Underwater
Morning
Round 0
“I agree with Xander,” Corus said.
“Let us head for the closest structure. Then clear the city as we move through it. The dome is large and open, yes, but that means any threats will likely be observable before they reach us. We can keep someone above near the hole to keep watch while the rest search.”
Corus flipped over and started to head down to the city, holding his trident in readiness and keeping aware of any trouble.
[sblock=Actions]
Saves:
Move:
Action (Extra Attack): 2 attacks
Bonus:
Free:
Reaction: Opportunity attack
Conditions:
Concentration:
Inspiration:
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[sblock=Stats]
Character Sheet
AC: 19
HP: 50/52 HD: 5/6d10+2
Initiative: -1
PP: 10
PI: 10
Channel Divinity (1/R, DC 13)
- Nature’s Wrath
- Turn the Faithless
Divine Sense: 3/LR
Lay on Hands: 20/30
Spells
Divine Smite: 2d8 radiant+1d8/spell level higher than 1st (max 5d8)+1d8 vs fiends/undead
1) 4/4: Bless (C), Compelled Duel (BA, C), Cure Wounds, Ensnaring Strike (BA, C), Fog Cloud (C)(1/LR), Speak with Animals (R)
2) 1/2: Aid, Gust of Wind (C) (1/LR); Misty Step (BA); Moonbeam (C)
3) 0/0: Wall of Water (C)(1/LR)
4) 0/0: Dominate Beast (C, DC 15, beast with innate swim speed, 3 charges; recover 1d3/dawn)
[/sblock]
[sblock=Goals]
Treasure hunting in undersea city
What killed the leviathan?
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[sblock=Party]
Kaeldos Nalorn - Triton druid (land)
Jamoar Gallentra - Half-elf storm sorcerer
Tai-Tai - Water genasi battlemaster
Perilor Kelpwood - sea elf monk (shadows)
Stamr Cavehaven - dwarf rogue (scout)
Xander Corvus - half-elf hexblade
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