a Minor Action- depending on what it was, remember you can use any skill... that said if you don't roll a skill check then you're on the list of people they want to shoot at. I expect everyone to try something, pretty please...
[/sblock]
[sblock=Combat]
Encounter #12 Fiery Fellows
Turn: 2
Initiative (* = Next to play)
27 Velani
21 Gnome #1
21 Gnome #2
14 Freggo
Ah-shahran*
12 Fiery Insect #1
12 Fiery Insect #2
11 Kyalia
8 Kali
5 Viator
HP & Conditions
PCs
Ah-shahran 30/28 Surges 8/6.
Freggo 27/0 Surges 9/3- Dying.
Kalimaru 25/25 Surges 8/6
Kyalia 26/26 Surges 8/8
Velani 28/28 (4 Temp HP) Surges 11/3.
Viator 26/26 Surges 8/5.
Monsters
Fiery Creature- 27 HP damage taken- DEAD.
Fiery Insect #1- 36 HP damage taken- Bloodied. Aegis of Ensnarement (Freggo).
Fiery Insect #2- 33 HP damage taken- Bloodied. Quarry (Kyalia). Assassin's Shroud (Kali). Defender's Aura (Velani).
Actions To Date
Turn #1
Velani- Move P7. Defender's Aura. Charge Fiery Creature- Hit 16 damage- Bloodied. Action Point. Valiant Strike Fiery Creature- Hit 6 damage + Holy Smite 5 Radiant damage = 11 damage- DEAD.
Freggo- Move N9. Aegis of Ensnarement Fiery Insect #1. Luring Strike Shift M10 CA Fiery Insect #1- Hit 5 damage & Shift N10 & Pull Fiery Insect #1 M10.
Ah-shahran- Move P7 & Gorm O9. Spirit Infusion Freggo Longsword Fiery Insect #1- Crit 15 damage. Call Spirit Comapanion N11 & 4 Temp HP Freggo.
Fiery Insect #1- Spew Lava Freggo- Hit 4 damage & Ongoing 5 Fire & Immobilised (save ends both). Shift N9.
Fiery Insect #2- Claw Velani- Miss. Shift P14 Righteous Radiance- 6 Radiant damage.
Kyalia- Move Q12. Hunter's Quarry Fiery Insect #2. Twin Strike Fiery Insect #2- Hit & Miss 7 damage. Action Point. Twin Strike Fiery Insect #2- Miss & Hit 8 damage.
Kali- Aspect of the Cunning Fox. Move P9. Assassin's Shroud Fiery Insect #2. Charge Fiery Insect #2- Miss & Shift P15. Action Point. Battleaxe Fiery Insect #2- Miss.
Viator- Move P6. Dimensional Scramble (PP1) Fiery Insect #1- Hit 11 damage & Teleported to M9. Arcana Stunt- remove Immobilised Freggo- Success, Free Save vs Immobilised = Fail.
Turn #2
Velani- Shift P13. Defender's Aura Fiery Insect #2. Vengeful Strike CA Fiery Insect #2- Hit 12 damage- Bloodied.
Gnome #1- Hand Crossbow CA Velani- Miss.
Gnome #2- Hand Crossbow CA Kali- Miss.
Freggo- Swordbond Arcana check = Hmmm. Luring Strike Fiery Insect #1 (with Heroic Effort)- Hit 5 damage- Bloodied. Leap on to the back of Fiery Insect #1- Athletics Check = Success. OA Fiery Insect #1 Claw (-2 To Hit) Freggo- Crit 16 damage & 6 Fire damage = 22 damage- Dying.
Ah-shahran-
Fiery Insect #1-
Fiery Insect #2-
Kyalia-
Kali-
Viator-
[/sblock]
New Map-
http://gallery.rptools.net/v/contri...r/151+Another+Crypt-+Freggo+is+dying.jpg.html
Next up Ah-shahran, then the Fiery Insects.