The Reconquista OOC


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Dont even get me started on a Blackguard. I've been looking for a place to play that for ages! *chuckle* That'd depend on the tone of the other characters, though, Smurf looks pretty NG, I'd hate to go all LE on him and such. =)

I'd like to go all mounted combat/smitey on my enemies. Preliminary work is done. Depending on others, I can go face for us too. My charisma is looking huge.
 


I already have my dastardly necromancer anyway. I'm all for paladin/divine crusader, or some such. I need to dig up another cool mounted feat, though, the SRD is so sparse.
 

Seeten said:
I dont have any copies of dungeon, so I am totally without. I'd love the info, though, my email(which I cant check till home, is seeten at gmail dot com), I am currently thinking something like fighter 3, Paladin 3, Paladin prestige 5, or fighter 3, paladin 8, depending. Female human, probably from a local area. Crusading against the giants and evil, dastardly humanoids, to protect the land and its people. Assuming I am a Paladin of a god, I'd be likeliest to pick the God most revered locally, though not guaranteed. St Cuthbert and Heironeous are the good gods of smiting/vengeance, no? Isnt Hextor evil? How could one be a paladin of hextor?
I am also at work at the moment, and didn't bring the magazines with me today, so a specific answer regarding the Greyhawk paladins will have to wait a wee bit.

I did however, bring the Living Greyhawk Gazetteer with me so I can tell you that the local gods of choice in Sterich are: Heironeous, Pelor, Elohanna, Berei, Fharlanghn, Ulaa, Fortubo, Zilchus, Allitur, Beory, Mayaheine, and the dwarf pantheon. If you need the favored religions of other realms (Keoland, Yeomanry, Geoff, Grand March) let me know.
 

Thanee said:
I highly doubt, that an evil character would work here. ;)
I agree with Thanee that it wouldn't work for this game, but that would have more to do with arguments about methods than anything else. I tend to run games, and the Greyhawk campaign includes this idea as well it seems, that you can have LG organizations and countries battling each other. An example of that would be the Knights of the Watch. They include many Good characters who wouldn't think twice about attacking a group of Bakluni on sight and asking questions later, especially of those Bakluni were on the Watch's home turf.

I can also see LE defenders of Sterich fighting alongside LG ones, both taking orders from a LN commander. Both would grumble about their leader's methods and tactics, from the opposite point of view, of course.

But in terms of party harmony (especially considering that many, if not most of them have been adventuring together since level 1) it would be better if everyone were good or neutral. A truly evil character would have been ousted long ago. Of course that doesn't mean that individuals wouldn't perform questionable actions from time to time. War, after all, is a pretty stressful and personality-warping activity, which no one escapes unscathed. Just look at the soldier's stories coming out of Iraq and Afghanistan these days.
 
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I was originally conceiving an LG Paladin, and continue to do so =)

I want the god to be a god of war, seems more appropriate to the setting/times as described, and I think its Heironeous that is the god of war. So, since he is a locally worshipped sterich-ian God, he seems to work perfectly.

What about local organizations? War efforts? I guess we'll get to that. =)
 

Hypersmurf,
Quick comment on the subject of your heirloom weapon. A concept that I have loved for years, and have been wanting to incorporate into a D&D game is the basic concept of magic weapons from the Earthdawn game. If memory serves, the more you research the history of a weapon, the stronger it becomes.

A similar idea was presented in a Dragon magazine article a few years back (something about "leveled magic items") where you sacrifice XP to improve the power of the weapon.

I'm not saying we should incorporate this, just thinking out loud ... well, typing out loud anyway ;)
 

I would argue that evil doesnt mean insane or stupid, and doesnt commit needless atrocities for no reason. I have LE people who could easily be taken for LN, with codes of honor and conduct, but even so, thats neither here, nor there, as this particular Paladin is a shining, if blood spattered, example of good, and right.
 

Seeten said:
I would argue that evil doesnt mean insane or stupid, and doesnt commit needless atrocities for no reason. I have LE people who could easily be taken for LN, with codes of honor and conduct, but even so, thats neither here, nor there, as this particular Paladin is a shining, if blood spattered, example of good, and right.
Agreed. You might also take a look at Mayaheine. She's a young, up-and-coming demi-goddess who was a Paladin of Pelor in her mortal life!

OK, enough kibbitzing on my part.
 

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