Storms of Change OOC Part 4


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Goruka

Goruka is a militaristic kingdom ruled by ruthless overlords, where warfare is a way of life. The kingdom has grown rich by conquest, and even collects tribute from their less powerful neighbors. The kingdom constantly schemes and plots against its powerful neighbors – Shillen to the south, the ancient Jangis Empire to the west, and Pachen to the southeast. Gorukan armies have marched on Shillen many times, and the people of Shillen feel it is only a matter of time before the next invasion.

Gorukans are descended from mountain barbarians. They probably started as a tribe of barbarians much like any other, but through martial skill have conquered the lands around them. They are now much larger than either Shillen or Pachen, and rival the Jangis Empire in size, wealth, and military strength. The elder races have watched the expansion of Goruka over the centuries with growing concern.

To the people of Shillen, Goruka is a kingdom of pure evil, where powerful overlords impose the cruelest of orders. Goruka’s laws are administered through a vast bureaucracy, and the populace is filled with royal spies.

In Goruka, slaves are everywhere, acquired through conquest.
 


doghead said:
--- ignore me doing this. back to the drawing board. ---

Sorry. I wasn't very clear. This related to a post about taking the TWF option. But then I posted up a thread in the rules forum and decided to hold off on a decision.

I'd like to dump Combat Expertise and go with a ranged attack/trip combination. Spiked chain or guisarme, either of which would require an WP. I've seen a few spiked chains in use, not many polearms. So if you don't mind the continuity problem of polearm suddenly appearing, we're sorted.
 

Sounds good to me. We can say he's had the spiked chain coiled up under his cloak until now for a bit of continuity. But if you want to go with the guisarme that's ok too.
 

Right, spiked chain it is. The sudden appearance of a polearm would be a bit jarring.

I will update the rg thread, then off to the ic thread!

thotd.
 

You might have to remind us how HPs are handled. I leveled up Manzanita as follows:

Level 3 Add two spells: web, levitate
Add one feat improved initiative
6 skill ranks knowledge geography
profession, lawyer
alchemy
concentration
decipher script
spellcraft
incre XP 5884
 

hp is 75% hd.
d4 = 3 hp
d6 = 4.5 hp
d8 = 6 hp
d10 = 7.5 hp
d12 = 9 hp.

Hp is rounded down, but fractions aren't lost.

Example:
1st lvl rogue: 6 hp
2nd lvl rogue: 6 + 4.5 = 10 hp
3rd lvl rogue: 6 + 4.5 + 4.5 = 15 hp
 

Lucan updated to Monk 3.

Added one rank to everything but Prof (pit fighter), took Improved Grapple, increased BAB to +2, added Still mind and Fast move (base spd = 40'), added 6 hp.

I think thats everything.

thotd.
 

Dunathar updated to level 3. Added a level of rogue; new total of hit points is 21; added one rank to spot, search, listen, hide, move silently, open lock, disable device and appraise, and two ranks to tumble. Gains two weapon fighting. BAB advances to +2. Sneak attack is now +2d6, and gets trapsense +1.
 

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