GobHag
Adventurer
SpaceX is going to start billing you for goalpost launches soon. It doesn't matter how many goalpost moving possible options that an arctic campaign would allow. The same poster who introduced it did so alongside the idea of playing a hypothetical character that they themselves put forward as being in conflict with the campaign idea then doubled down when it was suggested they tell that hypothetical gm that the campaign was not for them. You only need to accept that the poster was not trying to be deliberately misleading
I'm actually someone that'd more than willing to reshape my character concept for the campaign, but I find that the contemporary play culture where it's in the player's court to decide if they want it to fit or not is just the way I like it. I'm not even against banning classes or races, just not if the reasoning is 'Wehweh I don't wanna see a green dude as a hero in my brain theater wehweh'. The class/race has a broken combo? It's unbalanced? It's features are too stressful for the GM to manage? It could cause Table Troubles because of it's mechanical premise(Friendly Fire as a baseline, trade-off debuff/buff that can be forced, etc, etc)? Sure, understandable. I'd be willing to talk and debate to self-nerf or choose another or something.It doesn’t matter. I have been told consistently from the folks arguing in this thread that any restriction on the player is bad.
If I do not allow Goliaths and Orcs but I do allow Lizardmen, Minotaurs, Satyrs, and Faeries, then I am still wrong for restricting any options.
It’s exhausting.
I am not interested in being forced to run generic D&D kitchen sink BS.
Just that I'll never consider 'setting coherence' as that big of a deal to ban something, like restricting the PCs to never have pompadours or being born with green hair. Ridiculous.
But yes, I'm taking a hardline stance against the return of previous era GM supremacy in the culture.


