Thomas steps to the side, flanking with the warforged warrior.
"Good hit Mei, keep at it" The bard, now in position, feints with his longsword at the kobold. The kobold bites and leaves itself open and the half-elf quickly brings his sword around cutting deep into it's side and knocking it to the ground.
[sblock=ooc]Shift into flanking to attack K1.
http://invisiblecastle.com/roller/view/2128000/
Hit with an 18 for 7 damage.
Immediate reaction: Virtue of Valor, Mei gains 4 temp hp, Mei is instead at 17 hp(after her mm bloodying it and the hit from the slinger.[/sblock]
[sblock=Stats]
HP 28;
Bloodied 14;
Healing Surge 7;
Surges Per Day 10
AC 17;
Fort 13,
Ref 13,
Will 15
Saves
Speed 5
Action Points 1
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Longsword (standard; at-will) ✦ Weapon
+5 vs AC; 1d8+2 damage.
War Song Strike (standard; at-will) ✦ Arcane, Weapon
+7 vs AC; 1d8+4 damage, and an ally that hits the target before the end of my next turn gains 3 temporary hit points.
Misdirected Mark (standard; at-will) ✦ Arcane, Implement
Range 10; +4 vs Reflex; 1d8+4 damage and the target is marked by an ally within 5 squares of me until the end of my next turn.
Shout of Triumph (standard; encounter) ✦ Arcane, Implement, Thunder
Enemies in close blast 3; +4 vs Fort; 1d6+4 thunder damage and I push the target 3 squares. Effect: Allies in the area of the blast can be slid 3 squares.
Storm Walk (Standard; encounter) ✦ Arcane, Implement, Thunder
Range 10; +4 vs Fort; 1d8+4 Thunder damage. Before or after the attack, I can shift one square.
Eyebite (Standard; encounter) ✦ Arcane, Charm, Implement, Psychic
Range 10; +4 vs Will; 1d6+4 damage and I am invisible to the target until the start of my next turn.
Majestic Word (minor; twice per encounter) ✦ Arcane, Healing
Myself or ally in close burst 5; The target spends a healing surge, gains an additional 4 hp and can be slid one square.
Words of Friendship (minor; encounter) ✦ Arcane
I gain a +5 on the next diplomacy check before the end of my next turn.
Slayer's Song (standard; daily) ✦ Arcane, Weapon
+7 vs AC; 2d8+4 damage, and the target grants CA to you and your allies(save ends). Miss: Half damage. Effect: Whenever you hit an enemy, that enemy grants CA to you and your allies until the end of your next turn. [/sblock]