• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Warriors Of The Coast OOC

Bront said:
Ok, I'm reading it, and it's Int for casting and DCs, and Wisdom for bonus spells. Heroes of Horror, page 82-83, right?

Yup. I goofed on that. I'd rather be missing bonus spells than spell DCs, really. Also, it doesn't look like there's anything Cha-dependent, though I had to give her a Cha of at least 14 to get some use out of spontaneous healer.
 

log in or register to remove this ad

drothgery said:
Yup. I goofed on that. I'd rather be missing bonus spells than spell DCs, really. Also, it doesn't look like there's anything Cha-dependent, though I had to give her a Cha of at least 14 to get some use out of spontaneous healer.
Spontanious Healer is Wisdom dependant :p

No problem. I had the Artifacer casting on Charisma at one point.
 



Bront said:
Diplomacy? Maybe some of the Archivist other powers?

She didn't take ranks in Diplomacy (not enough skill points to do that and max out her knowledge skills, concentration, and spellcraft -- as is, she's shorting concentration and knowledge (history) ), and while I thought Cha helped some archivist powers, it doesn't look like it.

I guess it's all her good looks and friendly disposition :D (because there's not much point in reshuffling her stats anymore).
 

Hehe, oh well. Zan's 18 was costly, but he's not exactly built to do much else.

BTW, I finaly did update Zan's sheet (Not sure why it wasn't a few days ago). Put his current spells on and such.
 

drothgery if you want to shuffle a couple points off of CHA onto something else, go ahead. I don't mind if you drop from 14 to 12 and pick up a point elsewhere if that'd help. I wouldn't want to drop her CHA all the way to 10 or 8 because that'd be too big a swing of character, but a slight exchange would be fine. Up to you.
 

DEFCON 1 said:
drothgery if you want to shuffle a couple points off of CHA onto something else, go ahead. I don't mind if you drop from 14 to 12 and pick up a point elsewhere if that'd help. I wouldn't want to drop her CHA all the way to 10 or 8 because that'd be too big a swing of character, but a slight exchange would be fine. Up to you.
Kudos to you Defcon :)
 

DEFCON 1 said:
drothgery if you want to shuffle a couple points off of CHA onto something else, go ahead. I don't mind if you drop from 14 to 12 and pick up a point elsewhere if that'd help. I wouldn't want to drop her CHA all the way to 10 or 8 because that'd be too big a swing of character, but a slight exchange would be fine. Up to you.

Thanks, though I'm not sure where I'd shuffle off the 2 points of Cha to. Str isn't useful in the general case (if Khalia's in melee, we're in trouble), but a bit more carrying capacity would be nice (scrach the horse, mule's back, get a chain shirt -- or at least studded leather -- now that she can wear it without falling over). Dex would be handy as she'll be doing a fair amount of range attacking until she can build up a repetoire of offensive spells. Con would be slightly useful (hit points, fort saves, concentration checks). Int can't be done (16->17 takes 3 points). And Wis wouldn't be useful (14->15 takes two points and has no mechanical benefit).

Edit: Decided to go with Dex. Might not be the best choice mechanically, but I thought it worked best flavor-wise.
 
Last edited:

Hey folks, just wanted to let you know of some things about how I'm handling the posts as they come.

If you ask specific questions in character of specific people, I try to get their responses in the follow-up posts. If you make requests for specific skill rolls (as many of you have for things like Sense Motive, Gather Info and the like), I also try to give the results of them in the follow-up posts.

If you make general observational comments about the situation but don't specifically say you are "doing X", I won't necessarily write out any results (unless there's a plot point I need to get out, or I happen to think of something cool to add).

One thing I'm always big on in PbP (because it just helps push both your characters and the story along) is if each player makes and takes ACTIVE comments or actions. The more you talk and respond in character to your fellow players, the more fun I personally think you end up having... plus the more likely I'll see something where I can say "Ooh! That's a good point, I hadn't thought of that! Let me add in a comment in the next post that answers that."

But if you only passively react to things and your characters do not speak "out loud", I usually won't have NPCs make idle chit-chat with your characters. That's what your fellow players are for. :)

Any questions, please don't hestitate to ask!
 

Into the Woods

Remove ads

Top