Talls Strongholds and Followers adventure - Full

TallIan

Explorer
I imagine Sothor knew someone reliable in Bedegar, possibly hoping that the Baron would take him in. When that does not happen, because of not wanting to be associated with a fugitive, Sothor and his soldiers may have been working underground as a sort of resistance movement, using a secret hideout somewhere. (That may tie Saarthax to [MENTION=6886148]Herosmith14[/MENTION]'s character, if he's up for it. Frostbite may have been/still is one of Sothor's men.) In that case they would have rushed to the Baron's defense when the orcs came.
If Herosmith is up for that sure. I see the late baron as mostly good, but not willing to risk much, so when the
dragonborn arrived wanting help, he wouldn't take them on, but happily looked the other way as they set up a homestead for themselves, even when some of the local farmers started selling their wares there too.

I'm not sure how many men were in that squad, but I don't think it would've been very many. Ten at the very most. Now, Saarthax is convinced it's just him and Bernold who survived, but he can't be sure.

Oh, and you may have guessed Bernold is my retainer / follower. :)
That should work and yes I did :p
 

TallIan

Explorer
IC is up.

I noticed that Arcata's background isn't in the RG yet, but I think I know enough of Shayuri's plan to get the ball rolling anyway.
 

TallIan

Explorer
I've added a few prominent NPC's that some of you may know about as you're local to Bedegar. I'll try and keep this updated as we go along

Arcata's background has been added. Let me know if I need to make any changes to fit the narrative in.
Looks good, there is enough there that I can build on if I need to use Arcata's family.

I imagine Sothor knew someone reliable in Bedegar, possibly hoping that the Baron would take him in. When that does not happen, because of not wanting to be associated with a fugitive, Sothor and his soldiers may have been working underground as a sort of resistance movement, using a secret hideout somewhere. (That may tie Saarthax to @Herosmith14's character, if he's up for it. Frostbite may have been/still is one of Sothor's men.) In that case they would have rushed to the Baron's defense when the orcs came.

I'm not sure how many men were in that squad, but I don't think it would've been very many. Ten at the very most. Now, Saarthax is convinced it's just him and Bernold who survived, but he can't be sure.

Oh, and you may have guessed Bernold is my retainer / follower. :)
I had it in my head that all of Sothor's men were dragon born - possibly because when you attract followers they are of the same ancestry (race) as your character according to the rules in the S&F book. I've just seen you picture of Bernold in the RG and realised that not all of Sother's had to be dragonborn.

There is a rule that allows different ancestries though, so Sothor could have been closer to the Baron than I initially thought as he won't be aiding 10 dragon born, just perhaps two.
 

TallIan

Explorer
That sounds great. I kind of see Eowyn as sort of like Zecora from My Little Ponies. That strange woman of the woods. She is odd. Never talks. Sometimes stands there in the middle of the street and just...stares. Likes to watch paint dry and grass grow.
I had to look that up. My daughter only watches one DVD of my little ponies and its an old school original moved to DVD. I'm pretty sure we'll soon be sick of My Liitle Pony though, she's going ever more mad for ponies in general.
[MENTION=6801311]KahlessNestor[/MENTION] it's like we woke a dragon by talking about this. My daughter found MPL on Netfilx just after these posts, and now wants to watch it all the time. The newer stuff is not the same as the sickening show I remember my sister watching when we were kids. It's probably one of the more bearable kids show's
 

JustinCase

the magical equivalent to the number zero
Yeah, I figured a whole squad of dragonborn would be too much. That's why I decided upon a human follower, but I didn't think about it any further.

I could change it if you insist.
 

TallIan

Explorer
Yeah, I figured a whole squad of dragonborn would be too much. That's why I decided upon a human follower, but I didn't think about it any further.

I could change it if you insist.
No, once I got my head around the idea that they weren’t all Dragonborn, things sat a bit easier.

One of the followers you can attract is an ambassador who allows you to attract followers of a different ancestry.
 

KahlessNestor

Explorer
[MENTION=6801311]KahlessNestor[/MENTION] it's like we woke a dragon by talking about this. My daughter found MPL on Netfilx just after these posts, and now wants to watch it all the time. The newer stuff is not the same as the sickening show I remember my sister watching when we were kids. It's probably one of the more bearable kids show's
Yes, it's a very intelligent show. :)
 

KahlessNestor

Explorer
I had a realization on the last turn that I built Eowyn as someone who never speaks. That...is going to interfere with spellcasting verbal components, since it it assumed you have to speak in a loud, clear voice. So I'm a bit stuck, since pretty much every spell has V. GM, how should we handle this? :/
 

TallIan

Explorer
I had a realization on the last turn that I built Eowyn as someone who never speaks. That...is going to interfere with spellcasting verbal components, since it it assumed you have to speak in a loud, clear voice. So I'm a bit stuck, since pretty much every spell has V. GM, how should we handle this? :/
Does she make no sounds at all? A simple solution would be that Eowyn whistles, clicks or humms the vocal components but otherwise doesn’t talk.
 

TallIan

Explorer
In my head, no sound. But I suppose she could do that. A compromise with the rules LOL
Normally the components of a spell are rarely a problem, but it does give the DM a tool to stop spell casters being able to cast all the time (in the same way you can take away a fighter's weapon). Somatic component? tie his hand. Material Component? Take his focus/pouch. Verbal component? Gag him. Its something that matters 1 in 100 sessions? so from that regard I wouldn't mind allowing a mute spell caster.

My real concern for mute spell casting though is the silence spell. Its a VERY powerful anti spell caster effect that I am not willing to discard. If you really want Eowyn to not talk and you an think of a way to compensate then go ahead. We could just say that as long as Eowyn could speak she can cast the spell.
 

jmucchiello

Adventurer
Maybe she makes clicking sounds with teeth or (not knowing the nature of her muteness) tongue. Neither of those require vocalization. (And if she is making clicking sounds, it will intrigue U'Tempei whose language includes click sounds.
 

TallIan

Explorer
Druids don't have Silence, though, IIRC. But I'm fine with her having to make some sound or something, I guess, if needed.
No, But other spell casters could cast silence on Eowyn. RAW that should stop spells with a V component and being immune to that is quite a powerful buff.
 

Shayuri

Villager
Gavien, yes. I narrated him briefly in my post. He's keeping his association with her on the down-low for the moment so he can sniff around without attracting attention.

But he can help out with this, I think.
 

TallIan

Explorer
OOC: So are we going in initiative order or what?
I thought I would move this here as it may warrant some discussion. For some reason I thought more of you were players in my PotA game so I assumed you knew I did this. I PLAY with most of you, but only KahlessNestor is a player in my PotA game. Anyway-

What we settled on in that game was to run initiative like this; The whole party rolls initiative and all the bad guys roll initiative. The highest roll wins initiative for their team and that team goes first. The party goes in the order they post - unless there is something important that matters then initiative roll takes over.

This has some pros and cons, but the two biggest pros are: simplicity and each player can see what has already happened when they make their own post - so there are less IF...THEN...ELSE... posts. If you want to wait for someone else to do something you still can. A hold action in this system only applies of you are waiting for the enemy to do something. It does give a slight boost to non-DEX characters as they are gaining the benefits of high DEX without the cost, but that's not really a huge problem - its not like DEX is under powered or anything.

I can foresee some issues with this (eg the Alert feat) but felt I could deal with these as they arrived.
 

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