Here's my sheet so far. I'm leaving the family name blank for the moment, seeking input on whether or not you have suggestions for established noble families in the area, or if it's alright to just make one up. There's also a few spell prep slots open while I mull what kind of spells to prep. Overall though, I think I have the rules covered. I'll add in a writeup for the background, but the broad sweep is that Arcata was born of a local noble house, was found to have magical talent and went to go study in a larger city. While she was away, the disaster back home struck with the Baron overthrown and this new Lord stepping in and purging dissent, breaking her House. She found out about it, possibly even fending off an attempt on her life depending on how aggressive Lord Saxon is, and returned home to set things right/exact vengeance.
Arcata
Human Noble Wizard 5
Str 8
Dex 14 +2
Con 14 +5
Int 18 +7
Wis 12 +4
Cha 11
HP 32
AC 12 (10+2)
Prof Bonus +3
Init +2
Race
Variant Human
+1 Int, +1 Cha (?)
Bonus Language
Bonus Skill
Bonus Feat
Class
Wizardry
Ritual Casting
Arcane Recovery (recover 3 lvls w/short rest)
Arcane Tradition: Diviner
- Portent
Proficiencies
Weapons: Daggers, darts, slings, staves, lgt crossbow
Tools: Dragonchess
Saves: Intelligence, Constitution and Wisdom
Skills
Arcana +7
History +7
Investigation +7
Insight +4
Persusasion +3
Languages
Common, Elvish, Draconic
Feats
Human - Resilient: Constitution
4 - ASI (Intelligence)
Spellcasting (Save DC 15)
Slots 1 - 4, 2 - 3, 3 - 3
Spell Attack +7
Prepared
0 - Firebolt, Prestidigitation, Mage Hand, Shocking Grasp
1 - Shield, Thunderwave, ?, Absorb Elements
2 - Misty Step, ?, ?
3 - ?, ?
Spellbook
1 - Shield, Absorb Elements, Thunderwave, Detect Magic, Identify, Charm Person, Feather Fall, Mage Armor, Find Familiar, Unseen Servant
2 - Alter Self, Misty Step, See Invisibility, MindSpike, Dragon's Breath, Suggestion
3 - Counterspell, Fireball, Hypnotic Pattern, Tiny Hut
Equipment
Cash: 225
Weapons
Dagger
Armor
Traveller's Clothes
Gear
Wand
Spellbook, 3lbs, free (class item)
Scholar's Pack
Spent on familiar summoning: 10gp
Scribing Costs: 450
- Detect Magic, 25
- Identify, 25
- Mindspike, 50
- See Invisible, 50
- Hypnotic Pattern, 150
- Tiny Hut, 150
Background Features
Position of Privilege
Thanks to your noble birth, people are inclined to think the best of you. You are welcome in high society, and people assume you have the right to be wherever you are. The common folk make every effort to accommodate you and avoid your displeasure, and other people of high birth treat you as a member of the same social sphere. You can secure an audience with a local noble if you need to.
Familiar (100gp)
Keemi
Tiny Celestial Owl
Armor Class 11
Hit Points 1
Speed 10 ft, Fly 60 ft
Str 2 (–4)
Dex 13 (+1)
Con 8 (–1)
Int 2 (–4)
Wis 12 (+1)
Cha 7 (–2)
Perception +3, Stealth +3
Flyby - Does not provoke OA's by flying out of reach
Keen Hearing and Sight - Adv on Perception checks based on sight or hearing
Traits
100' telepathy
Share senses (1 action)
Deliver touch spell