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D&D 5E The Horde Spell Section

ren1999

First Post
I really like the direction of spells in the new Horde Supplement. As long as the devs are focusing on these kind of spells I would like to suggest some added value. The basic idea is that if you can curse, you can also heal. If your ally is blinded, you should be able to cast a spell to cure the blindness if you can also blind your enemies. Here is a list that combines spells that seem to be polar opposites to me.

Instead of having spells that Calm Emotion, why not just say that if you can Charm someone, you can remove that charm. If you can remove the fear in someone, you can also cause fear in someone. This makes more sense to me.

I hope you will consider this.

Healing Harming Spells
Cause Cure Wound
Cause Cure Stun
Cause Remove Confusion
Cause Remove Fear
Cause Cure Blindness
Cause Cure Muteness
Cause Cure Weakness
Cause Cure Paralysis
Slow Haste
Restore Regenerate(Vampire Touch)
Raise Dead(Create Undead)
Create Being
Animate Objects
+/-Bull's Strength
+/-Cat's Grace
+/-Bear's Endurance
+/-Fox's Cunning
+/-Owl's Wisdom
+/-Eagle's Splendor
Bark, Stone, Bar Skin
 

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