That's gair: I honestly wouldn't have guessed that a pandemic that shut down tournaments and in-store play would boost Magic, but the world is funny.I didn't mean overall. I meant my use of it. Though I really could have been way more clear.
Yup, same here.I played a bit of MTG in the early 2000s, but I didn't like what it did to my friends - they became hyper competitive, it got toxic. So I gave up - I much prefer RPGs anyway.
Putting this into the D&D forum might skew things... a little.
I know that's an extreme stance to take. But asking people who hang out specifically on a D&D forum if they only play Magic the Gathering and not D&D is -probably- gonna be slightly biased.
If anyone knows of a M:tG equivalent of ENWorld, please point me to a link. I'd love to see what this survey looks like from the perspective of a mostly Magic-playing audience.Exactly. This is a textbook example of what the statisticians call 'selection bias'.
As a fun topic of discussion rather than a scientific paper, though, nothing wrong with it.
For my part, I never played Magic. I figured I could plan ahead for each D&D book purchase (and God did I love reading them), but Magic was a potentially neverending drain of financial resources. So I steered clear. (Yeah, that's how I thought at the age of 14. I wound up driving the same car for 20 years.)
10 minutes seems like a really long time for Modern, and a half hour seems like a really short time for EDH over some beers...I mean, if it took you a whole half hour to play a game of Magic, I can see why the appeal wasn’t clear: a match of Magic is usually more like 10 minutes. The appeal is that it is complex enough to stimulate similar centers as Chess or Poker, but also really quick and easy to play.