Orcus on a bad day
Oh I hear you. 80% of the weapons table never gets regularly because there are better options.[/I]Another pet peeve of mine: Weapons with garbage stats. I hate it when there's a boatload of weapons in the player's handbook, and half of them no one in their right mind would ever consider taking, because of their poor damage. Then what's the point of having them at all? Do you really want to be the one in the party not pulling their weight, because you thought having a whip as a weapon was cool?
Personally I'm a fan of resolving this by assigning weapon damage by class and size like 13th Age and just skin it as anything that fits your concept, but younger me would be down with the people who want to have more differentiation and a crunchy system to work out weapon damage and perks fairly. After all, if it's only used off-the-table, who cares if it takes 2 minutes instead of 20 seconds to pick a weapon.