The Transmuter's Last Touch OOC thread (DM: Vigwyn)

Rhun said:
I jst use excel to draw the maps for my games. Not as old school as Vigwyn's, though, so they don't have that cool feeling to them.
I'm not very conversant with Excel, unfortunately. There wouldn't be a tutorial for the program that pertains to making maps, would there?
 

log in or register to remove this ad

Rhun said:
I jst use excel to draw the maps for my games. Not as old school as Vigwyn's, though, so they don't have that cool feeling to them.

And here I am getting all photoshoppy and stuff with mine. A sample, just for the hell of it, is attached here (can't give away too much because Ivellious is actually playing in that game).
 

Wow, your maps are definitely nice, IG! I've attached a sample of what I've been doing in excel below...not nearly as detailed and nice, but fairly quick to do.


(Also, sorry to hijack the OOC thread here, Vigwyn! Hope you don't mind!)
 
Last edited:


Ivellious and Rhun:

I'm trying to resolve the action for this round, but am a little confused by your posts. K3 and K4 are already down. The only kobold that's up and that you can see right now is K2--its torso is sticking up over the top of the 10' high barricade, so it cannot be engaged in melee unless you climb up the barricade.

Please let me know whether you would like to revise your posts.
 

Sorry for the confusion. I thought that there was more than one up, but Aust is still trying the dipolmatic route. Might even have a better effect since he's the only one left ;). Other than that Aust just moves to where he could attempt to engage the kobold, which means climbing the damn wall :\
 


Rhun said:
Wow, your maps are definitely nice, IG! I've attached a sample of what I've been doing in excel below...not nearly as detailed and nice, but fairly quick to do.


(Also, sorry to hijack the OOC thread here, Vigwyn! Hope you don't mind!)

My method isn't quick, but it could be a lot slower, really. Layer styles help a lot. Each thing is on its own layer as well (walls, tiles, doors, furniture, secret doors, etc.) so I can turn off anything I don't want the PCs to see before I crop a section and upload it.

I've also got a city map with streets and buildings on a few layers above that one. I'm actually quite proud of how it all turned out.
 

Ivellious: I'm not aware of that rule, but I've certainly been wrong before. ;)

In any event, let's just go with what I've already posted and assume you already made the climb attempt.
 


Remove ads

Top