By the way, I'm wondering whether it wouldn't be better to split out the "Human-Form" stats since that might make it easier to parse, e.g.:
Ratwere
Medium Magical Beast (Shapechanger)
Hit Dice: 3d10+9 (25 hp)
Initiative: +7
Speed: 40 ft. (8 squares), climb 20 ft., swim 20 ft.
Armor Class: 16 (+3 Dex, +3 natural), touch 13, flat-footed 13
Base Attack/Grapple: +3/+5
Attack: Bite +6 melee (1d6+3 plus ratwere plague);
—
Hybrid-form: Shortsword +6 melee (1d6+2/19-20), or bite +6 melee (1d6+2 plus ratwere plague), or dagger +6 melee/ranged (1d4+2/19-20)
Full Attack: Bite +6 melee (1d6+3 plus ratwere plague);
—
Hybrid-form: Shortsword +6 melee (1d6+2/19-20) and bite +1 melee (1d6+1 plus ratwere plague), or dagger +6 melee (1d4+2/19-20) and bite +1 melee (1d6+1 plus ratwere plague)
Space/Reach: 5 ft./5 ft.
Special Attacks: Ratwere plague, summon rats
Special Qualities: Alternate form, dire, damage reduction 10/magic or silver, low-light vision, scent, speak with rats
Saves: Fort +6, Ref +6, Will +6
Abilities: Str 14, Dex 17, Con 16, Int 10, Wis 13, Cha 11
Skills: Balance +11, Climb +11, Hide +9, Listen +5, Move Silently +5, Spot +5, Swim +11
Feats: Alertness, Improved Initiative, Iron Will (B), Weapon Finesse (B)
Environment: Urban and underground
Organization: Solitary, family (2-5), pack (6-24) or troupe (2-24 plus 2-40 dire rats and rat swarms)
Challenge Rating: 3
Treasure: Standard
Alignment: Always chaotic evil
Advancement: 4-9 HD (Medium) or by character class
Level Adjustment: +X
Ratwere, Human Form
Speed: 30 ft. (6 squares)
Armor Class: 13 (+3 Dex), touch 13, flat-footed 10
Base Attack/Grapple: +3/+5
Attack: Shortsword +6 melee (1d6+2/19-20), or dagger +6 melee/ranged (1d4+2/19-20)
Full Attack: Shortsword +6 melee (1d6+2/19-20), or dagger +6 melee/ranged (1d4+2/19-20)
Space/Reach: 5 ft./5 ft.
Special Attacks: Summon rats
Special Qualities: Alternate form, dire, low-light vision, scent, speak with rats
Skills: Balance +3, Climb +11, Hide +9, Listen +5, Move Silently +5, Spot +5, Swim +11