da chicken
First Post
Um, I have a question.
What's the point? Why do we need to delineate alignment so precisely? Alignment in 3E is extremely loose. Only four classes have alignment restrictions, and two of them are weak (Bard and Barbarian) and a third is basically an afterthought (the Paladin's code is more strict than alignment).
If we're not going to punish players for not playing their alignment, and we want characters to be as varied as possible, why do we need to assign explicit attributes to one axis of the spectrum?
I mean, I understand you can run alignment however you want, but all I see this doing is making alignment more like the straightjacket it was in 2E.
What's the point? Why do we need to delineate alignment so precisely? Alignment in 3E is extremely loose. Only four classes have alignment restrictions, and two of them are weak (Bard and Barbarian) and a third is basically an afterthought (the Paladin's code is more strict than alignment).
If we're not going to punish players for not playing their alignment, and we want characters to be as varied as possible, why do we need to assign explicit attributes to one axis of the spectrum?
I mean, I understand you can run alignment however you want, but all I see this doing is making alignment more like the straightjacket it was in 2E.