It's one of the perennial problems with talking about D&D. You basically can't have conversations about the actual rules of the game because it's so easy to, and so expected that you will house rule things to suit your table."The design is bad"
"The design is good, actually"
"Pbbbf, nobody actually plays it that way"
Yeah I think I'm done with this one.
Looks like we’re going there again, again
It's one of the perennial problems with talking about D&D. You basically can't have conversations about the actual rules of the game because it's so easy to, and so expected that you will house rule things to suit your table.
"Don't like the way it's written, change the rules."
It's solid and true advice. But it makes talking about RPGs incredibly hard.
Eh, don't lose any sleep over it. The way I see it: unless you're known for posting hateful rhetoric and/or being a jerk to others, it's very much a "Them" problem.Nothing like trying to figure what you could have said in the last 24-48 hours to get someone to block you, when you've only had a handful of posts in that time.
Eh, don't lose any sleep over it. The way I see it: unless you're known for posting hateful rhetoric and/or being a jerk to others, it's very much a "Them" problem.