IcyCool
First Post
KarinsDad said:Sorry, I don't understand the reference.
You said 'alternative' rather than 'alternate'.
Alternative being the type of music that Green Day is mostly famous for.
What? I thought it was funny.

KarinsDad said:Sorry, I don't understand the reference.
Asmo said:Does this reasoning apply to the wizard/bonusspell scenario. The bonusspells should go away, but I´m not sure so I´ve to ask.
Another Brak flashback: would he drop to -7 (and most likely die) if the he´s the victim of a targeted Dispel Magic? And the bonusspells would be gone for 1 d4 rounds?
Twowolves said:That that kind of "risk" was very easily taken advantage of, and could be seen as picking on the character when the gamble didn't pay off. It's one thing to have an ability negated by a monster as a plot point or adventure challenge (like a Beholder's Anti-Magic cone, or the "you wake up naked" adventure hook), but it's another to have an unusual vulnerability like that. Now either the DM avoids Dispel Magic or Anti-Magic situations or else it has a compounded affect on the risk taking character, which could be perceived as intentionally punishing a character for obtaining a feat/PrC this way.
KarinsDad said:The party almost died because the NPCs were stronger (and the PCs knew this ahead of time) and this player was worried about getting wet.
It's like watching the Keystone Kops some days.![]()
Asmo said:Does this reasoning apply to the wizard/bonusspell scenario. The bonusspells should go away, but I´m not sure so I´ve to ask.
Another Brak flashback: would he drop to -7 (and most likely die) if the he´s the victim of a targeted Dispel Magic? And the bonusspells would be gone for 1 d4 rounds?
Asmo said:Another Brak flashback: would he drop to -7 (and most likely die) if the he´s the victim of a targeted Dispel Magic? And the bonusspells would be gone for 1 d4 rounds?
Patryn of Elvenshae said:The bonus spells would be gone permanently (or, at least, until the wearer rested again).
KarinsDad said:And you got this rule from where?
IcyCool said:So it could be perceived as 'picking on them.' If the individual who is taking this risk is prone to feeling like the DM is 'picking on them', the DM should probably just get rid of said player. Your example has, IMO, less to do with the fun of taking risks, and more to do with the lack of fun of dealing with a whiny player who wants to get their way.
IcyCool said:Do you have a different example of how taking risks isn't fun?
Twowolves said:The same kind of whiny player that would try to get a feat/PrC his character doesn't really qualify for by using a magic item or spell as a proxy for meeting a prerequisite? I agree, best to not deal with this kind of player. Ruling that you can't use magic items to meet prerequisites nips that in the bud.
Twowolves said:Yes, and I listed them in post 221. Risks taken by a character in game can be fun, risks taken by a player while sitting at the table leveling up his character in a questionable way, not so much fun.