Altalazar
First Post
kenjib said:I have to agree with an earlier comment that the iconics have detracted from the inspirational quality of the artwork in the book, and it really ties into this statement. Even when there are adventurous images, all of the motion lies in what they are doing rather than the mystery of who they are, what they are thinking, and why they are doing what they are doing (which is really what makes Emiricol the Chaotic such a good picture).
Unfortunately, the iconics are valuable branding/marketing tools. While I don't think it was intentional, I think we are seeing a loss of inspiration to serve marketing purposes. 3e has had, overall, an amazing slick marketting machine far beyond industry standards to date.
You just nailed it. I liked the mysterious feeling one would get from much of the 1E art. It was just there, often without much explanation. A small scene in some shadowed dungeon or lowly field on a windswept plain. Like some rough sketch made of a real event, one long forgotten, you would look at it and try and determine what they were thinking, what was happening? It really captured the imagination - something you can't do where you just have cartoonish looking (sometimes by style, sometimes by content - lots of buckles and spikes in armor being the proverbial example) iconic looking straight at you in a portrait that makes it clear the only thoughts involved are "look at me, I'm a cool iconic." There just isn't any mystery there. There isn't anything to capture the imagination in quite the way you could where there are so many questions left unanswered in a scenic artwork (as opposed to a portrait). Perhaps that is the big distinction - the 1E books had many "scenes" of indeterminate nature while 3E just has lots of illustrations / portraits. The style just makes it that much less palatable to me.