As the group circles around the poor animal, Wendigo kneels down and begins examining the horse. Its breathing is labored, its hair is dirty, but there is no indication of anything broken. Dorn hovers over the monk's shoulder, but it's soon obvious to him that this is beyond the scope of whatever medical training he might have had. (Dorn Aid Another Heal DC 10: [3] + 2 = 5 *failure*) He stands back up and looks a bit forlorn as there's nothing he himself can do.
Gala yips and bounds down the rocks, coming in by the horse's head. Although the presence of a normal jackal would spook an animal such as this, Gala's connection with the natural world allows her to yip and yelp quietly in the beast's ear, licking it alongside its head, and there is a noticeable slowing down of the horse's breathing. Whatever she's doing, its calming the creature down. (Gala Nature DC 15: [7] + 12 = 19 *success*)
Tregar, Gloomblade and Henry all move around the steed and begin relieving it of its burden. The waterskins (although not terribly heavy all things considered), are heavy enough that it could cause additional discomfort, and each of them discover that shouldering the extra water themselves is not as much of a problem as they thought. And he lightened load relaxes the horse even further. (Tregar Endurance DC 5: [6] + 15 = 21 *success*) (Gloomblade Endurance DC 5: [18] + 5 = 23 *success*) (Henry Endurance DC 5: [11] + 8 = 19 *success*)
After another ten minutes of getting the horse calm, clearing much of the debris from around its legs and hooves, and trying his best to massage the leg that got twisted slightly underneath when the horse fell, Wendigo gently takes the reins and tries to bring it back to its feet. The horse whinneys loudly as it puts weight upon its twisted leg, (Wendigo Heal DC 10: [2] + 5 = 7 *failure*) but fortunately, it is able to take a few steps on it anyways and seems to walk the injury off. Although moving now with a noticeable slowness, the horse appears to be all right, all things considered. It's not something that the group would want to push, but for now the steed is able to continue.
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4 Successes / 1 Failure: Challenge Check 2: SUCCESS
Reward: Horse will survive entirety of skill challenge
SKILL CHALLENGE: 2 OF 2