KaeYoss said:
... but the attack is still an extra attack like that of flurry of blows and you need a full attack for it.
Actually... the extra attack is NOTHING like flurry of blows. Flurry of blows is similiar to two-weapon fighting or rapid shot... it gives you an extra attack that can be used at a cost of -2 to ALL attacks.
Speed blades are based on haste, but is a specialized partial action that allows only an attack, but at your highest BAB. It's similiar to Expert Tactician (errata Song & Silence version), where you get an extra partial action under certain conditions that can only be used for an attack.
I think people are not really understanding the way it actions work.
Normally, to get more than one attack, you must take a full round action. Why? Because you need the extra time to make the attack - theoretically.
Ok.... so far... so good. So a round usually looks like this:
Full round broken into two actions:
Move-equivelent action (move, etc.)
Standard Action (attack, cast, etc.)
OR
Full round used for one action:
Full-round Action (multiple attacks with BAB, two-weapon fighting, rapid shot, etc.)
Now... with those two scenarios... there's not much arguement. To get multiple attacks, you must have a full-round action.
HOWEVER, the way the
Speed weapons (and haste) works is that they both give you EXTRA actions. So an action that is outside of the normal full round action a player has.
So, instead it would look like this:
Full round broken into two actions:
Move-equivelent action (move, etc.)
Standard Action (attack, cast, etc.)
Extra partial Action: Attack once
OR
Full round used for one action:
Full-round Action (multiple attacks with BAB, two-weapon fighting, rapid shot, etc.)
Extra partial Action: Attack once
Now... you only get partial actions on your initiative. Therefore, speed weapons would theoretically NOT work on an AoO. HOWEVER.... the
speed enchantment for armor is a +3 bonus (no errata yet so still +3). The
speed enchantment on a sword is a +4 bonus. This would seem to indicate that the sword's enchantment is meant to be more powerful.
This could lead one to believe that the
Speed weapons make an extra attack whenever you actually attack with them... simliar to the extra attack granted with the Improved Trip ability after a successful trip.
Personally, I think there is ALOT of room for interruptation on this subject since I think the rules and wording around this particular subject is horribly muddied.