D&D 5E Until end of next turn or attack

Taxeon

First Post
OK, this is confusing to me. The gnomes fade away affect says until the end of your next turn or until you attack. There is a feat that says attacking does not make the effect end. What is the difference? Is that feat really worth it? How much of a difference is there between those two items do you really gain much by staying invisible after your attack? It doesn't extend to your next turn.
 

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sigfile

Explorer
Invisibility causes all enemies to grant combat advantage to you -- a perk you don't get if you become visible when you attack. Enemies can't take opportunity attacks against invisible targets. Invisible critters have total concealment, and so can make stealth checks to hide at the end of their turns, effectively extending their invisibility into the next turn.

For a lot of classes, that's totally worth it.
 




Infiniti2000

First Post
Invisibility causes all enemies to grant combat advantage to you -- a perk you don't get if you become visible when you attack.
I don't agree. If you're invisible when you attack you get the benefit of being invisible. You become visible after the attack.
 

Azarin

First Post
If there is a feat that allows you to stay invisible after an attack, then that supercedes the original rule. Thus you would become visible at the end of your next turn. Is this the answer to your question?
 


Dragongrief

Explorer
Whether the feat is worth it depends on your fighting style

- If you are "sneaky melee", then yes. It allows you to attack (with CA) and then move into a better position without provoking OAs.

- If you are ranged, no (for the most part). You would likely be attacking as your last action, so it wouldn't make much of a difference.

- If you are typical melee (ranger, fighter, etc), maybe. Chances are you would be staying in melee with the opponent anyways.

One thing the feat allows everyone to do is make ALL attacks that round with CA. So if you use your Action Point, have any Move or Minor attacks, all of them would be made while invisible.
 

the Jester

Legend
Let's say you get hit by an enemy's immediate reaction before you attack and fade away on your turn.

With this feat and the right rogue build, you might be able to attack:

-As a standard on your turn;
-As a minor on your turn;
-As an immediate action before your next turn;
-As an opportunity action before your next turn;
-As a standard action on your next turn;
-As a minor action on your next turn.

So yeah, it can be pretty effective, even given that you'll only get sneak attack damage 1/round.
 

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